Player Matchup

Skadi
Skadi
 
Skadi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Heartired
Anubis
Level 128
God Stats
0W - 3L
1,395 SR
Queue Stats
96W - 86L
1,550 Elo+
Solo
Awilix
Awilix
LIPRIKOL
Awilix
Level 150
God Stats
22W - 30L
1,500 SR
Queue Stats
478W - 466L
1,497 Elo+
Solo
King Arthur
King Arthur
M4rk721
King Arthur
Level 107
God Stats
109W - 89L
1,621 SR
Queue Stats
406W - 382L
1,593 Elo+
Solo
Hel
Hel
Qualzar
Hel
Level 112
God Stats
3W - 2L
1,865 SR
Queue Stats
432W - 465L
1,537 Elo+
Solo
Team Averages
Level 117
1,576 SR
1,535 Elo+

VS

Team Averages
Level 184
1,536 SR
1,544 Elo+
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Adrias1990
Surtr
Level 157
God Stats
8W - 15L
1,371 SR
Queue Stats
238W - 228L
1,521 Elo+
Solo
King Arthur
King Arthur
MillfBuster911
King Arthur
Level 86
God Stats
11W - 8L
1,589 SR
Queue Stats
76W - 44L
1,659 Elo+
Solo
Skadi
Skadi
ÐerHenker
Skadi
Level 276
God Stats
25W - 12L
1,722 SR
Queue Stats
509W - 397L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 4 / 0
6,462
587
4,399
6,642
1,640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Heartired
Anubis
9
1 / 3 / 4
5,559
505
2,755
7,477
2,893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
LIPRIKOL
Awilix
13
5 / 2 / 2
6,777
616
5,249
6,930
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
M4rk721
King Arthur
11
1 / 4 / 2
6,238
567
7,075
12,220
7,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hel
10
3 / 3 / 2
5,496
500
4,939
8,012
5,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 3 / 2
6,565
597
5,176
8,089
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Agni
 
Agni
11
4 / 4 / 2
6,390
581
5,130
6,046
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
11
2 / 2 / 2
6,297
572
6,386
10,345
5,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
MillfBuster911
King Arthur
11
2 / 1 / 7
7,010
637
6,863
10,527
7,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
13
5 / 2 / 1
7,368
670
5,781
5,194
1,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
12
Kills
16
16
Deaths
12
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
4
0
0.5
W
Anubis
 
Anubis
3
3
2
1.33
W
Agni
 
Agni
4
4
2
1.25
W
Surtr
2
2
2
1.5
L
Anubis
Heartired
Anubis
1
3
4
1
L
Awilix
LIPRIKOL
Awilix
5
2
2
3
L
King Arthur
M4rk721
King Arthur
1
4
2
0.5
W
King Arthur
MillfBuster911
King Arthur
2
1
7
5.5
L
Hel
3
3
2
1.33
W
Skadi
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,417
Damage
29,336
41,281
Taken
40,201
19,397
Mitigated
19,530
14,504
Healing
10,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,399
1,671
0
1,375
6,642
1,640
0
808
5,834
0
46,670
W
Anubis
 
Anubis
5,176
106
0
2,039
8,089
3,429
225
521
7,568
47,121
0
W
Agni
 
Agni
5,130
417
0
447
6,046
1,502
31
3,302
2,744
33,001
0
W
Surtr
6,386
1,841
0
4,771
10,345
5,371
78
0
10,345
913
36,946
L
Anubis
Heartired
Anubis
2,755
51
0
2,470
7,477
2,893
0
3,411
4,066
29,845
1,768
L
Awilix
LIPRIKOL
Awilix
5,249
1,597
0
3,182
6,930
1,907
0
1,783
5,038
0
45,053
L
King Arthur
M4rk721
King Arthur
7,075
971
0
2,041
12,220
7,063
0
3,198
8,399
0
42,937
W
King Arthur
MillfBuster911
King Arthur
6,863
1,445
0
2,601
10,527
7,753
12
3,008
7,519
3,320
23,840
L
Hel
4,939
296
1,962
3,474
8,012
5,894
0
2,173
5,839
26,550
876
W
Skadi
5,781
2,634
0
409
5,194
1,475
0
490
4,704
0
56,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,532
Gold Earned
33,630
341
Minions Killed
365
0
Camps Cleared
0
1,111,546
Distance Traveled
1,057,125
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,462
587
87
8
0
212,033
3
W
Anubis
6,565
597
78
7
0
188,654
1
W
Agni
6,390
581
72
7
0
218,849
0
W
Surtr
6,297
572
75
7
0
217,038
0
L
Anubis
5,559
505
55
5
0
165,580
2
L
Awilix
6,777
616
78
7
0
303,118
0
L
King Arthur
6,238
567
81
7
0
205,406
0
W
King Arthur
7,010
637
31
3
0
223,151
4
L
Hel
5,496
500
40
4
0
225,409
3
W
Skadi
7,368
670
109
10
0
209,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role