Player Matchup

Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
EnragedPandaxl
Thanatos
Level 58
God Stats
2W - 1L
1,511 SR
Queue Stats
12W - 19L
1,330 Elo+
Party 3
Fafnir
Fafnir
GreasyOutlaw
Fafnir
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 28L
1,411 Elo+
Party 3
Cerberus
Cerberus
phoenix3r3
Cerberus
Level 141
God Stats
20W - 14L
1,703 SR
Queue Stats
360W - 296L
1,449 Elo+
Solo
Team Averages
Level 100
1,543 SR
1,438 Elo+

VS

Team Averages
Level 156
1,564 SR
1,496 Elo+
Geb
Geb
ColbyColb
Geb
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 89L
1,486 Elo+
Solo
Anubis
Anubis
Dos Equis Crisp
Anubis
Level 104
God Stats
39W - 28L
1,635 SR
Queue Stats
172W - 143L
1,511 Elo+
Solo
Rama
Rama
DrPeanutClan
Rama
Level 139
God Stats
29W - 22L
1,598 SR
Queue Stats
128W - 110L
1,494 Elo+
Party 1
Loki
Loki
NARGH2
Loki
Level 240
God Stats
2W - 3L
1,589 SR
Queue Stats
104W - 83L
1,495 Elo+
Party 1
Shiva
Shiva
iMightBeDucky
Shiva
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 47L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
4 / 1 / 1
7,755
646
5,737
7,389
1,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
 
Medusa
12
4 / 0 / 1
7,297
608
5,607
5,482
1,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thanatos
10
3 / 2 / 3
6,499
542
1,943
8,061
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
10
0 / 1 / 5
6,713
559
2,050
8,638
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
phoenix3r3
Cerberus
14
1 / 1 / 1
7,776
648
4,210
15,670
11,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,982
415
1,586
5,047
2,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 6 / 0
7,245
604
4,544
9,152
3,666
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 3 / 1
6,754
563
3,437
5,985
2,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
NARGH2
Loki
13
2 / 0 / 2
6,866
572
3,622
5,838
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 1
8,254
688
11,765
10,447
4,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
12
Kills
5
5
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
1
4.5
W
Medusa
 
Medusa
4
0
1
4.5
L
0
2
1
0.25
L
1
6
0
0.17
L
1
3
1
0.5
W
Thanatos
3
2
3
2.25
W
Fafnir
0
1
5
2.5
L
Loki
NARGH2
Loki
2
0
2
3
L
1
1
1
1.5
W
Cerberus
phoenix3r3
Cerberus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,547
Damage
24,954
45,240
Taken
36,469
24,352
Mitigated
14,202
16,116
Healing
13,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,737
1,197
0
423
7,389
1,822
0
3,893
3,496
0
55,465
W
Medusa
 
Medusa
5,607
2,279
0
670
5,482
1,895
1,017
730
4,752
0
53,542
L
1,586
124
0
2,071
5,047
2,504
0
593
4,454
10,289
0
L
4,544
114
0
2,869
9,152
3,666
351
471
8,681
53,516
1,898
L
3,437
2,992
0
1,229
5,985
2,111
469
688
5,297
0
40,472
W
Thanatos
1,943
568
11
5,693
8,061
2,381
579
230
7,831
0
30,182
W
Fafnir
2,050
825
262
2,532
8,638
7,113
61
1,540
7,098
13,127
0
L
Loki
NARGH2
Loki
3,622
735
0
4,155
5,838
1,671
0
307
5,531
0
50,157
L
11,765
3,573
44
3,618
10,447
4,250
0
4,201
6,246
0
72,679
W
Cerberus
phoenix3r3
Cerberus
4,210
537
0
6,525
15,670
11,141
0
0
15,670
54,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,040
Gold Earned
34,101
380
Minions Killed
397
0
Camps Cleared
0
1,231,193
Distance Traveled
1,130,457
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,755
646
88
7
0
236,932
2
W
Medusa
7,297
608
89
7
0
224,364
1
L
Geb
4,982
415
6
1
0
119,964
0
L
Anubis
7,245
604
89
7
0
224,949
0
L
Rama
6,754
563
90
8
0
225,067
0
W
Thanatos
6,499
542
50
4
0
267,051
1
W
Fafnir
6,713
559
26
2
0
260,834
4
L
Loki
6,866
572
88
7
0
302,503
4
L
Shiva
8,254
688
124
10
0
257,974
1
W
Cerberus
7,776
648
127
11
0
242,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role