Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Ahmazë
King Arthur
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,375 Elo+
Party 1
Ullr
Ullr
Deldry
Ullr
Level 177
God Stats
0W - 1L
1,325 SR
Queue Stats
12W - 6L
1,663 Elo+
Party 1
Osiris
Osiris
Garmonts
Osiris
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,524 Elo+
Party 1
Hel
Hel
SilentYomo
Hel
Level 156
God Stats
3W - 3L
1,506 SR
Queue Stats
344W - 358L
1,515 Elo+
Solo
Team Averages
Level 161
1,466 SR
1,515 Elo+

VS

Team Averages
Level 132
1,607 SR
1,575 Elo+
Chiron
Chiron
AdventEchoess
Chiron
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 189L
1,554 Elo+
Solo
Achilles
Achilles
Kaos115
Achilles
Level 99
God Stats
10W - 6L
1,710 SR
Queue Stats
460W - 451L
1,532 Elo+
Solo
Surtr
Surtr
Leonidas699
Surtr
Level 215
God Stats
5W - 0L
1,825 SR
Queue Stats
353W - 209L
1,660 Elo+
Solo
Yemoja
Yemoja
Mojocat
Yemoja
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,605 Elo+
Solo
Kukulkan
Kukulkan
tacticalpiglet
Kukulkan
Level 44
God Stats
4W - 0L
1,500 SR
Queue Stats
405W - 384L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
1 / 5 / 1
7,986
726
11,384
13,395
5,477
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Ahmazë
King Arthur
12
0 / 7 / 3
7,102
646
5,738
14,519
14,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
Deldry
Ullr
15
1 / 3 / 7
8,299
754
13,840
10,128
4,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Osiris
Garmonts
Osiris
13
2 / 3 / 3
7,424
675
10,845
12,815
13,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
5 / 4 / 4
8,825
802
10,726
12,306
5,029
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 12
9,071
825
9,749
11,081
5,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Achilles
Kaos115
Achilles
17
3 / 1 / 14
9,717
883
13,604
19,336
23,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 3 / 7
10,141
922
13,714
17,391
20,408
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Mojocat
Yemoja
17
3 / 0 / 11
10,272
934
4,943
9,059
8,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
16
7 / 4 / 8
10,140
922
17,482
13,121
6,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
9
Kills
22
22
Deaths
9
18
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
5
1
0.3
W
1
1
12
7
L
King Arthur
Ahmazë
King Arthur
0
7
3
0.21
L
Ullr
Deldry
Ullr
1
3
7
1.5
L
Osiris
Garmonts
Osiris
2
3
3
1.17
W
Achilles
Kaos115
Achilles
3
1
14
10
W
8
3
7
3.83
W
Yemoja
Mojocat
Yemoja
3
0
11
8.5
L
5
4
4
1.75
W
Kukulkan
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,533
Damage
59,492
63,163
Taken
69,988
42,447
Mitigated
63,466
22,115
Healing
31,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
11,384
4,877
0
2,759
13,395
5,477
0
4,953
8,271
0
28,333
W
9,749
2,774
1,634
2,059
11,081
5,129
3,573
1,311
9,527
0
26,561
L
King Arthur
Ahmazë
King Arthur
5,738
584
0
0
14,519
14,497
0
5,670
8,476
3,400
7,308
L
Ullr
Deldry
Ullr
13,840
4,609
261
193
10,128
4,392
0
3,119
6,795
0
31,861
L
Osiris
Garmonts
Osiris
10,845
2,042
1,143
3,343
12,815
13,052
0
4,686
7,945
0
14,281
W
Achilles
Kaos115
Achilles
13,604
399
566
2,880
19,336
23,534
788
2,993
16,097
0
24,763
W
13,714
2,640
1,118
3,684
17,391
20,408
216
4,587
12,338
2,189
18,123
W
Yemoja
Mojocat
Yemoja
4,943
741
13,386
3,998
9,059
8,287
1,215
1,527
7,444
11,362
0
L
10,726
202
8,744
5,672
12,306
5,029
0
5,723
6,456
18,191
0
W
Kukulkan
17,482
1,282
1,357
1,080
13,121
6,108
671
2,278
10,672
32,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,636
Gold Earned
49,341
127
Minions Killed
129
0
Camps Cleared
0
1,023,603
Distance Traveled
1,075,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,986
726
41
4
0
187,035
0
W
Chiron
9,071
825
42
4
0
208,435
0
L
King Arthur
7,102
646
11
1
0
186,582
0
L
Ullr
8,299
754
46
4
0
208,487
0
L
Osiris
7,424
675
9
1
0
227,190
0
W
Achilles
9,717
883
19
2
0
243,315
0
W
Surtr
10,141
922
30
3
0
201,909
0
W
Yemoja
10,272
934
9
1
0
221,120
0
L
Hel
8,825
802
20
2
0
214,309
0
W
Kukulkan
10,140
922
29
3
0
201,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role