Player Matchup

Ganesha
Ganesha
CharxAR
Ganesha
Level 99
God Stats
1W - 1L
1,668 SR
Queue Stats
104W - 121L
1,439 Elo+
Party 1
Set
Set
SirachaSteve
Set
Level 37
God Stats
2W - 4L
1,684 SR
Queue Stats
15W - 29L
1,312 Elo+
Solo
Medusa
Medusa
Tacticalwolf18_
Medusa
Level 101
God Stats
4W - 2L
1,615 SR
Queue Stats
159W - 145L
1,401 Elo+
Party 1
Vamana
Vamana
akiraing
Vamana
Level 154
God Stats
0W - 2L
1,210 SR
Queue Stats
91W - 111L
1,384 Elo+
Solo
Sol
Sol
andrewk-89
Sol
Level 185
God Stats
6W - 9L
1,483 SR
Queue Stats
372W - 387L
1,440 Elo+
Party 1
Team Averages
Level 115
1,532 SR
1,395 Elo+

VS

Team Averages
Level 164
1,564 SR
1,461 Elo+
Vulcan
Vulcan
BMB_ThaSavage
Vulcan
Level 68
God Stats
2W - 1L
1,790 SR
Queue Stats
69W - 62L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
FB_RJ_Pengo
Kuzenbo
Level 217
God Stats
3W - 3L
1,440 SR
Queue Stats
343W - 349L
1,479 Elo+
Solo
Amaterasu
Amaterasu
Tony Gondor
Amaterasu
Level 122
God Stats
38W - 37L
1,525 SR
Queue Stats
268W - 257L
1,408 Elo+
Solo
Loki
Loki
brandongray17
Loki
Level 149
God Stats
10W - 9L
1,501 SR
Queue Stats
136W - 135L
1,459 Elo+
Solo
Hou Yi
Hou Yi
chenlezhi
Hou Yi
Level 266
God Stats
192W - 224L
1,562 SR
Queue Stats
1,190W - 1,160L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CharxAR
Ganesha
10
0 / 0 / 3
5,967
597
2,775
5,061
2,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

7
0 / 2 / 0
4,466
447
191
5,542
1,485
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
3 / 0 / 0
6,043
604
7,978
6,940
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Vamana
akiraing
Vamana
11
0 / 1 / 1
6,216
622
4,255
9,165
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 0 / 0
6,012
601
1,151
5,384
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,167
617
3,236
2,173
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
FB_RJ_Pengo
Kuzenbo
10
0 / 0 / 1
5,613
561
4,341
6,439
6,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Amaterasu
Tony Gondor
Amaterasu
9
0 / 1 / 0
5,234
523
2,080
10,040
4,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 1
5,695
570
3,416
7,205
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hou Yi
chenlezhi
Hou Yi
8
0 / 1 / 0
4,708
471
4,162
5,374
1,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
3
3
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Ganesha
CharxAR
Ganesha
0
0
3
1.5
W
Kuzenbo
FB_RJ_Pengo
Kuzenbo
0
0
1
0.5
L
0
2
0
0
L
3
0
0
3
W
Amaterasu
Tony Gondor
Amaterasu
0
1
0
0
L
Vamana
akiraing
Vamana
0
1
1
0.5
L
0
0
0
0
W
1
1
1
1.5
W
Hou Yi
chenlezhi
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,350
Damage
17,235
32,092
Taken
31,231
11,019
Mitigated
15,257
17,673
Healing
10,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,236
212
0
402
2,173
637
882
548
1,625
40,649
894
L
Ganesha
CharxAR
Ganesha
2,775
220
2,393
2,213
5,061
2,329
0
0
5,061
19,303
423
W
Kuzenbo
FB_RJ_Pengo
Kuzenbo
4,341
1,450
0
2,032
6,439
6,071
0
0
6,439
24,022
3,058
L
191
40
0
1,836
5,542
1,485
0
1,597
3,945
0
16,263
L
7,978
3,439
0
3,232
6,940
2,076
0
0
6,940
0
43,831
W
Amaterasu
Tony Gondor
Amaterasu
2,080
413
0
3,071
10,040
4,972
0
1,524
8,516
0
22,862
L
Vamana
akiraing
Vamana
4,255
1,150
0
4,899
9,165
3,903
0
3,615
5,016
0
47,308
L
1,151
311
0
3,100
5,384
1,226
719
1,614
3,770
49,443
0
W
3,416
688
0
4,567
7,205
2,191
0
675
6,530
0
36,398
W
Hou Yi
chenlezhi
Hou Yi
4,162
2,134
0
108
5,374
1,386
0
1,087
4,287
0
27,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,704
Gold Earned
27,417
331
Minions Killed
285
0
Camps Cleared
0
1,031,132
Distance Traveled
1,037,739
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,167
617
69
7
0
196,814
0
L
Ganesha
5,967
597
3
0
0
217,592
0
W
Kuzenbo
5,613
561
64
6
0
208,890
0
L
Set
4,466
447
34
3
0
227,228
0
L
Medusa
6,043
604
89
9
0
190,005
0
W
Amaterasu
5,234
523
36
4
0
237,900
7
L
Vamana
6,216
622
107
11
0
201,860
0
L
Sol
6,012
601
98
10
0
194,447
0
W
Loki
5,695
570
65
7
0
202,781
0
W
Hou Yi
4,708
471
51
5
0
191,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role