Player Matchup

Xbalanque
Xbalanque
Ahmazë
Xbalanque
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,580 Elo+
Party 2
Cernunnos
Cernunnos
Deldry
Cernunnos
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,794 Elo+
Party 2
Ix Chel
Ix Chel
Garmonts
Ix Chel
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,552 Elo+
Party 2
Apollo
Apollo
IronMerks346
Apollo
Level 118
God Stats
5W - 4L
1,657 SR
Queue Stats
394W - 415L
1,544 Elo+
Solo
Amaterasu
Amaterasu
Racheall
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 70L
1,537 Elo+
Solo
Team Averages
Level 119
1,531 SR
1,601 Elo+

VS

Team Averages
Level 185
1,660 SR
1,567 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DangItKyle3
Sol
Level 236
God Stats
10W - 2L
1,869 SR
Queue Stats
570W - 490L
1,655 Elo+
Party 1
Cthulhu
Cthulhu
Jcolesmazda
Cthulhu
Level 85
God Stats
20W - 5L
1,624 SR
Queue Stats
391W - 269L
1,570 Elo+
Party 1
Achilles
Achilles
Loud Xtendo
Achilles
Level 208
God Stats
5W - 1L
1,778 SR
Queue Stats
543W - 385L
1,610 Elo+
Party 1
Terra
Terra
OoL4T3R4LU5oO
Terra
Level 238
God Stats
15W - 6L
1,527 SR
Queue Stats
998W - 967L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ahmazë
Xbalanque
10
0 / 3 / 3
5,411
1,082
4,165
4,338
1,601
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Deldry
Cernunnos
13
4 / 3 / 0
6,438
1,288
10,227
6,379
2,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Garmonts
Ix Chel
11
0 / 3 / 4
5,535
1,107
5,212
6,666
2,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
5
0 / 0 / 0
4,436
887
0
0
0
Amaterasu
Racheall
Amaterasu
10
1 / 2 / 0
5,279
1,056
4,536
7,105
5,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
2 / 3 / 5
6,433
1,287
4,166
8,162
9,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 0 / 3
7,157
1,431
6,901
6,286
3,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Jcolesmazda
Cthulhu
11
0 / 1 / 8
6,339
1,268
5,679
8,383
8,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Loud Xtendo
Achilles
11
3 / 1 / 4
6,492
1,298
4,098
8,506
10,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 6
7,337
1,467
1,854
8,850
8,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
11
11
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
3
5
1.5
L
Xbalanque
Ahmazë
Xbalanque
0
3
3
0.5
W
4
0
3
5.5
L
Cernunnos
Deldry
Cernunnos
4
3
0
1.33
L
Ix Chel
Garmonts
Ix Chel
0
3
4
0.67
L
Apollo
0
0
0
0
W
Cthulhu
Jcolesmazda
Cthulhu
0
1
8
4
W
Achilles
Loud Xtendo
Achilles
3
1
4
5
W
2
0
6
5
L
Amaterasu
Racheall
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,140
Damage
22,698
24,488
Taken
40,187
11,631
Mitigated
39,783
9,213
Healing
21,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,166
1,042
0
862
8,162
9,668
0
1,220
6,756
0
4,621
L
Xbalanque
Ahmazë
Xbalanque
4,165
1,282
0
0
4,338
1,601
0
2,898
1,200
0
8,508
W
6,901
1,748
246
1,374
6,286
3,005
3,352
696
5,439
20,433
874
L
Cernunnos
Deldry
Cernunnos
10,227
3,159
0
1,053
6,379
2,378
0
3,225
2,853
0
20,255
L
Ix Chel
Garmonts
Ix Chel
5,212
541
2,064
3,095
6,666
2,305
0
3,840
2,262
9,587
0
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Jcolesmazda
Cthulhu
5,679
99
1,142
1,244
8,383
8,089
201
1,425
6,857
11,040
0
W
Achilles
Loud Xtendo
Achilles
4,098
868
3,114
2,837
8,506
10,783
51
793
7,674
0
7,048
W
1,854
544
7,002
3,617
8,850
8,238
253
1,078
7,739
3,600
0
L
Amaterasu
Racheall
Amaterasu
4,536
1,149
239
2,762
7,105
5,347
0
3,019
3,588
0
7,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,099
Gold Earned
33,758
52
Minions Killed
58
0
Camps Cleared
0
460,842
Distance Traveled
654,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,433
1,287
6
1
0
126,597
0
L
Xbalanque
5,411
1,082
8
2
0
98,729
0
W
Sol
7,157
1,431
33
7
0
130,931
0
L
Cernunnos
6,438
1,288
27
5
0
121,549
0
L
Ix Chel
5,535
1,107
8
2
0
121,034
0
L
Apollo
4,436
887
0
0
0
0
0
W
Cthulhu
6,339
1,268
15
3
0
124,709
0
W
Achilles
6,492
1,298
2
0
0
129,888
0
W
Terra
7,337
1,467
2
0
0
142,025
0
L
Amaterasu
5,279
1,056
9
2
0
119,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role