Player Matchup

Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DBSWhis7657
Bakasura
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 7L
1,669 Elo+
Party 2
Sun Wukong
Sun Wukong
DarthQu4ker
Sun Wukong
Level 158
God Stats
2W - 0L
1,446 SR
Queue Stats
24W - 16L
1,568 Elo+
Party 2
Hachiman
Hachiman
Killing_Joke117
Hachiman
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 38L
1,554 Elo+
Party 2
Cthulhu
Cthulhu
TuckFjord
Cthulhu
Level 118
God Stats
3W - 0L
1,495 SR
Queue Stats
95W - 74L
1,559 Elo+
Party 2
Team Averages
Level 139
1,488 SR
1,570 Elo+

VS

Team Averages
Level 128
1,540 SR
1,496 Elo+
Janus
Janus
 
Janus
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Rasister
Zeus
Level 169
God Stats
4W - 4L
1,906 SR
Queue Stats
352W - 360L
1,519 Elo+
Solo
Fenrir
Fenrir
Raxos07
Fenrir
Level 133
God Stats
1W - 2L
1,628 SR
Queue Stats
40W - 51L
1,498 Elo+
Solo
Cernunnos
Cernunnos
TheGoonOfGoons
Cernunnos
Level 55
God Stats
0W - 3L
1,165 SR
Queue Stats
114W - 147L
1,505 Elo+
Party 1
Da Ji
Da Ji
xSin5Solar
Da Ji
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 70L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
4 / 1 / 1
6,900
1,150
6,654
2,910
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
DBSWhis7657
Bakasura
11
1 / 1 / 7
6,381
1,064
2,975
5,711
6,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
DarthQu4ker
Sun Wukong
12
2 / 2 / 4
6,466
1,078
3,616
6,266
4,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
11
2 / 2 / 6
6,621
1,104
3,289
4,976
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cthulhu
TuckFjord
Cthulhu
11
0 / 2 / 6
6,644
1,107
5,821
7,304
6,870
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 1 / 2
5,181
864
2,336
1,916
568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
12
5 / 3 / 3
6,919
1,153
9,585
3,973
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Raxos07
Fenrir
10
1 / 2 / 6
5,940
990
2,475
7,144
2,250
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
TheGoonOfGoons
Cernunnos
11
1 / 2 / 1
6,100
1,017
2,774
5,692
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Da Ji
11
1 / 2 / 4
6,277
1,046
2,804
4,905
3,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
9
Kills
8
8
Deaths
10
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
1
4.5
L
Janus
 
Janus
0
1
2
1
W
Bakasura
DBSWhis7657
Bakasura
1
1
7
4.5
W
Sun Wukong
DarthQu4ker
Sun Wukong
2
2
4
2
W
Hachiman
2
2
6
2.5
L
Zeus
5
3
3
2.17
L
Fenrir
Raxos07
Fenrir
1
2
6
2
L
Cernunnos
TheGoonOfGoons
Cernunnos
1
2
1
0.75
W
Cthulhu
TuckFjord
Cthulhu
0
2
6
1.5
L
Da Ji
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,355
Damage
19,974
27,167
Taken
23,630
21,113
Mitigated
9,978
8,796
Healing
5,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,654
817
673
185
2,910
1,156
648
1,254
1,656
14,427
225
L
Janus
 
Janus
2,336
110
168
824
1,916
568
0
978
938
5,722
127
W
Bakasura
DBSWhis7657
Bakasura
2,975
2,002
856
1,778
5,711
6,463
354
1,473
4,238
0
3,377
W
Sun Wukong
DarthQu4ker
Sun Wukong
3,616
399
263
1,263
6,266
4,532
275
2,357
3,909
0
7,683
W
Hachiman
3,289
1,784
251
1,030
4,976
2,092
548
3,075
1,901
0
11,283
L
Zeus
9,585
907
184
412
3,973
1,547
0
1,603
2,025
20,227
398
L
Fenrir
Raxos07
Fenrir
2,475
493
217
859
7,144
2,250
0
3,808
3,040
0
4,697
L
Cernunnos
TheGoonOfGoons
Cernunnos
2,774
744
419
956
5,692
1,706
0
2,902
2,751
0
13,006
W
Cthulhu
TuckFjord
Cthulhu
5,821
90
700
1,797
7,304
6,870
0
3,524
3,780
13,235
520
L
Da Ji
2,804
113
445
1,145
4,905
3,907
0
3,044
1,803
0
6,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,012
Gold Earned
30,417
69
Minions Killed
64
0
Camps Cleared
0
678,348
Distance Traveled
551,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,900
1,150
18
3
0
121,812
0
L
Janus
5,181
864
8
1
0
62,879
0
W
Bakasura
6,381
1,064
14
2
0
134,134
0
W
Sun Wukong
6,466
1,078
9
2
0
143,627
0
W
Hachiman
6,621
1,104
13
2
0
124,234
0
L
Zeus
6,919
1,153
19
3
0
113,551
0
L
Fenrir
5,940
990
4
1
0
140,802
0
L
Cernunnos
6,100
1,017
31
5
0
110,371
0
W
Cthulhu
6,644
1,107
15
3
0
154,541
0
L
Da Ji
6,277
1,046
2
0
0
123,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role