Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Bolt3644
Freya
Level 81
God Stats
0W - 2L
1,649 SR
Queue Stats
20W - 36L
1,360 Elo+
Solo
Awilix
Awilix
DG Uzumaki9TAIL
Awilix
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,308 Elo+
Party 2
Bakasura
Bakasura
GBN Rose
Bakasura
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,385 Elo+
Party 2
Ullr
Ullr
iVertik
Ullr
Level 159
God Stats
1W - 1L
1,719 SR
Queue Stats
31W - 31L
1,492 Elo+
Solo
Team Averages
Level 135
1,574 SR
1,409 Elo+

VS

Team Averages
Level 114
1,526 SR
1,544 Elo+
Ymir
Ymir
AE CruZzFry
Ymir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,441 Elo+
Party 3
Osiris
Osiris
FRVNCX
Osiris
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,552 Elo+
Party 1
Loki
Loki
Gerb1023
Loki
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,690 Elo+
Party 1
Lancelot
Lancelot
LeNixfire222
Lancelot
Level 65
God Stats
2W - 0L
1,713 SR
Queue Stats
13W - 17L
1,457 Elo+
Party 3
Poseidon
Poseidon
Varmintsack
Poseidon
Level 137
God Stats
1W - 1L
1,419 SR
Queue Stats
61W - 54L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
10 / 8 / 4
9,614
874
10,789
12,469
6,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Freya
Bolt3644
Freya
16
2 / 4 / 9
8,205
746
10,799
8,575
3,538
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

15
1 / 6 / 9
8,025
730
4,234
11,631
4,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bakasura
GBN Rose
Bakasura
1
0 / 0 / 0
2,764
251
0
0
0
Ullr
iVertik
Ullr
17
3 / 5 / 9
9,734
885
8,311
13,381
5,201
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 15
10,541
958
5,959
10,292
11,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
FRVNCX
Osiris
16
4 / 4 / 12
9,780
889
9,128
10,125
12,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
16
4 / 3 / 16
9,701
882
9,455
8,319
3,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Lancelot
LeNixfire222
Lancelot
16
7 / 6 / 9
10,169
924
8,676
11,233
4,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Varmintsack
Poseidon
17
5 / 3 / 11
10,251
932
8,112
7,511
2,759
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
86
16
Kills
23
23
Deaths
17
31
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
10
8
4
1.5
W
3
1
15
10.5
L
Freya
Bolt3644
Freya
2
4
9
1.63
L
1
6
9
0.92
W
Osiris
FRVNCX
Osiris
4
4
12
2.5
L
Bakasura
GBN Rose
Bakasura
0
0
0
0
W
Loki
4
3
16
4
W
Lancelot
LeNixfire222
Lancelot
7
6
9
1.92
W
Poseidon
Varmintsack
Poseidon
5
3
11
3.5
L
Ullr
iVertik
Ullr
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,133
Damage
41,330
46,056
Taken
47,480
19,054
Mitigated
34,693
6,771
Healing
12,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,789
1,801
0
940
12,469
6,170
0
3,353
8,860
0
14,457
W
5,959
254
595
3,077
10,292
11,708
223
2,919
7,373
13,635
975
L
Freya
Bolt3644
Freya
10,799
3,332
0
973
8,575
3,538
0
2,994
5,382
25,740
0
L
4,234
1,249
763
775
11,631
4,145
0
4,805
6,599
0
10,807
W
Osiris
FRVNCX
Osiris
9,128
1,106
1,031
1,523
10,125
12,197
499
3,483
6,642
0
15,453
L
Bakasura
GBN Rose
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Loki
9,455
553
840
1,294
8,319
3,142
1,057
1,782
6,537
0
24,698
W
Lancelot
LeNixfire222
Lancelot
8,676
1,728
603
1,865
11,233
4,887
506
1,820
9,413
0
15,800
W
Poseidon
Varmintsack
Poseidon
8,112
428
690
1,011
7,511
2,759
1,731
795
6,716
26,195
0
L
Ullr
iVertik
Ullr
8,311
3,052
309
3,011
13,381
5,201
0
2,896
10,283
0
23,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,342
Gold Earned
50,442
85
Minions Killed
137
0
Camps Cleared
0
726,066
Distance Traveled
1,082,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,614
874
11
1
0
142,986
0
W
Ymir
10,541
958
28
3
0
212,264
0
L
Freya
8,205
746
30
3
0
201,128
0
L
Awilix
8,025
730
14
1
0
201,016
0
W
Osiris
9,780
889
21
2
0
217,578
0
L
Bakasura
2,764
251
0
0
0
0
0
W
Loki
9,701
882
26
2
0
220,373
0
W
Lancelot
10,169
924
24
2
0
216,995
0
W
Poseidon
10,251
932
38
3
0
215,066
0
L
Ullr
9,734
885
30
3
0
180,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role