Player Matchup

Cerberus
Cerberus
ASlickBunny
Cerberus
Level 156
God Stats
3W - 4L
1,447 SR
Queue Stats
88W - 108L
1,467 Elo+
Party 3
Nu Wa
Nu Wa
Amhranna
Nu Wa
Level 139
God Stats
27W - 22L
1,632 SR
Queue Stats
1,698W - 1,734L
1,512 Elo+
Solo
Eset
Eset
Insta Kill 632
Eset
Level 27
God Stats
1W - 1L
1,734 SR
Queue Stats
44W - 44L
1,503 Elo+
Party 2
Chiron
Chiron
KinG Asssassin
Chiron
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 170L
1,406 Elo+
Party 2
Hun Batz
Hun Batz
SprSmshBroh
Hun Batz
Level 128
God Stats
1W - 3L
1,369 SR
Queue Stats
217W - 216L
1,483 Elo+
Party 3
Team Averages
Level 105
1,536 SR
1,474 Elo+

VS

Team Averages
Level 133
1,359 SR
1,473 Elo+
Martichoras
Martichoras
 
Martichoras
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BarbatosLupusEx
Zeus
Level 141
God Stats
2W - 2L
1,566 SR
Queue Stats
63W - 53L
1,473 Elo+
Party 1
Cupid
Cupid
ESLACHOTA
Cupid
Level 145
God Stats
2W - 2L
1,283 SR
Queue Stats
173W - 158L
1,471 Elo+
Solo
Raijin
Raijin
NotTheOnlyMe
Raijin
Level 122
God Stats
6W - 11L
1,176 SR
Queue Stats
192W - 210L
1,434 Elo+
Solo
Ymir
Ymir
Wellummno
Ymir
Level 105
God Stats
1W - 1L
1,270 SR
Queue Stats
63W - 45L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ASlickBunny
Cerberus
14
2 / 4 / 6
8,473
941
5,168
13,221
11,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Amhranna
Nu Wa
14
3 / 2 / 3
8,144
905
13,664
3,628
1,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 5 / 3
6,271
697
2,506
6,285
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 6 / 3
6,970
774
3,670
7,783
2,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
SprSmshBroh
Hun Batz
14
1 / 4 / 4
7,682
854
9,601
8,205
4,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
4 / 2 / 8
8,348
928
6,517
9,055
2,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
11 / 3 / 7
10,140
1,127
14,261
8,025
2,469
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
ESLACHOTA
Cupid
15
2 / 1 / 10
8,337
926
2,712
8,682
2,943
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Raijin
11
1 / 2 / 4
7,195
799
5,741
6,639
1,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
15
3 / 1 / 15
9,029
1,003
6,726
10,300
8,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
8
Kills
21
21
Deaths
9
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
4
2
8
4
L
Cerberus
ASlickBunny
Cerberus
2
4
6
1.25
L
Nu Wa
Amhranna
Nu Wa
3
2
3
2.25
W
11
3
7
4.83
W
Cupid
ESLACHOTA
Cupid
2
1
10
7
L
0
5
3
0.3
L
2
6
3
0.58
W
Raijin
1
2
4
1.5
L
Hun Batz
SprSmshBroh
Hun Batz
1
4
4
0.75
W
Ymir
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,609
Damage
35,957
39,122
Taken
42,701
22,253
Mitigated
18,068
9,151
Healing
19,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
6,517
1,030
1,683
1,365
9,055
2,956
1,801
3,813
5,208
0
11,509
L
Cerberus
ASlickBunny
Cerberus
5,168
82
211
3,678
13,221
11,923
0
8,966
4,255
9,087
119
L
Nu Wa
Amhranna
Nu Wa
13,664
5,057
1,102
396
3,628
1,802
0
1,794
1,834
28,609
767
W
14,261
3,297
0
1,257
8,025
2,469
955
3,500
4,485
29,868
0
W
Cupid
ESLACHOTA
Cupid
2,712
1,263
5,762
4,601
8,682
2,943
302
3,999
4,611
0
23,324
L
2,506
110
521
612
6,285
2,056
0
4,794
1,491
5,009
313
L
3,670
1,125
288
665
7,783
2,410
0
6,348
1,435
0
9,179
W
Raijin
5,741
96
466
1,657
6,639
1,604
0
4,463
2,062
20,536
0
L
Hun Batz
SprSmshBroh
Hun Batz
9,601
975
678
1,000
8,205
4,062
0
4,337
3,868
0
21,103
W
Ymir
6,726
677
518
2,094
10,300
8,096
317
4,461
5,639
9,582
2,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,540
Gold Earned
43,049
100
Minions Killed
142
0
Camps Cleared
0
779,198
Distance Traveled
846,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,348
928
14
2
0
202,110
0
L
Cerberus
8,473
941
18
2
0
175,936
0
L
Nu Wa
8,144
905
39
4
0
173,911
0
W
Zeus
10,140
1,127
40
4
0
156,750
0
W
Cupid
8,337
926
53
6
0
168,396
0
L
Eset
6,271
697
8
1
0
135,994
0
L
Chiron
6,970
774
7
1
0
121,337
0
W
Raijin
7,195
799
28
3
0
148,763
0
L
Hun Batz
7,682
854
28
3
0
172,020
0
W
Ymir
9,029
1,003
7
1
0
170,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role