Player Matchup

Shiva
Shiva
E33H4H
Shiva
Level 86
God Stats
1W - 1L
1,521 SR
Queue Stats
68W - 75L
1,489 Elo+
Party 2
Arachne
Arachne
E5kay23
Arachne
Level 107
God Stats
2W - 0L
1,747 SR
Queue Stats
129W - 148L
1,438 Elo+
Solo
Cerberus
Cerberus
TheGoonOfGoons
Cerberus
Level 55
God Stats
3W - 2L
1,181 SR
Queue Stats
114W - 147L
1,494 Elo+
Party 1
Artemis
Artemis
Thurston01
Artemis
Level 85
God Stats
2W - 1L
1,839 SR
Queue Stats
56W - 75L
1,456 Elo+
Party 2
Chang'e
Chang'e
xSin5Solar
Chang'e
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 70L
1,444 Elo+
Party 1
Team Averages
Level 83
1,557 SR
1,464 Elo+

VS

Team Averages
Level 87
1,564 SR
1,499 Elo+
Raijin
Raijin
Bman955
Raijin
Level 66
God Stats
5W - 5L
1,532 SR
Queue Stats
352W - 362L
1,485 Elo+
Solo
Fenrir
Fenrir
Drag0nSLay3r621
Fenrir
Level 137
God Stats
0W - 3L
1,437 SR
Queue Stats
178W - 189L
1,539 Elo+
Solo
Nut
Nut
Mr Melon987
Nut
Level 87
God Stats
4W - 4L
1,732 SR
Queue Stats
180W - 164L
1,453 Elo+
Solo
Chang'e
Chang'e
Zallyindavalley
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,498 Elo+
Solo
Camazotz
Camazotz
qivta
Camazotz
Level 117
God Stats
3W - 4L
1,620 SR
Queue Stats
513W - 471L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
E33H4H
Shiva
18
8 / 3 / 11
11,075
852
17,116
14,839
21,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Arachne
E5kay23
Arachne
14
3 / 3 / 4
8,822
679
6,151
12,686
15,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cerberus
17
2 / 4 / 15
10,654
820
12,156
21,998
25,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Thurston01
Artemis
17
7 / 3 / 9
10,579
814
14,088
11,772
5,946
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chang'e
xSin5Solar
Chang'e
18
4 / 3 / 9
11,470
882
15,750
12,716
7,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bman955
Raijin
17
4 / 5 / 9
9,284
714
14,439
13,550
5,610
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 6 / 7
9,399
723
6,221
14,171
15,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 6 / 10
9,310
716
17,786
15,347
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 3 / 10
8,312
639
7,654
11,374
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
qivta
Camazotz
16
5 / 4 / 7
9,109
701
10,470
15,174
11,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
59
24
Kills
16
16
Deaths
24
48
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Raijin
Bman955
Raijin
4
5
9
1.7
L
3
6
7
1.08
W
Shiva
E33H4H
Shiva
8
3
11
4.5
W
Arachne
E5kay23
Arachne
3
3
4
1.67
L
4
6
10
1.5
W
Cerberus
2
4
15
2.38
W
Artemis
Thurston01
Artemis
7
3
9
3.83
L
0
3
10
1.67
L
Camazotz
qivta
Camazotz
5
4
7
2.13
W
Chang'e
xSin5Solar
Chang'e
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,261
Damage
56,570
74,011
Taken
69,616
75,175
Mitigated
42,614
33,921
Healing
28,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Bman955
Raijin
14,439
1,872
0
3,560
13,550
5,610
0
4,027
9,374
29,335
417
L
6,221
967
1,596
2,143
14,171
15,604
0
4,943
8,953
0
10,640
W
Shiva
E33H4H
Shiva
17,116
694
2,312
3,257
14,839
21,359
408
5,410
9,429
0
30,232
W
Arachne
E5kay23
Arachne
6,151
3,989
923
3,481
12,686
15,018
1,161
3,055
9,631
0
9,249
L
17,786
7,407
544
2,308
15,347
5,709
0
7,661
7,492
0
41,590
W
Cerberus
12,156
475
0
6,971
21,998
25,761
440
6,593
15,405
24,910
0
W
Artemis
Thurston01
Artemis
14,088
5,647
497
1,673
11,772
5,946
2,390
2,894
8,878
0
30,062
L
7,654
420
7,334
5,714
11,374
3,992
0
6,194
4,886
19,255
0
L
Camazotz
qivta
Camazotz
10,470
1,198
249
4,649
15,174
11,699
0
5,081
9,590
0
21,943
W
Chang'e
xSin5Solar
Chang'e
15,750
1,665
7,804
7,003
12,716
7,091
582
4,113
8,603
34,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,600
Gold Earned
45,414
157
Minions Killed
149
0
Camps Cleared
0
1,217,064
Distance Traveled
1,158,558
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,284
714
34
3
0
188,175
1
L
Fenrir
9,399
723
8
1
0
249,047
0
W
Shiva
11,075
852
34
3
0
261,719
0
W
Arachne
8,822
679
7
1
0
253,403
0
L
Nut
9,310
716
68
5
0
190,026
0
W
Cerberus
10,654
820
40
3
0
243,460
0
W
Artemis
10,579
814
41
3
0
204,611
0
L
Chang'e
8,312
639
24
2
0
249,308
0
L
Camazotz
9,109
701
15
1
0
282,002
0
W
Chang'e
11,470
882
35
3
0
253,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role