Player Matchup

Khepri
Khepri
Gold III
 
Khepri
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver II
ZdogHU
Ah Puch
Silver II
Level 155
God Stats
1W - 1L
1,789 SR
Queue Stats
4W - 6L
1,507 MMR
Solo
Odin
Odin
Gold IV
ZiggaFSU
Odin
Gold IV
Level 126
God Stats
1W - 3L
1,542 SR
Queue Stats
61W - 62L
1,426 MMR
Party 1
Poseidon
Poseidon
Gold IV
motion pitt
Poseidon
Gold IV
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 127L
1,384 MMR
Party 1
Skadi
Skadi
Gold V
xskrance
Skadi
Gold V
Level 123
God Stats
137W - 112L
1,581 SR
Queue Stats
210W - 234L
1,360 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,582 SR
1,435 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 154
1,513 SR
1,410 MMR
Tyr
Tyr
Gold V
DaddyBlakeWM
Tyr
Gold V
Level 145
God Stats
14W - 12L
1,569 SR
Queue Stats
107W - 124L
1,314 MMR
Solo
Mercury
Mercury
Silver I
Deserther
Mercury
Silver I
Level 157
God Stats
9W - 7L
1,660 SR
Queue Stats
42W - 40L
1,467 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
Fertoxii
Kukulkan
Bronze IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,452 MMR
Solo
Bacchus
Bacchus
Platinum V
o lFalSteR xV
Bacchus
Platinum V
Level 170
God Stats
9W - 6L
1,498 SR
Queue Stats
395W - 381L
1,448 MMR
Solo
Ullr
Ullr
Silver I
yanier123
Ullr
Silver I
Level 142
God Stats
1W - 0L
1,337 SR
Queue Stats
115W - 123L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
2 / 2 / 3
8,128
452
6,277
12,943
12,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
ZdogHU
Ah Puch
15
0 / 3 / 3
9,240
513
6,773
9,900
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
16
4 / 4 / 1
9,831
546
17,557
16,571
18,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
motion pitt
Poseidon
3
0 / 1 / 0
5,554
309
290
1,276
196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
xskrance
Skadi
13
1 / 6 / 1
8,102
450
4,999
10,735
3,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
KumbhakarnaAchillesLokiMulan

VS

Bans
RatatoskrNu WaSerqetAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,877
549
8,225
22,097
19,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Deserther
Mercury
16
4 / 2 / 6
10,006
556
11,315
15,271
6,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
Fertoxii
Kukulkan
18
1 / 0 / 3
11,156
620
5,012
6,710
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
14
2 / 1 / 1
9,398
522
6,671
15,323
16,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ullr
18
7 / 1 / 1
10,742
597
10,608
9,586
4,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
16
16
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
2
3
1.75
W
2
3
2
1
W
Mercury
Deserther
Mercury
4
2
6
3.5
W
Kukulkan
Fertoxii
Kukulkan
1
0
3
2.5
L
Ah Puch
ZdogHU
Ah Puch
0
3
3
0.5
L
Odin
4
4
1
1.13
L
Poseidon
motion pitt
Poseidon
0
1
0
0
W
Bacchus
2
1
1
2.5
L
Skadi
xskrance
Skadi
1
6
1
0.25
W
Ullr
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,896
Damage
41,831
51,425
Taken
68,987
38,804
Mitigated
49,012
10,327
Healing
15,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,277
234
1,819
1,714
12,943
12,003
0
4,743
8,200
24,642
1,687
W
8,225
2,003
0
7,919
22,097
19,775
153
1,754
19,095
193
61,172
W
Mercury
Deserther
Mercury
11,315
6,625
0
2,737
15,271
6,313
302
3,768
11,293
0
70,073
W
Kukulkan
Fertoxii
Kukulkan
5,012
576
0
411
6,710
2,680
1,105
3,851
2,859
104,636
459
L
Ah Puch
ZdogHU
Ah Puch
6,773
70
0
799
9,900
4,306
606
2,004
7,896
78,203
1,418
L
Odin
17,557
2,250
0
4,992
16,571
18,928
0
3,245
13,326
0
77,098
L
Poseidon
motion pitt
Poseidon
290
120
0
594
1,276
196
0
74
1,202
7,562
259
W
Bacchus
6,671
1,006
0
2,674
15,323
16,232
0
2,306
12,859
45,614
0
L
Skadi
xskrance
Skadi
4,999
2,266
0
409
10,735
3,371
0
1,750
8,985
0
52,403
W
Ullr
10,608
3,365
0
2,117
9,586
4,012
1,634
2,280
7,306
0
82,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,855
Gold Earned
51,179
419
Minions Killed
549
0
Camps Cleared
0
1,586,566
Distance Traveled
1,822,576
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,128
452
36
2
0
381,656
5
W
Tyr
9,877
549
104
6
0
334,685
0
W
Mercury
10,006
556
96
5
0
430,131
0
W
Kukulkan
11,156
620
187
10
0
365,483
2
L
Ah Puch
9,240
513
161
9
0
322,140
2
L
Odin
9,831
546
122
7
0
338,017
1
L
Poseidon
5,554
309
19
1
0
278,716
0
W
Bacchus
9,398
522
40
2
0
332,051
6
L
Skadi
8,102
450
81
5
0
266,037
0
W
Ullr
10,742
597
122
7
0
360,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role