Player Matchup

Zhong Kui
Zhong Kui
KnightBAYBAY
Zhong Kui
Level 233
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 136L
1,578 Elo+
Solo
Artemis
Artemis
NOMNOMSandwhich
Artemis
Level 139
God Stats
2W - 0L
1,697 SR
Queue Stats
240W - 217L
1,553 Elo+
Party 3
Cthulhu
Cthulhu
OhYeahItsJosh
Cthulhu
Level 149
God Stats
15W - 13L
1,557 SR
Queue Stats
670W - 615L
1,476 Elo+
Party 3
Hou Yi
Hou Yi
QuocamoIe
Hou Yi
Level 175
God Stats
9W - 0L
1,910 SR
Queue Stats
349W - 161L
1,649 Elo+
Party 1
Ao Kuang
Ao Kuang
imascrub
Ao Kuang
Level 246
God Stats
15W - 5L
1,745 SR
Queue Stats
290W - 123L
1,717 Elo+
Party 1
Team Averages
Level 188
1,682 SR
1,595 Elo+

VS

Team Averages
Level 148
1,610 SR
1,560 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Esuminy
Loki
Level 164
God Stats
21W - 12L
1,692 SR
Queue Stats
305W - 224L
1,553 Elo+
Solo
Mercury
Mercury
Karate7777pop
Mercury
Level 156
God Stats
2W - 6L
1,747 SR
Queue Stats
134W - 116L
1,538 Elo+
Party 2
Medusa
Medusa
RJL1210
Medusa
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 9L
1,665 Elo+
Party 2
Nu Wa
Nu Wa
RedFoxX15
Nu Wa
Level 159
God Stats
5W - 6L
1,609 SR
Queue Stats
371W - 334L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KnightBAYBAY
Zhong Kui
12
0 / 1 / 2
7,281
662
1,313
6,164
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 4 / 1
6,580
598
2,364
7,501
2,132
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
12
1 / 2 / 3
6,076
552
3,983
7,823
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
QuocamoIe
Hou Yi
12
3 / 0 / 5
7,123
648
8,041
7,667
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
imascrub
Ao Kuang
12
8 / 1 / 0
7,066
642
6,151
8,411
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 1 / 3
5,538
503
3,816
6,091
3,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Esuminy
Loki
11
2 / 2 / 0
6,289
572
3,898
5,872
1,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
9
0 / 5 / 1
5,041
458
2,185
9,088
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
RJL1210
Medusa
12
4 / 3 / 2
7,203
655
6,798
6,790
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
RedFoxX15
Nu Wa
10
0 / 3 / 3
5,574
507
6,413
6,601
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
14
Kills
8
8
Deaths
14
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
1
3
3.5
L
Loki
Esuminy
Loki
2
2
0
1
L
Mercury
0
5
1
0.1
W
Zhong Kui
KnightBAYBAY
Zhong Kui
0
1
2
1
W
2
4
1
0.63
W
Cthulhu
1
2
3
1.25
W
Hou Yi
QuocamoIe
Hou Yi
3
0
5
5.5
L
Medusa
RJL1210
Medusa
4
3
2
1.67
L
Nu Wa
RedFoxX15
Nu Wa
0
3
3
0.5
W
Ao Kuang
imascrub
Ao Kuang
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,852
Damage
23,110
37,566
Taken
34,442
14,131
Mitigated
11,546
17,233
Healing
8,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,816
1,002
610
1,870
6,091
3,436
0
1,692
4,133
17,139
2,544
L
Loki
Esuminy
Loki
3,898
695
0
1,047
5,872
1,704
0
2,956
2,916
0
42,490
L
Mercury
2,185
1,185
0
1,851
9,088
2,901
0
3,007
6,049
0
34,821
W
Zhong Kui
KnightBAYBAY
Zhong Kui
1,313
471
0
3,356
6,164
3,509
862
285
5,815
39,896
10,234
W
2,364
1,218
0
2,717
7,501
2,132
0
782
6,576
0
38,137
W
Cthulhu
3,983
670
20
1,460
7,823
4,044
0
3,358
4,166
32,017
1,046
W
Hou Yi
QuocamoIe
Hou Yi
8,041
3,275
0
4,615
7,667
2,313
0
3,013
4,252
0
57,329
L
Medusa
RJL1210
Medusa
6,798
4,049
0
2,427
6,790
2,171
759
1,316
5,281
0
54,452
L
Nu Wa
RedFoxX15
Nu Wa
6,413
1,463
0
888
6,601
1,334
0
1,351
5,206
36,424
0
W
Ao Kuang
imascrub
Ao Kuang
6,151
619
0
5,065
8,411
2,133
0
1,800
6,377
39,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,126
Gold Earned
29,645
417
Minions Killed
327
0
Camps Cleared
0
1,095,024
Distance Traveled
1,071,746
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,538
503
40
4
0
174,417
2
L
Loki
6,289
572
78
7
0
230,650
1
L
Mercury
5,041
458
56
5
0
244,476
0
W
Zhong Kui
7,281
662
108
10
0
183,669
0
W
Artemis
6,580
598
75
7
0
198,732
1
W
Cthulhu
6,076
552
61
6
0
234,238
2
W
Hou Yi
7,123
648
101
9
0
213,232
0
L
Medusa
7,203
655
90
8
0
207,244
0
L
Nu Wa
5,574
507
63
6
0
214,959
0
W
Ao Kuang
7,066
642
72
7
0
265,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role