Player Matchup

Lancelot
Lancelot
BluePaint19
Lancelot
Level 68
God Stats
3W - 5L
1,460 SR
Queue Stats
31W - 44L
1,451 Elo+
Solo
Discordia
Discordia
ChanelSkinnTea4
Discordia
Level 78
God Stats
11W - 11L
1,594 SR
Queue Stats
226W - 210L
1,543 Elo+
Solo
Cthulhu
Cthulhu
Classified47535
Cthulhu
Level 80
God Stats
15W - 7L
1,561 SR
Queue Stats
160W - 162L
1,462 Elo+
Solo
Ganesha
Ganesha
Pyro73091
Ganesha
Level 146
God Stats
14W - 12L
1,542 SR
Queue Stats
78W - 75L
1,482 Elo+
Solo
Apollo
Apollo
psssssh
Apollo
Level 100
God Stats
0W - 2L
1,597 SR
Queue Stats
67W - 63L
1,455 Elo+
Solo
Team Averages
Level 94
1,551 SR
1,479 Elo+

VS

Team Averages
Level 119
1,436 SR
1,452 Elo+
Ix Chel
Ix Chel
Aljandro
Ix Chel
Level 127
God Stats
5W - 4L
1,283 SR
Queue Stats
252W - 233L
1,403 Elo+
Solo
Mulan
Mulan
KataPG
Mulan
Level 126
God Stats
43W - 42L
1,588 SR
Queue Stats
234W - 238L
1,500 Elo+
Solo
Rama
Rama
Pain_sma
Rama
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 56L
1,407 Elo+
Solo
Persephone
Persephone
Pellegrine00
Persephone
Level 124
God Stats
1W - 3L
1,108 SR
Queue Stats
382W - 374L
1,434 Elo+
Solo
Ne Zha
Ne Zha
ShurasPath
Ne Zha
Level 140
God Stats
19W - 12L
1,700 SR
Queue Stats
464W - 448L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BluePaint19
Lancelot
11
3 / 6 / 2
6,585
470
6,910
13,439
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
ChanelSkinnTea4
Discordia
14
1 / 3 / 0
7,060
504
6,613
5,890
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 2 / 0
7,859
561
9,938
9,954
7,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ganesha
Pyro73091
Ganesha
9
0 / 3 / 3
6,082
434
1,693
12,507
8,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
psssssh
Apollo
6
2 / 1 / 0
5,230
374
3,409
2,892
665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Aljandro
Ix Chel
11
1 / 2 / 2
6,887
492
5,960
7,422
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
KataPG
Mulan
15
11 / 1 / 2
8,859
633
12,276
12,824
6,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rama
11
0 / 3 / 4
6,467
462
3,360
7,057
1,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Persephone
Pellegrine00
Persephone
14
2 / 0 / 5
8,813
630
3,957
5,593
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
ShurasPath
Ne Zha
12
1 / 4 / 1
7,354
525
5,006
15,814
11,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
10
Kills
15
15
Deaths
10
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Aljandro
Ix Chel
1
2
2
1
L
Lancelot
BluePaint19
Lancelot
3
6
2
0.67
L
Discordia
ChanelSkinnTea4
Discordia
1
3
0
0.33
L
4
2
0
2
W
Mulan
KataPG
Mulan
11
1
2
12
W
Rama
0
3
4
0.67
W
Persephone
Pellegrine00
Persephone
2
0
5
4.5
L
Ganesha
Pyro73091
Ganesha
0
3
3
0.5
W
Ne Zha
ShurasPath
Ne Zha
1
4
1
0.38
L
Apollo
psssssh
Apollo
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,563
Damage
30,559
44,682
Taken
48,710
23,150
Mitigated
23,669
11,243
Healing
19,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Aljandro
Ix Chel
5,960
511
530
2,960
7,422
1,992
68
657
6,765
43,697
1,152
L
Lancelot
BluePaint19
Lancelot
6,910
1,838
0
3,314
13,439
5,186
0
1,738
11,661
0
41,553
L
Discordia
ChanelSkinnTea4
Discordia
6,613
85
0
0
5,890
1,800
0
1,719
4,131
49,258
0
L
9,938
400
0
2,995
9,954
7,224
0
602
8,641
44,783
0
W
Mulan
KataPG
Mulan
12,276
1,582
0
1,705
12,824
6,283
0
2,943
9,495
0
73,526
W
Rama
3,360
2,742
0
1,265
7,057
1,790
739
1,149
5,822
0
22,315
W
Persephone
Pellegrine00
Persephone
3,957
315
0
3,569
5,593
1,671
0
3,177
1,896
56,632
382
L
Ganesha
Pyro73091
Ganesha
1,693
174
134
3,477
12,507
8,275
0
4,324
8,183
15,429
2,673
W
Ne Zha
ShurasPath
Ne Zha
5,006
1,690
0
9,520
15,814
11,933
0
8,112
6,281
0
38,598
L
Apollo
psssssh
Apollo
3,409
2,355
0
1,323
2,892
665
0
1,116
1,776
0
15,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,816
Gold Earned
38,380
302
Minions Killed
378
0
Camps Cleared
0
1,178,733
Distance Traveled
1,368,620
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,887
492
60
4
0
273,622
0
L
Lancelot
6,585
470
61
4
0
307,643
0
L
Discordia
7,060
504
101
7
0
287,083
0
L
Cthulhu
7,859
561
98
7
0
243,960
2
W
Mulan
8,859
633
105
8
0
317,210
0
W
Rama
6,467
462
55
4
0
242,677
2
W
Persephone
8,813
630
95
7
0
294,630
0
L
Ganesha
6,082
434
14
1
0
247,594
1
W
Ne Zha
7,354
525
63
5
0
240,481
0
L
Apollo
5,230
374
28
2
0
92,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role