Player Matchup

Zeus
Zeus
AB-StRaXT
Zeus
Level 57
God Stats
4W - 2L
1,565 SR
Queue Stats
73W - 69L
1,471 Elo+
Party 1
Thor
Thor
MisledNeptune54
Thor
Level 73
God Stats
4W - 4L
1,477 SR
Queue Stats
114W - 108L
1,483 Elo+
Party 1
Odin
Odin
OGTEBAGS
Odin
Level 142
God Stats
4W - 3L
1,360 SR
Queue Stats
189W - 202L
1,453 Elo+
Party 1
Medusa
Medusa
jakjak4444
Medusa
Level 157
God Stats
3W - 0L
1,697 SR
Queue Stats
127W - 145L
1,438 Elo+
Party 1
Xing Tian
Xing Tian
supersayaingabe
Xing Tian
Level 122
God Stats
11W - 5L
1,561 SR
Queue Stats
161W - 175L
1,476 Elo+
Party 1
Team Averages
Level 110
1,532 SR
1,464 Elo+

VS

Team Averages
Level 110
1,412 SR
1,350 Elo+
Bakasura
Bakasura
BsNoUfF
Bakasura
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 69L
1,411 Elo+
Solo
Ah Puch
Ah Puch
CertifiedG6571
Ah Puch
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,312 Elo+
Solo
Rama
Rama
I2 Q U 1 C K 6I
Rama
Level 141
God Stats
11W - 16L
1,440 SR
Queue Stats
525W - 524L
1,473 Elo+
Solo
Xbalanque
Xbalanque
thtoneguy107
Xbalanque
Level 109
God Stats
0W - 2L
1,330 SR
Queue Stats
0W - 6L
1,065 Elo+
Solo
King Arthur
King Arthur
zReckless_89
King Arthur
Level 128
God Stats
0W - 6L
1,289 SR
Queue Stats
203W - 208L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
11 / 3 / 21
11,077
923
13,923
6,209
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 0 / 27
10,897
908
13,262
8,674
4,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
16
6 / 4 / 27
10,762
897
11,016
12,032
14,769
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
jakjak4444
Medusa
18
14 / 4 / 16
11,773
981
14,925
9,213
4,214
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
supersayaingabe
Xing Tian
15
5 / 4 / 21
9,988
832
8,857
18,746
16,446
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BsNoUfF
Bakasura
14
3 / 4 / 1
8,923
744
3,852
11,269
10,763
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 9 / 6
8,360
697
5,450
10,960
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 10 / 5
9,446
787
7,794
13,772
4,874
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xbalanque
thtoneguy107
Xbalanque
16
4 / 10 / 4
9,902
825
8,334
13,616
4,991
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

King Arthur
zReckless_89
King Arthur
14
2 / 10 / 2
8,910
743
9,332
17,944
16,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
30
43
Kills
12
15
Deaths
43
112
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
11
3
21
7.17
L
Bakasura
BsNoUfF
Bakasura
3
4
1
0.88
L
1
9
6
0.44
L
2
10
5
0.45
W
7
0
27
20.5
W
Odin
6
4
27
4.88
W
Medusa
jakjak4444
Medusa
14
4
16
5.5
W
Xing Tian
supersayaingabe
Xing Tian
5
4
21
3.88
L
Xbalanque
thtoneguy107
Xbalanque
4
10
4
0.6
L
King Arthur
zReckless_89
King Arthur
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,983
Damage
34,762
54,874
Taken
67,561
42,499
Mitigated
41,386
18,123
Healing
3,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
13,923
878
985
334
6,209
2,571
587
1,282
4,917
26,864
0
L
Bakasura
BsNoUfF
Bakasura
3,852
2,153
6
1,419
11,269
10,763
0
3,046
7,930
0
7,117
L
5,450
533
0
160
10,960
3,862
0
4,382
6,438
13,246
0
L
7,794
4,926
88
882
13,772
4,874
332
3,435
10,203
0
18,107
W
13,262
1,851
1,533
2,931
8,674
4,499
1,047
1,259
7,375
0
23,011
W
Odin
11,016
1,825
2,308
2,501
12,032
14,769
529
1,257
10,482
0
17,286
W
Medusa
jakjak4444
Medusa
14,925
8,396
2,123
1,239
9,213
4,214
4,935
1,152
8,061
0
30,888
W
Xing Tian
supersayaingabe
Xing Tian
8,857
414
1,231
2,938
18,746
16,446
522
845
17,851
16,567
2,352
L
Xbalanque
thtoneguy107
Xbalanque
8,334
3,099
161
370
13,616
4,991
671
5,217
8,190
0
20,367
L
King Arthur
zReckless_89
King Arthur
9,332
735
215
632
17,944
16,896
0
5,976
11,482
525
22,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,497
Gold Earned
45,541
126
Minions Killed
104
0
Camps Cleared
0
1,086,255
Distance Traveled
814,961
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,077
923
30
3
0
203,109
0
L
Bakasura
8,923
744
16
1
0
174,771
0
L
Ah Puch
8,360
697
18
2
0
141,589
0
L
Rama
9,446
787
24
2
0
156,894
0
W
Thor
10,897
908
30
3
0
243,474
0
W
Odin
10,762
897
16
1
0
229,111
0
W
Medusa
11,773
981
33
3
0
186,456
0
W
Xing Tian
9,988
832
17
1
0
224,105
0
L
Xbalanque
9,902
825
29
2
0
160,625
0
L
King Arthur
8,910
743
17
1
0
181,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role