Player Matchup

Yemoja
Yemoja
BloodRoseRias
Yemoja
Level 128
God Stats
2W - 1L
1,397 SR
Queue Stats
52W - 56L
1,473 Elo+
Party 2
Discordia
Discordia
GTNemesis
Discordia
Level 110
God Stats
9W - 17L
1,391 SR
Queue Stats
493W - 501L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
Pistol_Jack
Gilgamesh
Level 47
God Stats
5W - 3L
1,768 SR
Queue Stats
15W - 18L
1,368 Elo+
Party 2
Artemis
Artemis
hippie2x
Artemis
Level 61
God Stats
26W - 19L
1,415 SR
Queue Stats
170W - 156L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iuono
Morgan Le Fay
Level 146
God Stats
6W - 8L
1,481 SR
Queue Stats
75W - 88L
1,504 Elo+
Party 2
Team Averages
Level 98
1,490 SR
1,469 Elo+

VS

Team Averages
Level 72
1,595 SR
1,490 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
CatMan2118
Agni
Level 31
God Stats
1W - 2L
1,306 SR
Queue Stats
42W - 43L
1,443 Elo+
Solo
Neith
Neith
KALFMC
Neith
Level 98
God Stats
3W - 1L
1,919 SR
Queue Stats
31W - 28L
1,495 Elo+
Party 1
Ganesha
Ganesha
catcaz240
Ganesha
Level 86
God Stats
5W - 5L
1,586 SR
Queue Stats
325W - 326L
1,516 Elo+
Solo
Achilles
Achilles
jairo420
Achilles
Level 59
God Stats
76W - 78L
1,664 SR
Queue Stats
362W - 395L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 8
8,055
1,151
3,015
2,489
1,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Discordia
GTNemesis
Discordia
14
6 / 0 / 6
8,948
1,278
8,367
2,991
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Pistol_Jack
Gilgamesh
13
0 / 1 / 10
7,045
1,006
4,910
6,923
4,916
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
hippie2x
Artemis
13
2 / 1 / 6
7,597
1,085
6,274
4,168
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morgan Le Fay
iuono
Morgan Le Fay
13
5 / 0 / 7
8,585
1,226
10,444
5,410
2,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

367

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 4 / 0
7,740
1,106
6,496
8,257
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 0
6,370
910
1,166
2,127
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
KALFMC
Neith
12
0 / 2 / 2
7,172
1,025
5,295
6,486
2,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
catcaz240
Ganesha
12
0 / 4 / 2
7,431
1,062
3,037
12,578
11,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
jairo420
Achilles
11
0 / 2 / 1
6,417
917
2,796
6,643
7,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
14
Kills
2
2
Deaths
14
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
4
0
0.5
W
1
0
8
5
L
0
2
0
0
W
Discordia
GTNemesis
Discordia
6
0
6
9
L
Neith
KALFMC
Neith
0
2
2
0.5
W
Gilgamesh
Pistol_Jack
Gilgamesh
0
1
10
5
L
Ganesha
catcaz240
Ganesha
0
4
2
0.25
W
Artemis
hippie2x
Artemis
2
1
6
5
W
Morgan Le Fay
iuono
Morgan Le Fay
5
0
7
8.5
L
Achilles
jairo420
Achilles
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,010
Damage
18,790
21,981
Taken
36,091
10,877
Mitigated
25,483
7,696
Healing
3,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,496
796
0
878
8,257
3,286
0
5,331
2,926
28,052
811
W
3,015
488
4,683
1,343
2,489
1,509
0
957
1,532
7,180
82
L
1,166
185
0
0
2,127
648
0
1,355
772
4,501
134
W
Discordia
GTNemesis
Discordia
8,367
410
0
0
2,991
959
0
1,237
1,754
27,974
986
L
Neith
KALFMC
Neith
5,295
1,028
0
1,423
6,486
2,542
0
4,015
2,471
0
24,172
W
Gilgamesh
Pistol_Jack
Gilgamesh
4,910
1,507
0
25
6,923
4,916
0
3,380
3,424
0
8,355
L
Ganesha
catcaz240
Ganesha
3,037
725
0
440
12,578
11,895
0
6,999
5,579
10,914
0
W
Artemis
hippie2x
Artemis
6,274
3,275
0
676
4,168
1,471
0
2,314
1,738
0
17,820
W
Morgan Le Fay
iuono
Morgan Le Fay
10,444
701
95
874
5,410
2,022
0
2,498
2,873
21,207
0
L
Achilles
jairo420
Achilles
2,796
900
0
786
6,643
7,112
0
4,037
2,606
0
4,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,230
Gold Earned
35,130
128
Minions Killed
116
4
Camps Cleared
5
693,453
Distance Traveled
469,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,740
1,106
66
9
2
130,210
0
W
Yemoja
8,055
1,151
13
2
1
131,472
0
L
Agni
6,370
910
3
0
1
36,516
0
W
Discordia
8,948
1,278
56
8
2
161,342
0
L
Neith
7,172
1,025
42
6
2
127,412
0
W
Gilgamesh
7,045
1,006
5
1
0
128,817
0
L
Ganesha
7,431
1,062
1
0
0
114,883
0
W
Artemis
7,597
1,085
35
5
1
117,677
0
W
Morgan Le Fay
8,585
1,226
19
3
0
154,145
0
L
Achilles
6,417
917
4
1
0
60,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role