Player Matchup

Set
Set
 
Set
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Cidegus
Kumbhakarna
Level 80
God Stats
7W - 5L
1,531 SR
Queue Stats
72W - 53L
1,529 Elo+
Solo
Poseidon
Poseidon
DigitalKing1023
Poseidon
Level 84
God Stats
13W - 13L
1,475 SR
Queue Stats
77W - 72L
1,426 Elo+
Solo
Izanami
Izanami
YunieGami
Izanami
Level 127
God Stats
0W - 4L
1,162 SR
Queue Stats
166W - 190L
1,499 Elo+
Party 2
Chaac
Chaac
friskyYoursenpai
Chaac
Level 148
God Stats
4W - 3L
1,660 SR
Queue Stats
304W - 309L
1,460 Elo+
Party 2
Team Averages
Level 113
1,466 SR
1,483 Elo+

VS

Team Averages
Level 128
1,646 SR
1,543 Elo+
Arachne
Arachne
Ifr444s
Arachne
Level 60
God Stats
7W - 3L
1,681 SR
Queue Stats
132W - 114L
1,566 Elo+
Solo
Ares
Ares
OblivionZyde
Ares
Level 144
God Stats
4W - 0L
1,853 SR
Queue Stats
149W - 139L
1,547 Elo+
Party 1
Aphrodite
Aphrodite
Truthwatcher37
Aphrodite
Level 124
God Stats
8W - 12L
1,463 SR
Queue Stats
99W - 98L
1,479 Elo+
Solo
Tyr
Tyr
Vito24655
Tyr
Level 160
God Stats
5W - 4L
1,581 SR
Queue Stats
231W - 211L
1,584 Elo+
Party 1
Medusa
Medusa
s4f1r3
Medusa
Level 154
God Stats
13W - 6L
1,651 SR
Queue Stats
473W - 476L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
1 / 2 / 4
7,091
507
9,232
13,629
7,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
Cidegus
Kumbhakarna
10
0 / 3 / 3
6,368
455
4,093
15,646
11,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Poseidon
12
2 / 4 / 1
7,195
514
5,832
6,586
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
YunieGami
Izanami
14
1 / 1 / 2
8,000
571
4,629
7,009
2,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 5 / 1
7,255
518
9,939
13,358
7,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ifr444s
Arachne
13
4 / 2 / 3
7,341
524
8,574
12,432
4,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

13
3 / 1 / 5
8,312
594
9,867
10,652
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Aphrodite
Truthwatcher37
Aphrodite
13
2 / 1 / 4
7,582
542
6,887
6,720
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 0 / 3
8,922
637
6,781
15,089
13,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
s4f1r3
Medusa
14
2 / 1 / 1
7,766
555
7,356
6,291
1,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
5
Kills
15
15
Deaths
5
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
2
4
1.5
L
Kumbhakarna
Cidegus
Kumbhakarna
0
3
3
0.5
L
Poseidon
2
4
1
0.63
W
Arachne
Ifr444s
Arachne
4
2
3
2.75
W
3
1
5
5.5
W
Aphrodite
Truthwatcher37
Aphrodite
2
1
4
4
W
4
0
3
5.5
L
Izanami
YunieGami
Izanami
1
1
2
2
L
1
5
1
0.3
W
Medusa
s4f1r3
Medusa
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,725
Damage
39,465
56,228
Taken
51,184
30,328
Mitigated
31,906
14,254
Healing
21,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
9,232
4,043
0
3,251
13,629
7,110
0
998
12,631
0
63,766
L
Kumbhakarna
Cidegus
Kumbhakarna
4,093
683
0
3,215
15,646
11,633
0
8,858
6,788
12,993
0
L
Poseidon
5,832
1,313
0
1,080
6,586
2,113
0
4,796
1,790
51,464
0
W
Arachne
Ifr444s
Arachne
8,574
6,737
0
3,561
12,432
4,155
0
1,640
10,792
0
41,922
W
9,867
877
0
2,522
10,652
9,684
101
4,500
6,152
30,906
703
W
Aphrodite
Truthwatcher37
Aphrodite
6,887
228
3,105
4,249
6,720
3,094
124
3,359
3,361
58,277
1,323
W
6,781
1,339
0
6,108
15,089
13,272
0
51
15,038
0
59,285
L
Izanami
YunieGami
Izanami
4,629
3,297
0
2,272
7,009
2,126
0
659
6,350
0
69,221
L
9,939
2,380
0
4,436
13,358
7,346
0
562
12,796
0
64,247
W
Medusa
s4f1r3
Medusa
7,356
2,830
0
1,595
6,291
1,701
0
375
5,916
0
65,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,909
Gold Earned
39,923
457
Minions Killed
400
0
Camps Cleared
0
1,462,107
Distance Traveled
1,467,784
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,091
507
110
8
0
331,226
0
L
Kumbhakarna
6,368
455
15
1
0
309,671
2
L
Poseidon
7,195
514
95
7
0
283,970
6
W
Arachne
7,341
524
59
4
0
345,967
0
W
Ares
8,312
594
32
2
0
269,691
0
W
Aphrodite
7,582
542
99
7
0
280,230
2
W
Tyr
8,922
637
107
8
0
270,692
4
L
Izanami
8,000
571
132
9
0
268,464
0
L
Chaac
7,255
518
105
8
0
268,776
0
W
Medusa
7,766
555
103
7
0
301,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role