Player Matchup

Surtr
Surtr
GreasyRanger69
Surtr
Level 72
God Stats
7W - 5L
1,423 SR
Queue Stats
66W - 62L
1,455 Elo+
Party 1
Anubis
Anubis
Its JuJubi
Anubis
Level 56
God Stats
14W - 9L
1,589 SR
Queue Stats
55W - 64L
1,420 Elo+
Party 2
Ymir
Ymir
JimmyDubbo
Ymir
Level 18
God Stats
6W - 8L
1,535 SR
Queue Stats
7W - 11L
1,454 Elo+
Party 1
Bakasura
Bakasura
k0smetic14
Bakasura
Level 17
God Stats
0W - 2L
1,289 SR
Queue Stats
28W - 39L
1,407 Elo+
Party 2
Thanatos
Thanatos
letriforce
Thanatos
Level 63
God Stats
9W - 16L
1,422 SR
Queue Stats
53W - 59L
1,426 Elo+
Party 2
Team Averages
Level 45
1,451 SR
1,432 Elo+

VS

Team Averages
Level 69
1,554 SR
1,600 Elo+
Fenrir
Fenrir
ForgeSon
Fenrir
Level 25
God Stats
11W - 19L
1,349 SR
Queue Stats
43W - 66L
1,380 Elo+
Party 3
Medusa
Medusa
ItsLittyDude
Medusa
Level 87
God Stats
6W - 2L
1,500 SR
Queue Stats
20W - 11L
1,742 Elo+
Party 4
Zhong Kui
Zhong Kui
The420Homiez
Zhong Kui
Level 58
God Stats
14W - 21L
1,433 SR
Queue Stats
105W - 132L
1,434 Elo+
Party 3
Bellona
Bellona
Xdaddy032218
Bellona
Level 4
God Stats
2W - 4L
1,710 SR
Queue Stats
2W - 4L
1,687 Elo+
Party 4
Zeus
Zeus
darkmage12
Zeus
Level 169
God Stats
2W - 0L
1,780 SR
Queue Stats
261W - 70L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 4
8,579
1,072
8,170
18,929
19,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Its JuJubi
Anubis
14
4 / 12 / 5
9,549
1,194
12,099
13,743
7,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
1 / 7 / 3
8,450
1,056
3,801
23,376
22,723
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
k0smetic14
Bakasura
14
0 / 12 / 5
8,329
1,041
2,864
16,416
8,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
letriforce
Thanatos
14
2 / 7 / 6
8,818
1,102
5,012
11,617
3,786
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ForgeSon
Fenrir
16
5 / 3 / 18
9,906
1,238
6,065
5,498
1,967
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
19
22 / 0 / 19
13,824
1,728
27,447
5,729
2,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
The420Homiez
Zhong Kui
16
3 / 2 / 24
9,733
1,217
13,569
7,432
5,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Xdaddy032218
Bellona
16
4 / 4 / 19
10,017
1,252
7,581
10,353
9,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
15 / 0 / 26
13,409
1,676
22,642
7,736
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
155
9
Kills
49
49
Deaths
9
23
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ForgeSon
Fenrir
5
3
18
4.67
L
2
11
4
0.36
L
Anubis
Its JuJubi
Anubis
4
12
5
0.54
W
Medusa
22
0
19
31.5
L
1
7
3
0.36
W
Zhong Kui
The420Homiez
Zhong Kui
3
2
24
7.5
W
Bellona
Xdaddy032218
Bellona
4
4
19
3.38
W
15
0
26
28
L
Bakasura
k0smetic14
Bakasura
0
12
5
0.21
L
Thanatos
letriforce
Thanatos
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,946
Damage
77,304
84,081
Taken
36,748
62,026
Mitigated
21,690
4,421
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ForgeSon
Fenrir
6,065
507
0
40
5,498
1,967
0
2,363
3,135
0
10,802
L
8,170
1,633
0
1,127
18,929
19,397
0
9,519
8,997
1,126
15,430
L
Anubis
Its JuJubi
Anubis
12,099
943
0
230
13,743
7,162
0
5,726
7,795
29,834
452
W
Medusa
27,447
13,198
0
2,145
5,729
2,274
0
2,820
2,909
0
49,603
L
3,801
289
0
72
23,376
22,723
0
7,000
15,842
15,741
0
W
Zhong Kui
The420Homiez
Zhong Kui
13,569
306
0
1,154
7,432
5,817
0
3,765
3,542
24,818
0
W
Bellona
Xdaddy032218
Bellona
7,581
1,489
0
826
10,353
9,604
0
5,516
4,837
0
20,610
W
22,642
5,280
110
3,445
7,736
2,028
0
2,374
5,222
41,766
0
L
Bakasura
k0smetic14
Bakasura
2,864
1,824
0
828
16,416
8,958
0
7,564
8,418
0
9,153
L
Thanatos
letriforce
Thanatos
5,012
1,589
0
2,164
11,617
3,786
0
5,242
6,170
0
13,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,725
Gold Earned
56,889
124
Minions Killed
218
3
Camps Cleared
7
624,112
Distance Traveled
790,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,906
1,238
20
3
1
137,573
0
L
Surtr
8,579
1,072
17
2
0
139,956
0
L
Anubis
9,549
1,194
55
7
0
105,969
0
W
Medusa
13,824
1,728
66
8
2
176,298
0
L
Ymir
8,450
1,056
16
2
0
134,345
0
W
Zhong Kui
9,733
1,217
32
4
0
161,807
0
W
Bellona
10,017
1,252
37
5
2
148,358
0
W
Zeus
13,409
1,676
63
8
2
165,964
0
L
Bakasura
8,329
1,041
21
3
2
127,485
0
L
Thanatos
8,818
1,102
15
2
1
116,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role