Player Matchup

Kuzenbo
Kuzenbo
DHA Smith1
Kuzenbo
Level 160
God Stats
1W - 1L
1,758 SR
Queue Stats
198W - 207L
1,491 Elo+
Solo
Anubis
Anubis
Huntxrd
Anubis
Level 123
God Stats
0W - 1L
1,478 SR
Queue Stats
21W - 24L
1,439 Elo+
Solo
He Bo
He Bo
Wilddannyboi
He Bo
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,507 Elo+
Party 2
Chernobog
Chernobog
drobine1
Chernobog
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,627 Elo+
Solo
Zhong Kui
Zhong Kui
snooprion
Zhong Kui
Level 153
God Stats
1W - 1L
1,711 SR
Queue Stats
27W - 26L
1,532 Elo+
Party 2
Team Averages
Level 134
1,589 SR
1,519 Elo+

VS

Team Averages
Level 109
1,568 SR
1,434 Elo+
Janus
Janus
Celenas22
Janus
Level 188
God Stats
3W - 3L
1,462 SR
Queue Stats
269W - 271L
1,435 Elo+
Party 1
Fenrir
Fenrir
Devil Forge1652
Fenrir
Level 123
God Stats
3W - 4L
1,404 SR
Queue Stats
368W - 395L
1,564 Elo+
Solo
Odin
Odin
Fumanchero_93
Odin
Level 108
God Stats
2W - 0L
1,715 SR
Queue Stats
214W - 220L
1,445 Elo+
Party 1
Discordia
Discordia
ShadowGlyder
Discordia
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,317 Elo+
Solo
Izanami
Izanami
Yue Fei x
Izanami
Level 20
God Stats
2W - 0L
1,759 SR
Queue Stats
36W - 51L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DHA Smith1
Kuzenbo
14
1 / 3 / 5
7,026
703
3,911
8,430
8,451
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Huntxrd
Anubis
6
0 / 1 / 0
5,664
566
1,655
1,130
426
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
2 / 7 / 6
8,162
816
5,546
9,987
3,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
drobine1
Chernobog
14
2 / 6 / 5
7,381
738
6,932
9,733
3,277
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
snooprion
Zhong Kui
15
3 / 5 / 4
7,969
797
7,822
10,118
8,876
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Celenas22
Janus
16
7 / 1 / 10
9,410
941
5,347
4,928
1,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 1 / 16
9,929
993
8,271
16,820
10,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 3 / 15
8,686
869
3,987
12,808
7,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
ShadowGlyder
Discordia
14
4 / 3 / 11
8,456
846
11,758
6,872
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Yue Fei x
Izanami
15
2 / 2 / 11
8,442
844
6,384
6,822
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
8
Kills
22
22
Deaths
10
20
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Janus
Celenas22
Janus
7
1
10
12
L
Kuzenbo
DHA Smith1
Kuzenbo
1
3
5
1.17
W
5
1
16
13
W
4
3
15
3.83
L
Anubis
Huntxrd
Anubis
0
1
0
0
W
Discordia
ShadowGlyder
Discordia
4
3
11
3.17
L
2
7
6
0.71
W
Izanami
Yue Fei x
Izanami
2
2
11
3.75
L
Chernobog
drobine1
Chernobog
2
6
5
0.75
L
Zhong Kui
snooprion
Zhong Kui
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,866
Damage
35,747
39,398
Taken
48,250
24,385
Mitigated
23,749
8,395
Healing
20,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Celenas22
Janus
5,347
240
1,563
1,671
4,928
1,746
459
1,914
3,014
20,234
790
L
Kuzenbo
DHA Smith1
Kuzenbo
3,911
936
522
1,848
8,430
8,451
0
3,106
5,082
6,218
0
W
8,271
1,107
457
8,217
16,820
10,730
132
6,366
10,454
0
15,058
W
3,987
592
389
3,145
12,808
7,036
420
4,252
8,556
0
7,661
L
Anubis
Huntxrd
Anubis
1,655
0
0
202
1,130
426
0
111
1,019
2,642
0
W
Discordia
ShadowGlyder
Discordia
11,758
59
321
1,941
6,872
1,973
309
2,438
4,434
20,041
0
L
5,546
663
1,433
1,132
9,987
3,355
0
3,513
6,248
20,299
0
W
Izanami
Yue Fei x
Izanami
6,384
3,501
453
2,014
6,822
2,264
824
3,964
2,858
0
24,775
L
Chernobog
drobine1
Chernobog
6,932
2,836
712
647
9,733
3,277
0
4,123
5,351
0
12,183
L
Zhong Kui
snooprion
Zhong Kui
7,822
439
311
1,588
10,118
8,876
0
4,914
4,778
21,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,202
Gold Earned
44,923
87
Minions Killed
135
0
Camps Cleared
0
693,783
Distance Traveled
966,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,410
941
33
3
0
199,952
0
L
Kuzenbo
7,026
703
8
1
0
170,809
0
W
Fenrir
9,929
993
24
2
0
227,837
0
W
Odin
8,686
869
8
1
0
169,368
0
L
Anubis
5,664
566
3
0
0
28,345
0
W
Discordia
8,456
846
21
2
0
207,987
0
L
He Bo
8,162
816
21
2
0
157,629
0
W
Izanami
8,442
844
49
5
0
161,155
0
L
Chernobog
7,381
738
16
2
0
173,678
0
L
Zhong Kui
7,969
797
39
4
0
163,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role