Player Matchup

Izanami
Izanami
RulinCaribou
Izanami
Level 66
God Stats
0W - 1L
1,293 SR
Queue Stats
2W - 9L
1,156 Elo+
Party 1
Neith
Neith
StealthyBoot467
Neith
Level 7
God Stats
1W - 3L
1,352 SR
Queue Stats
1W - 5L
1,153 Elo+
Party 1
Ymir
Ymir
bigb0rt
Ymir
Level 48
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 5L
1,153 Elo+
Party 1
Team Averages
Level 40
1,314 SR
1,154 Elo+

VS

Team Averages
Level 58
1,473 SR
1,371 Elo+
Mercury
Mercury
CrizpyQ
Mercury
Level 40
God Stats
7W - 6L
1,278 SR
Queue Stats
69W - 72L
1,324 Elo+
Party 2
Nu Wa
Nu Wa
I-Trust-YourMom
Nu Wa
Level 57
God Stats
3W - 9L
1,278 SR
Queue Stats
182W - 187L
1,339 Elo+
Party 2
Medusa
Medusa
Promixo
Medusa
Level 77
God Stats
5W - 1L
1,863 SR
Queue Stats
7W - 5L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RulinCaribou
Izanami
15
0 / 7 / 0
9,057
647
3,958
13,633
5,459
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
0 / 7 / 1
9,433
674
5,181
10,809
3,879
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
bigb0rt
Ymir
17
2 / 5 / 0
10,363
740
2,976
19,347
19,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CrizpyQ
Mercury
17
6 / 1 / 9
11,649
832
9,404
7,469
2,707
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 1 / 9
11,775
841
11,265
7,537
3,312
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Medusa
Promixo
Medusa
19
7 / 0 / 7
12,440
889
16,164
6,809
2,804
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
19
19
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mercury
CrizpyQ
Mercury
6
1
9
10.5
W
6
1
9
10.5
W
Medusa
Promixo
Medusa
7
0
7
10.5
L
Izanami
RulinCaribou
Izanami
0
7
0
0
L
0
7
1
0.07
L
Ymir
bigb0rt
Ymir
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,115
Damage
36,833
43,789
Taken
21,815
29,261
Mitigated
8,823
1,435
Healing
3,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CrizpyQ
Mercury
9,404
1,851
0
1,264
7,469
2,707
1,931
812
6,657
0
23,396
W
11,265
2,272
86
1,178
7,537
3,312
1,056
1,218
6,319
28,244
1,325
W
Medusa
Promixo
Medusa
16,164
5,421
0
1,064
6,809
2,804
983
965
5,844
0
66,161
L
Izanami
RulinCaribou
Izanami
3,958
2,357
0
270
13,633
5,459
592
1,945
11,612
0
32,928
L
5,181
2,019
0
885
10,809
3,879
660
3,647
7,154
0
36,326
L
Ymir
bigb0rt
Ymir
2,976
493
0
280
19,347
19,923
26
5,590
13,683
21,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,853
Gold Earned
35,864
131
Minions Killed
163
0
Camps Cleared
0
639,722
Distance Traveled
768,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,649
832
17
1
0
284,787
0
W
Nu Wa
11,775
841
37
3
0
217,579
0
W
Medusa
12,440
889
109
8
0
266,219
0
L
Izanami
9,057
647
52
4
0
204,224
0
L
Neith
9,433
674
61
4
0
184,993
0
L
Ymir
10,363
740
18
1
0
250,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role