Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
BDE Breezuss
Raijin
Level 147
God Stats
20W - 16L
1,526 SR
Queue Stats
359W - 420L
1,461 Elo+
Party 1
Ravana
Ravana
BDEzaythoven
Ravana
Level 171
God Stats
3W - 1L
1,810 SR
Queue Stats
364W - 402L
1,513 Elo+
Party 1
Cerberus
Cerberus
Hound X TY
Cerberus
Level 139
God Stats
4W - 6L
1,529 SR
Queue Stats
539W - 598L
1,472 Elo+
Party 1
Cernunnos
Cernunnos
MonsterFriZbee
Cernunnos
Level 139
God Stats
3W - 3L
1,448 SR
Queue Stats
346W - 409L
1,509 Elo+
Party 1
Team Averages
Level 150
1,563 SR
1,491 Elo+

VS

Team Averages
Level 103
1,563 SR
1,545 Elo+
Artio
Artio
 
Artio
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
JuliusML
Bastet
Level 106
God Stats
6W - 6L
1,597 SR
Queue Stats
325W - 296L
1,573 Elo+
Party 2
Susano
Susano
Rav3
Susano
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 75L
1,516 Elo+
Solo
Chaac
Chaac
punk_gotosleep
Chaac
Level 103
God Stats
41W - 44L
1,545 SR
Queue Stats
408W - 400L
1,527 Elo+
Party 2
Skadi
Skadi
weltallidxeno
Skadi
Level 56
God Stats
42W - 34L
1,672 SR
Queue Stats
207W - 172L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 0 / 3
5,907
591
4,829
7,644
4,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Raijin
12
3 / 0 / 2
7,287
729
1,592
3,179
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
11
5 / 1 / 2
6,308
631
5,927
4,732
2,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
Hound X TY
Cerberus
9
2 / 1 / 2
5,351
535
2,801
7,737
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
MonsterFriZbee
Cernunnos
10
0 / 2 / 2
5,604
560
2,005
5,241
1,611
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
2
0 / 1 / 0
3,836
384
369
1,674
573
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bastet
JuliusML
Bastet
12
4 / 0 / 0
5,960
596
5,440
6,917
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Susano
Rav3
Susano
10
0 / 6 / 0
5,076
508
166
6,360
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
4,882
488
2,672
8,342
5,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 2
5,063
506
5,426
4,806
1,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
4
4
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
3
1.5
L
Artio
 
Artio
0
1
0
0
W
Raijin
3
0
2
4
W
Ravana
5
1
2
6
W
Cerberus
Hound X TY
Cerberus
2
1
2
3
L
Bastet
JuliusML
Bastet
4
0
0
4
W
Cernunnos
MonsterFriZbee
Cernunnos
0
2
2
0.5
L
Susano
Rav3
Susano
0
6
0
0
L
0
2
0
0
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,154
Damage
14,073
28,533
Taken
28,099
13,564
Mitigated
10,592
8,278
Healing
8,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,829
1,027
0
2,349
7,644
4,845
0
0
7,644
440
32,784
L
Artio
 
Artio
369
0
72
398
1,674
573
0
397
1,173
2,061
0
W
Raijin
1,592
345
0
996
3,179
995
0
0
3,179
51,457
1,150
W
Ravana
5,927
2,185
0
801
4,732
2,182
0
40
4,692
0
46,079
W
Cerberus
Hound X TY
Cerberus
2,801
188
0
2,092
7,737
3,931
265
209
7,528
22,681
0
L
Bastet
JuliusML
Bastet
5,440
936
0
4,132
6,917
1,971
0
494
6,337
0
31,286
W
Cernunnos
MonsterFriZbee
Cernunnos
2,005
403
0
2,040
5,241
1,611
845
120
5,121
0
37,706
L
Susano
Rav3
Susano
166
36
0
447
6,360
1,663
0
1,310
4,862
0
27,604
L
2,672
95
0
2,441
8,342
5,153
0
434
7,874
0
22,594
L
5,426
2,131
0
1,296
4,806
1,232
0
1,533
3,107
0
24,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,457
Gold Earned
24,817
396
Minions Killed
215
0
Camps Cleared
0
1,013,120
Distance Traveled
890,268
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,907
591
70
7
0
202,544
0
L
Artio
3,836
384
5
1
0
27,269
0
W
Raijin
7,287
729
120
12
0
197,838
0
W
Ravana
6,308
631
77
8
0
225,011
0
W
Cerberus
5,351
535
51
5
0
199,259
0
L
Bastet
5,960
596
63
6
0
227,539
0
W
Cernunnos
5,604
560
78
8
0
188,468
4
L
Susano
5,076
508
71
7
0
228,073
0
L
Chaac
4,882
488
34
3
0
207,937
4
L
Skadi
5,063
506
42
4
0
199,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role