Player Matchup

Terra
Terra
 
Terra
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Lostwolfxx
Thanatos
Level 154
God Stats
15W - 12L
1,620 SR
Queue Stats
122W - 86L
1,612 Elo+
Solo
Tsukuyomi
Tsukuyomi
der3984
Tsukuyomi
Level 149
God Stats
6W - 6L
1,511 SR
Queue Stats
335W - 288L
1,548 Elo+
Solo
Chronos
Chronos
flickyshots
Chronos
Level 157
God Stats
0W - 2L
1,863 SR
Queue Stats
40W - 44L
1,503 Elo+
Solo
Chaac
Chaac
smegol123
Chaac
Level 157
God Stats
10W - 5L
1,744 SR
Queue Stats
165W - 126L
1,590 Elo+
Solo
Team Averages
Level 165
1,648 SR
1,550 Elo+

VS

Team Averages
Level 165
1,467 SR
1,535 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DroopyEmperor73
Lancelot
Level 163
God Stats
1W - 0L
1,372 SR
Queue Stats
91W - 98L
1,589 Elo+
Party 1
Anubis
Anubis
Theguardian0128
Anubis
Level 141
God Stats
32W - 16L
1,649 SR
Queue Stats
272W - 245L
1,537 Elo+
Party 2
Chaac
Chaac
Wet Hairline
Chaac
Level 176
God Stats
18W - 13L
1,619 SR
Queue Stats
832W - 788L
1,535 Elo+
Party 2
Sylvanus
Sylvanus
ninetailedjosh
Sylvanus
Level 186
God Stats
5W - 7L
1,197 SR
Queue Stats
192W - 181L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 3 / 3
5,229
475
3,556
7,236
2,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Lostwolfxx
Thanatos
10
2 / 4 / 2
5,951
541
4,223
8,300
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Tsukuyomi
der3984
Tsukuyomi
12
3 / 4 / 0
6,294
572
6,050
11,178
3,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chronos
flickyshots
Chronos
12
2 / 3 / 1
6,107
555
4,636
6,206
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
smegol123
Chaac
10
0 / 1 / 0
5,775
525
5,559
9,919
7,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
3 / 3 / 0
6,679
607
7,860
8,018
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
10
1 / 2 / 1
5,937
540
5,905
12,223
6,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
2 / 1 / 7
6,837
622
6,441
4,933
1,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
9 / 0 / 2
7,922
720
6,411
6,415
3,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
9
0 / 1 / 6
5,345
486
3,041
6,562
2,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
15
15
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
3
0.5
W
Xbalanque
 
Xbalanque
3
3
0
1
W
Lancelot
1
2
1
0.75
L
Thanatos
Lostwolfxx
Thanatos
2
4
2
0.75
W
2
1
7
5.5
W
9
0
2
10
L
Tsukuyomi
der3984
Tsukuyomi
3
4
0
0.75
L
Chronos
flickyshots
Chronos
2
3
1
0.83
W
Sylvanus
0
1
6
3
L
Chaac
smegol123
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,024
Damage
29,658
42,839
Taken
38,151
17,661
Mitigated
16,925
12,226
Healing
11,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,556
420
100
1,186
7,236
2,747
0
3,108
4,128
15,774
0
W
Xbalanque
 
Xbalanque
7,860
2,857
0
2,830
8,018
2,631
0
1,315
6,703
0
44,952
W
Lancelot
5,905
1,537
0
2,178
12,223
6,328
0
1,405
10,772
0
36,522
L
Thanatos
Lostwolfxx
Thanatos
4,223
1,142
0
3,806
8,300
2,421
0
1,949
6,351
0
30,695
W
6,441
106
0
3,015
4,933
1,948
562
2,292
2,519
40,699
793
W
6,411
1,109
0
1,467
6,415
3,462
0
879
5,426
0
61,594
L
Tsukuyomi
der3984
Tsukuyomi
6,050
1,128
0
3,448
11,178
3,513
0
823
10,355
0
42,540
L
Chronos
flickyshots
Chronos
4,636
1,209
0
478
6,206
1,512
0
2,137
4,069
41,348
0
W
Sylvanus
3,041
1,385
249
1,967
6,562
2,556
330
2,233
4,307
19,677
6,789
L
Chaac
smegol123
Chaac
5,559
766
0
3,208
9,919
7,468
0
1,067
8,852
0
39,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,356
Gold Earned
32,720
310
Minions Killed
350
0
Camps Cleared
0
1,181,136
Distance Traveled
1,143,947
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,229
475
25
2
0
255,011
2
W
Xbalanque
6,679
607
72
7
0
208,294
0
W
Lancelot
5,937
540
52
5
0
224,447
3
L
Thanatos
5,951
541
56
5
0
245,651
0
W
Anubis
6,837
622
78
7
0
218,955
0
W
Chaac
7,922
720
104
9
0
286,841
0
L
Tsukuyomi
6,294
572
73
7
0
241,109
2
L
Chronos
6,107
555
87
8
0
212,855
2
W
Sylvanus
5,345
486
44
4
0
205,410
2
L
Chaac
5,775
525
69
6
0
226,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role