Player Matchup

Kali
Kali
Battlehardt
Kali
Level 243
God Stats
40W - 38L
1,417 SR
Queue Stats
657W - 644L
1,511 Elo+
Party 1
Aphrodite
Aphrodite
LaneBot34
Aphrodite
Level 153
God Stats
4W - 3L
1,369 SR
Queue Stats
104W - 89L
1,552 Elo+
Solo
King Arthur
King Arthur
Law1067
King Arthur
Level 122
God Stats
14W - 12L
1,559 SR
Queue Stats
352W - 334L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
MGKPUSESPLSH
Baron Samedi
Level 265
God Stats
8W - 8L
1,672 SR
Queue Stats
737W - 722L
1,516 Elo+
Party 1
Cupid
Cupid
QK Predator
Cupid
Level 129
God Stats
16W - 12L
1,881 SR
Queue Stats
294W - 270L
1,592 Elo+
Solo
Team Averages
Level 182
1,580 SR
1,542 Elo+

VS

Team Averages
Level 142
1,479 SR
1,546 Elo+
Geb
Geb
 
Geb
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
DrewOaky
Fenrir
Level 137
God Stats
6W - 6L
1,432 SR
Queue Stats
39W - 31L
1,561 Elo+
Solo
Guan Yu
Guan Yu
ElpheIt
Guan Yu
Level 196
God Stats
2W - 0L
1,372 SR
Queue Stats
101W - 84L
1,573 Elo+
Party 2
Jing Wei
Jing Wei
KongZilla1234
Jing Wei
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 111L
1,568 Elo+
Solo
Ix Chel
Ix Chel
Moist153
Ix Chel
Level 86
God Stats
37W - 31L
1,590 SR
Queue Stats
304W - 286L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 2
7,551
539
7,906
16,406
6,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
LaneBot34
Aphrodite
11
0 / 3 / 3
7,063
505
5,630
16,633
11,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Law1067
King Arthur
10
0 / 5 / 1
6,450
461
5,128
12,286
8,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
MGKPUSESPLSH
Baron Samedi
14
4 / 5 / 2
8,145
582
10,736
10,989
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 1
7,396
528
9,335
11,588
4,213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
3 / 1 / 5
7,008
501
10,183
11,656
8,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
DrewOaky
Fenrir
15
7 / 0 / 3
8,504
607
11,415
11,953
5,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
ElpheIt
Guan Yu
15
5 / 3 / 3
9,294
664
9,591
11,995
12,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Jing Wei
KongZilla1234
Jing Wei
14
1 / 2 / 4
7,919
566
7,408
10,239
3,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Moist153
Ix Chel
13
3 / 6 / 3
8,089
578
7,818
11,162
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
12
Kills
19
19
Deaths
12
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
5
5.5
L
5
3
2
2
W
Fenrir
DrewOaky
Fenrir
7
0
3
8.5
W
Guan Yu
ElpheIt
Guan Yu
5
3
3
2.17
W
Jing Wei
KongZilla1234
Jing Wei
1
2
4
1.5
L
Aphrodite
LaneBot34
Aphrodite
0
3
3
0.5
L
King Arthur
Law1067
King Arthur
0
5
1
0.1
L
Baron Samedi
MGKPUSESPLSH
Baron Samedi
4
5
2
1
W
Ix Chel
Moist153
Ix Chel
3
6
3
0.75
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,735
Damage
46,415
67,902
Taken
57,005
34,920
Mitigated
33,545
26,983
Healing
20,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,183
915
0
3,160
11,656
8,326
0
3,368
8,288
39,675
42
L
7,906
3,560
0
4,330
16,406
6,924
0
3,219
12,700
0
45,121
W
Fenrir
DrewOaky
Fenrir
11,415
2,723
0
3,687
11,953
5,272
0
2,965
8,988
0
67,788
W
Guan Yu
ElpheIt
Guan Yu
9,591
1,348
298
5,153
11,995
12,573
216
1,200
10,795
0
66,402
W
Jing Wei
KongZilla1234
Jing Wei
7,408
4,830
0
3,045
10,239
3,725
0
2,585
7,654
0
57,430
L
Aphrodite
LaneBot34
Aphrodite
5,630
809
3,990
8,040
16,633
11,248
0
5,415
10,580
27,632
1,968
L
King Arthur
Law1067
King Arthur
5,128
849
0
2,343
12,286
8,703
0
0
11,514
0
39,586
L
Baron Samedi
MGKPUSESPLSH
Baron Samedi
10,736
442
187
3,023
10,989
3,832
0
5,045
5,220
58,293
1,811
W
Ix Chel
Moist153
Ix Chel
7,818
548
1,372
3,523
11,162
3,649
60
5,770
5,392
49,698
0
L
9,335
5,145
573
4,497
11,588
4,213
397
2,309
8,936
0
57,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,605
Gold Earned
40,814
367
Minions Killed
449
0
Camps Cleared
0
1,400,049
Distance Traveled
1,483,615
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,008
501
32
2
0
284,510
5
L
Kali
7,551
539
60
4
0
344,884
2
W
Fenrir
8,504
607
96
7
0
364,278
0
W
Guan Yu
9,294
664
114
8
0
286,751
0
W
Jing Wei
7,919
566
108
8
0
272,617
0
L
Aphrodite
7,063
505
36
3
0
269,186
0
L
King Arthur
6,450
461
63
5
0
230,684
5
L
Baron Samedi
8,145
582
114
8
0
284,457
1
W
Ix Chel
8,089
578
99
7
0
275,459
0
L
Cupid
7,396
528
94
7
0
270,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role