Player Matchup

Raijin
Raijin
 
Raijin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
Boch
Ullr
Level 154
God Stats
4W - 1L
1,839 SR
Queue Stats
218W - 83L
1,655 Elo+
Party 1
Aphrodite
Aphrodite
FRF Serpentine
Aphrodite
Level 98
God Stats
2W - 2L
1,417 SR
Queue Stats
149W - 140L
1,436 Elo+
Solo
Chaac
Chaac
The-Jordanos
Chaac
Level 124
God Stats
3W - 1L
1,618 SR
Queue Stats
26W - 32L
1,452 Elo+
Party 3
Artemis
Artemis
anyon5
Artemis
Level 146
God Stats
6W - 4L
1,882 SR
Queue Stats
196W - 60L
1,696 Elo+
Party 1
Team Averages
Level 122
1,651 SR
1,548 Elo+

VS

Team Averages
Level 155
1,357 SR
1,523 Elo+
Yemoja
Yemoja
Apollinator
Yemoja
Level 149
God Stats
0W - 4L
1,156 SR
Queue Stats
159W - 174L
1,539 Elo+
Party 2
Kuzenbo
Kuzenbo
BoostedMeatz
Kuzenbo
Level 186
God Stats
14W - 6L
1,698 SR
Queue Stats
1,162W - 1,160L
1,509 Elo+
Solo
Kali
Kali
CallMeGamerz
Kali
Level 126
God Stats
2W - 5L
1,399 SR
Queue Stats
168W - 181L
1,505 Elo+
Solo
Cliodhna
Cliodhna
Elliea-
Cliodhna
Level 124
God Stats
2W - 3L
1,313 SR
Queue Stats
107W - 109L
1,544 Elo+
Party 2
Chronos
Chronos
aldo-_soto
Chronos
Level 192
God Stats
1W - 3L
1,219 SR
Queue Stats
451W - 456L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
3 / 2 / 5
8,060
806
10,910
7,418
2,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ullr
Boch
Ullr
15
3 / 0 / 5
8,234
823
7,718
7,745
4,064
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Aphrodite
FRF Serpentine
Aphrodite
13
1 / 0 / 6
7,468
747
7,718
4,358
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 6
7,673
767
14,210
12,300
11,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
anyon5
Artemis
13
0 / 2 / 7
7,253
725
13,346
7,510
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 1 / 2
7,297
730
1,769
13,102
8,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
BoostedMeatz
Kuzenbo
14
0 / 0 / 4
6,927
693
5,159
15,642
22,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

13
1 / 3 / 1
7,059
706
2,573
9,896
4,163
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Elliea-
Cliodhna
15
4 / 0 / 1
7,767
777
13,628
8,983
3,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Chronos
aldo-_soto
Chronos
13
0 / 4 / 4
6,889
689
5,391
11,478
4,921
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
8
Kills
5
5
Deaths
8
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
2
5
2.75
L
Yemoja
0
1
2
1
W
Ullr
Boch
Ullr
3
0
5
5.5
L
Kuzenbo
BoostedMeatz
Kuzenbo
0
0
4
2
L
1
3
1
0.5
L
Cliodhna
Elliea-
Cliodhna
4
0
1
4.5
W
Aphrodite
FRF Serpentine
Aphrodite
1
0
6
4
W
1
1
6
4
L
Chronos
aldo-_soto
Chronos
0
4
4
0.5
W
Artemis
anyon5
Artemis
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,902
Damage
28,520
39,331
Taken
59,101
23,264
Mitigated
44,019
21,508
Healing
35,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,910
889
1,083
1,895
7,418
2,758
0
2,039
5,379
26,358
987
L
Yemoja
1,769
1,054
17,987
5,406
13,102
8,269
0
3,638
9,464
4,504
0
W
Ullr
Boch
Ullr
7,718
2,373
28
1,658
7,745
4,064
298
2,121
5,624
0
27,119
L
Kuzenbo
BoostedMeatz
Kuzenbo
5,159
1,621
1,072
3,025
15,642
22,848
0
5,360
10,282
6,801
0
L
2,573
876
377
1,843
9,896
4,163
0
3,012
6,884
0
11,949
L
Cliodhna
Elliea-
Cliodhna
13,628
1,146
971
2,122
8,983
3,818
0
3,622
5,361
0
32,346
W
Aphrodite
FRF Serpentine
Aphrodite
7,718
1,543
5,535
3,138
4,358
2,289
99
1,661
2,697
12,080
79
W
14,210
661
926
4,258
12,300
11,458
0
3,928
8,372
0
24,420
L
Chronos
aldo-_soto
Chronos
5,391
1,625
156
2,043
11,478
4,921
0
2,401
9,077
18,178
550
W
Artemis
anyon5
Artemis
13,346
3,003
1,070
1,917
7,510
2,695
230
2,377
5,133
0
19,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,688
Gold Earned
35,939
138
Minions Killed
96
0
Camps Cleared
0
1,075,592
Distance Traveled
877,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,060
806
40
4
0
191,258
0
L
Yemoja
7,297
730
6
1
0
178,032
0
W
Ullr
8,234
823
46
5
0
239,486
0
L
Kuzenbo
6,927
693
3
0
0
156,017
0
L
Kali
7,059
706
26
3
0
185,910
0
L
Cliodhna
7,767
777
31
3
0
202,687
0
W
Aphrodite
7,468
747
20
2
0
209,240
0
W
Chaac
7,673
767
17
2
0
235,939
0
L
Chronos
6,889
689
30
3
0
154,672
0
W
Artemis
7,253
725
15
2
0
199,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role