Player Matchup

Nut
Nut
 
Nut
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
SlapEmSilly
Poseidon
Level 135
God Stats
1W - 2L
1,534 SR
Queue Stats
114W - 190L
1,376 Elo+
Solo
Ishtar
Ishtar
evansXsnave
Ishtar
Level 157
God Stats
19W - 19L
1,589 SR
Queue Stats
787W - 836L
1,488 Elo+
Solo
Amaterasu
Amaterasu
pandacazes
Amaterasu
Level 140
God Stats
4W - 4L
1,380 SR
Queue Stats
227W - 221L
1,518 Elo+
Party 1
Team Averages
Level 148
1,501 SR
1,476 Elo+

VS

Team Averages
Level 79
1,544 SR
1,622 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Misumy123
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,672 Elo+
Party 2
Hou Yi
Hou Yi
PeakMateo100
Hou Yi
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,557 Elo+
Party 2
Nox
Nox
panchito10
Nox
Level 63
God Stats
1W - 0L
1,718 SR
Queue Stats
12W - 4L
1,695 Elo+
Party 2
Erlang Shen
Erlang Shen
yebyche
Erlang Shen
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
6 / 5 / 6
8,643
864
12,868
8,208
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
 
Tiamat
15
2 / 4 / 8
7,623
762
4,292
10,777
16,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
SlapEmSilly
Poseidon
13
2 / 7 / 6
7,750
775
9,332
7,222
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
13
1 / 0 / 7
7,069
707
4,704
2,890
1,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
pandacazes
Amaterasu
13
2 / 4 / 9
7,288
729
4,296
11,632
10,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
5 / 5 / 10
8,406
841
8,220
11,173
8,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cthulhu
Misumy123
Cthulhu
13
1 / 3 / 9
8,345
835
6,668
8,434
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
15
3 / 2 / 13
8,755
876
7,810
6,148
2,220
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 2 / 11
9,870
987
5,963
7,291
2,934
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
yebyche
Erlang Shen
15
4 / 4 / 13
9,022
902
7,529
13,477
14,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
76
13
Kills
20
20
Deaths
16
36
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
6
5
6
1.8
L
Tiamat
 
Tiamat
2
4
8
1.5
W
Zhong Kui
 
Zhong Kui
5
5
10
2
W
Cthulhu
Misumy123
Cthulhu
1
3
9
1.83
W
Hou Yi
3
2
13
4.75
L
Poseidon
SlapEmSilly
Poseidon
2
7
6
0.71
L
Ishtar
1
0
7
4.5
W
7
2
11
6.25
L
Amaterasu
pandacazes
Amaterasu
2
4
9
1.63
W
Erlang Shen
yebyche
Erlang Shen
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,492
Damage
36,190
40,729
Taken
46,523
34,178
Mitigated
33,831
10,161
Healing
15,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
12,868
8,564
235
1,131
8,208
3,450
0
5,275
2,796
0
23,176
L
Tiamat
 
Tiamat
4,292
689
486
2,890
10,777
16,538
0
4,450
6,116
13,290
0
W
Zhong Kui
 
Zhong Kui
8,220
833
846
2,036
11,173
8,358
0
3,184
7,946
14,562
258
W
Cthulhu
Misumy123
Cthulhu
6,668
293
1,098
1,713
8,434
5,967
572
2,336
5,977
13,695
318
W
Hou Yi
7,810
2,245
202
1,058
6,148
2,220
1,950
2,252
3,819
0
19,266
L
Poseidon
SlapEmSilly
Poseidon
9,332
1,108
64
41
7,222
2,697
0
3,322
3,767
18,176
242
L
Ishtar
4,704
2,041
489
1,025
2,890
1,086
0
1,928
923
0
13,246
W
5,963
646
2,053
2,361
7,291
2,934
1,101
2,177
5,074
21,865
1,102
L
Amaterasu
pandacazes
Amaterasu
4,296
1,279
25
3,775
11,632
10,407
0
5,304
6,131
0
6,529
W
Erlang Shen
yebyche
Erlang Shen
7,529
3,376
996
3,366
13,477
14,352
289
3,634
9,738
0
13,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,373
Gold Earned
44,398
85
Minions Killed
117
0
Camps Cleared
0
804,120
Distance Traveled
902,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,643
864
23
2
0
153,533
0
L
Tiamat
7,623
762
18
2
0
162,567
0
W
Zhong Kui
8,406
841
23
2
0
150,936
0
W
Cthulhu
8,345
835
20
2
0
189,094
0
W
Hou Yi
8,755
876
22
2
0
174,182
0
L
Poseidon
7,750
775
15
2
0
170,697
0
L
Ishtar
7,069
707
21
2
0
149,716
0
W
Nox
9,870
987
39
4
0
191,077
0
L
Amaterasu
7,288
729
8
1
0
167,607
0
W
Erlang Shen
9,022
902
13
1
0
196,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role