Player Matchup

Danzaburou
Danzaburou
Silver II
FLEXWIN-
Danzaburou
Silver II
Level 122
God Stats
11W - 9L
1,299 SR
Queue Stats
149W - 173L
1,009 MMR
Solo
Nu Wa
Nu Wa
Silver V
Snowe174
Nu Wa
Silver V
Level 66
God Stats
18W - 17L
1,491 SR
Queue Stats
67W - 140L
821 MMR
Party 1
King Arthur
King Arthur
Bronze II
oKingBull
King Arthur
Bronze II
Level 121
God Stats
19W - 41L
1,316 SR
Queue Stats
126W - 242L
462 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,369 SR
764 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 65
1,456 SR
888 MMR
Medusa
Medusa
Bronze I
RichardLong1472
Medusa
Bronze I
Level 64
God Stats
0W - 5L
1,369 SR
Queue Stats
17W - 40L
769 MMR
Party 2
Xing Tian
Xing Tian
Silver IV
akaFrosttyy
Xing Tian
Silver IV
Level 65
God Stats
1W - 1L
1,465 SR
Queue Stats
6W - 9L
1,329 MMR
Party 2
Discordia
Discordia
Bronze II
yummigummi
Discordia
Bronze II
Level 67
God Stats
16W - 13L
1,533 SR
Queue Stats
247W - 377L
567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FLEXWIN-
Danzaburou
16
3 / 2 / 4
10,415
868
10,213
7,869
3,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Snowe174
Nu Wa
16
2 / 3 / 4
9,762
814
8,347
7,948
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
oKingBull
King Arthur
15
2 / 3 / 5
9,704
809
4,502
11,850
9,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesKuzenboNe ZhaSurtr

VS

Bans
CthulhuVulcanCabrakanHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
9,399
783
6,853
10,441
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
akaFrosttyy
Xing Tian
16
2 / 2 / 5
9,964
830
5,535
13,300
12,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
yummigummi
Discordia
16
4 / 0 / 4
9,848
821
8,994
3,586
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
7
Kills
8
8
Deaths
7
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FLEXWIN-
Danzaburou
3
2
4
2.5
L
2
5
5
0.9
W
Nu Wa
Snowe174
Nu Wa
2
3
4
1.33
L
Xing Tian
akaFrosttyy
Xing Tian
2
2
5
2.25
W
King Arthur
oKingBull
King Arthur
2
3
5
1.5
L
Discordia
yummigummi
Discordia
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,062
Damage
21,382
27,667
Taken
27,327
15,158
Mitigated
18,377
3,365
Healing
3,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FLEXWIN-
Danzaburou
10,213
2,450
0
1,571
7,869
3,227
384
2,986
4,883
0
46,246
L
6,853
3,069
0
3,283
10,441
4,576
0
2,452
7,911
0
33,316
W
Nu Wa
Snowe174
Nu Wa
8,347
2,751
0
560
7,948
2,443
1,118
5,158
2,790
27,875
701
L
Xing Tian
akaFrosttyy
Xing Tian
5,535
335
0
340
13,300
12,480
0
4,123
9,142
24,748
3,149
W
King Arthur
oKingBull
King Arthur
4,502
254
0
1,234
11,850
9,488
175
5,533
6,267
0
20,737
L
Discordia
yummigummi
Discordia
8,994
85
0
0
3,586
1,321
0
1,654
1,906
34,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,881
Gold Earned
29,211
160
Minions Killed
140
0
Camps Cleared
0
626,215
Distance Traveled
640,831
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,415
868
81
7
0
226,309
0
L
Medusa
9,399
783
52
4
0
205,566
0
W
Nu Wa
9,762
814
48
4
0
197,735
0
L
Xing Tian
9,964
830
42
4
0
232,286
3
W
King Arthur
9,704
809
31
3
0
202,171
0
L
Discordia
9,848
821
46
4
0
202,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role