Player Matchup

Ra
Ra
DominaterChief
Ra
Level 194
God Stats
4W - 8L
1,332 SR
Queue Stats
237W - 237L
1,514 Elo+
Solo
Cthulhu
Cthulhu
TGC_Punisher
Cthulhu
Level 143
God Stats
43W - 34L
1,630 SR
Queue Stats
223W - 246L
1,482 Elo+
Party 2
Charybdis
Charybdis
TomasMosquera
Charybdis
Level 133
God Stats
11W - 21L
1,465 SR
Queue Stats
151W - 176L
1,445 Elo+
Party 2
Vamana
Vamana
VELASCO 92 FVG
Vamana
Level 144
God Stats
20W - 14L
1,591 SR
Queue Stats
142W - 169L
1,428 Elo+
Party 2
Loki
Loki
vallejo_1305
Loki
Level 127
God Stats
15W - 9L
1,608 SR
Queue Stats
168W - 201L
1,452 Elo+
Party 2
Team Averages
Level 148
1,525 SR
1,464 Elo+

VS

Team Averages
Level 111
1,492 SR
1,475 Elo+
Merlin
Merlin
ADK1213
Merlin
Level 122
God Stats
7W - 16L
1,352 SR
Queue Stats
32W - 37L
1,452 Elo+
Party 1
Hou Yi
Hou Yi
AzureApollo13
Hou Yi
Level 123
God Stats
2W - 2L
1,616 SR
Queue Stats
52W - 55L
1,488 Elo+
Party 1
Cerberus
Cerberus
DankYeeterr
Cerberus
Level 119
God Stats
2W - 2L
1,681 SR
Queue Stats
109W - 106L
1,469 Elo+
Party 1
Ne Zha
Ne Zha
Dr Banhammer13
Ne Zha
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 123L
1,476 Elo+
Solo
Xing Tian
Xing Tian
MrGruntle
Xing Tian
Level 124
God Stats
1W - 4L
1,313 SR
Queue Stats
102W - 99L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 3
10,846
603
10,146
9,780
3,023
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TGC_Punisher
Cthulhu
15
3 / 2 / 7
9,422
523
11,434
14,523
13,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
TomasMosquera
Charybdis
18
4 / 2 / 1
10,645
591
11,176
11,891
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 0 / 4
10,688
594
7,716
12,072
7,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 1 / 3
10,077
560
4,850
13,507
5,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ADK1213
Merlin
15
2 / 3 / 0
9,093
505
9,574
8,368
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 0
8,402
467
7,999
10,293
3,259
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
DankYeeterr
Cerberus
12
0 / 5 / 0
7,562
420
6,754
15,810
15,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
1 / 1 / 4
9,606
534
8,823
12,292
6,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
MrGruntle
Xing Tian
12
0 / 5 / 3
7,589
422
7,656
20,222
14,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
6
6
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
ADK1213
Merlin
2
3
0
0.67
L
3
4
0
0.75
L
Cerberus
DankYeeterr
Cerberus
0
5
0
0
W
4
1
3
5.5
L
1
1
4
3
L
Xing Tian
MrGruntle
Xing Tian
0
5
3
0.3
W
Cthulhu
TGC_Punisher
Cthulhu
3
2
7
3.25
W
Charybdis
TomasMosquera
Charybdis
4
2
1
2.25
W
3
0
4
5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,322
Damage
40,806
61,773
Taken
66,985
32,954
Mitigated
43,137
21,605
Healing
12,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ADK1213
Merlin
9,574
611
0
1,680
8,368
2,754
0
4,473
3,767
60,391
723
L
7,999
3,667
0
1,641
10,293
3,259
0
2,797
7,012
0
62,252
L
Cerberus
DankYeeterr
Cerberus
6,754
417
0
4,255
15,810
15,278
0
2,194
13,560
55,024
984
W
10,146
477
276
4,949
9,780
3,023
870
5,879
3,375
78,421
70
L
8,823
1,715
0
2,802
12,292
6,945
0
2,566
9,517
0
102,104
L
Xing Tian
MrGruntle
Xing Tian
7,656
839
0
1,637
20,222
14,901
0
7,632
11,714
24,448
0
W
Cthulhu
TGC_Punisher
Cthulhu
11,434
386
208
984
14,523
13,005
322
6,628
7,574
47,564
2,459
W
Charybdis
TomasMosquera
Charybdis
11,176
5,483
0
4,865
11,891
4,023
1,620
3,546
8,345
0
84,827
W
7,716
3,351
0
2,728
12,072
7,829
0
6,236
5,744
0
76,418
W
4,850
743
0
7,595
13,507
5,074
0
1,078
12,292
0
86,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,678
Gold Earned
42,252
628
Minions Killed
554
0
Camps Cleared
0
1,907,045
Distance Traveled
1,810,124
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,093
505
137
8
0
340,846
4
L
Hou Yi
8,402
467
117
7
0
331,727
1
L
Cerberus
7,562
420
108
6
0
346,570
2
W
Ra
10,846
603
138
8
0
357,230
0
L
Ne Zha
9,606
534
155
9
0
403,007
0
L
Xing Tian
7,589
422
37
2
0
387,974
4
W
Cthulhu
9,422
523
82
5
0
394,769
0
W
Charybdis
10,645
591
146
8
0
352,545
5
W
Vamana
10,688
594
124
7
0
384,961
1
W
Loki
10,077
560
138
8
0
417,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role