Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
B0Liviann
Arachne
Level 99
God Stats
0W - 2L
1,353 SR
Queue Stats
26W - 22L
1,383 Elo+
Party 1
Nu Wa
Nu Wa
Fraia1
Nu Wa
Level 107
God Stats
1W - 1L
1,739 SR
Queue Stats
16W - 19L
1,445 Elo+
Solo
Sobek
Sobek
SINGLEARAM
Sobek
Level 29
God Stats
7W - 6L
1,533 SR
Queue Stats
13W - 12L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
overpower123
Danzaburou
Level 68
God Stats
3W - 3L
1,292 SR
Queue Stats
162W - 135L
1,438 Elo+
Party 2
Team Averages
Level 84
1,483 SR
1,438 Elo+

VS

Team Averages
Level 145
1,570 SR
1,468 Elo+
Nemesis
Nemesis
Amaetra-
Nemesis
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 24L
1,488 Elo+
Solo
Cupid
Cupid
Robitotabi
Cupid
Level 272
God Stats
163W - 185L
1,477 SR
Queue Stats
1,541W - 1,534L
1,479 Elo+
Solo
Discordia
Discordia
hernan6103
Discordia
Level 129
God Stats
38W - 30L
1,527 SR
Queue Stats
197W - 197L
1,405 Elo+
Solo
Geb
Geb
nefisto221188
Geb
Level 129
God Stats
5W - 1L
1,746 SR
Queue Stats
75W - 77L
1,452 Elo+
Solo
Mulan
Mulan
thehunterer
Mulan
Level 71
God Stats
31W - 16L
1,599 SR
Queue Stats
142W - 129L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
0 / 5 / 0
6,871
458
2,719
10,739
6,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
B0Liviann
Arachne
12
3 / 4 / 2
7,074
472
5,544
10,140
3,167
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Fraia1
Nu Wa
12
1 / 4 / 2
7,112
474
6,231
7,843
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
10
1 / 1 / 4
6,885
459
4,072
12,835
9,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
overpower123
Danzaburou
12
3 / 3 / 2
7,591
506
8,550
10,437
3,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amaetra-
Nemesis
12
1 / 0 / 6
7,275
485
4,193
8,239
2,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
13
3 / 3 / 1
7,668
511
7,303
7,664
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
hernan6103
Discordia
15
4 / 0 / 1
8,878
592
6,414
5,085
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 4
6,734
449
6,558
14,131
5,269
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
8 / 1 / 2
9,686
646
12,609
10,519
6,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
8
Kills
17
17
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
5
0
0
W
Nemesis
Amaetra-
Nemesis
1
0
6
4
L
Arachne
B0Liviann
Arachne
3
4
2
1
L
Nu Wa
Fraia1
Nu Wa
1
4
2
0.5
W
Cupid
3
3
1
1.17
L
Sobek
1
1
4
3
W
Discordia
hernan6103
Discordia
4
0
1
4.5
W
1
4
4
0.75
L
Danzaburou
overpower123
Danzaburou
3
3
2
1.33
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,116
Damage
37,077
51,994
Taken
45,638
24,454
Mitigated
19,137
12,924
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
2,719
375
0
2,907
10,739
6,290
0
222
10,517
0
40,928
W
Nemesis
Amaetra-
Nemesis
4,193
1,059
0
1,719
8,239
2,916
1,045
1,469
6,770
0
47,783
L
Arachne
B0Liviann
Arachne
5,544
4,379
0
1,632
10,140
3,167
318
1,179
8,961
0
32,846
L
Nu Wa
Fraia1
Nu Wa
6,231
1,348
0
552
7,843
1,761
0
4,736
3,107
33,981
487
W
Cupid
7,303
4,485
1,052
2,274
7,664
2,785
677
2,369
5,295
0
57,828
L
Sobek
4,072
245
0
4,106
12,835
9,850
0
4,441
8,394
18,441
0
W
Discordia
hernan6103
Discordia
6,414
179
0
260
5,085
1,324
1,462
2,253
2,832
67,439
1,029
W
6,558
531
219
2,979
14,131
5,269
0
2,517
11,614
25,603
0
L
Danzaburou
overpower123
Danzaburou
8,550
4,564
0
3,727
10,437
3,386
0
3,414
7,023
0
57,823
W
12,609
426
0
4,197
10,519
6,843
637
1,682
8,837
0
70,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,533
Gold Earned
40,241
285
Minions Killed
449
0
Camps Cleared
0
1,447,412
Distance Traveled
1,383,940
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,871
458
74
5
0
294,278
0
W
Nemesis
7,275
485
72
5
0
305,597
0
L
Arachne
7,074
472
59
4
0
323,295
0
L
Nu Wa
7,112
474
38
3
0
269,786
0
W
Cupid
7,668
511
114
8
0
233,328
0
L
Sobek
6,885
459
23
2
0
298,228
2
W
Discordia
8,878
592
126
8
0
295,612
2
W
Geb
6,734
449
15
1
0
292,748
0
L
Danzaburou
7,591
506
91
6
0
261,825
0
W
Mulan
9,686
646
122
8
0
256,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role