Player Matchup

Agni
Agni
Chilay
Agni
Level 124
God Stats
6W - 5L
1,535 SR
Queue Stats
196W - 195L
1,497 Elo+
Party 2
Ix Chel
Ix Chel
Typical Envy
Ix Chel
Level 125
God Stats
0W - 4L
1,287 SR
Queue Stats
115W - 128L
1,480 Elo+
Party 2
Zhong Kui
Zhong Kui
atomic516
Zhong Kui
Level 106
God Stats
2W - 2L
1,541 SR
Queue Stats
127W - 135L
1,495 Elo+
Party 2
Chernobog
Chernobog
elgros911
Chernobog
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,426 Elo+
Party 3
Charybdis
Charybdis
samuraiQC
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,753 Elo+
Party 3
Team Averages
Level 117
1,473 SR
1,530 Elo+

VS

Team Averages
Level 147
1,549 SR
1,510 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Kihdel
Ah Puch
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,485 Elo+
Solo
Ne Zha
Ne Zha
Notsosuga
Ne Zha
Level 149
God Stats
3W - 2L
1,533 SR
Queue Stats
274W - 273L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
RednckGrrl
Zhong Kui
Level 139
God Stats
4W - 1L
1,589 SR
Queue Stats
414W - 404L
1,557 Elo+
Solo
King Arthur
King Arthur
Varric420
King Arthur
Level 149
God Stats
13W - 12L
1,624 SR
Queue Stats
494W - 496L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Chilay
Agni
14
2 / 3 / 4
7,411
741
10,872
9,528
3,122
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Typical Envy
Ix Chel
15
2 / 1 / 4
7,757
776
8,440
6,448
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
atomic516
Zhong Kui
12
1 / 6 / 4
6,801
680
5,870
13,622
13,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
elgros911
Chernobog
12
1 / 5 / 5
6,808
681
5,057
10,700
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
samuraiQC
Charybdis
13
0 / 5 / 6
6,653
665
6,449
10,470
3,605
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 1 / 17
8,486
849
3,904
9,368
7,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
Kihdel
Ah Puch
16
5 / 0 / 8
9,086
909
15,258
6,639
2,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Notsosuga
Ne Zha
16
9 / 1 / 9
9,477
948
17,047
9,710
5,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
RednckGrrl
Zhong Kui
14
3 / 1 / 12
8,472
847
6,401
8,901
8,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
Varric420
King Arthur
13
3 / 3 / 10
8,319
832
4,437
10,329
8,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
6
Kills
20
20
Deaths
6
23
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
17
8.5
L
Agni
Chilay
Agni
2
3
4
1.33
W
Ah Puch
Kihdel
Ah Puch
5
0
8
9
W
Ne Zha
Notsosuga
Ne Zha
9
1
9
13.5
W
Zhong Kui
RednckGrrl
Zhong Kui
3
1
12
9
L
Ix Chel
Typical Envy
Ix Chel
2
1
4
4
W
King Arthur
Varric420
King Arthur
3
3
10
2.67
L
Zhong Kui
atomic516
Zhong Kui
1
6
4
0.5
L
Chernobog
elgros911
Chernobog
1
5
5
0.7
L
Charybdis
samuraiQC
Charybdis
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,688
Damage
47,047
50,768
Taken
44,947
25,644
Mitigated
31,759
19,096
Healing
24,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,904
199
10,052
4,920
9,368
7,246
114
5,455
3,913
5,549
0
L
Agni
Chilay
Agni
10,872
292
584
1,380
9,528
3,122
0
4,190
5,338
18,226
148
W
Ah Puch
Kihdel
Ah Puch
15,258
351
630
2,654
6,639
2,540
436
3,379
3,260
34,779
174
W
Ne Zha
Notsosuga
Ne Zha
17,047
1,091
488
2,020
9,710
5,243
417
6,577
3,133
0
33,275
W
Zhong Kui
RednckGrrl
Zhong Kui
6,401
373
534
1,805
8,901
8,106
0
3,998
4,903
17,130
324
L
Ix Chel
Typical Envy
Ix Chel
8,440
518
9,214
2,558
6,448
2,181
0
2,735
3,713
25,094
0
W
King Arthur
Varric420
King Arthur
4,437
377
705
695
10,329
8,624
0
5,626
4,703
196
7,513
L
Zhong Kui
atomic516
Zhong Kui
5,870
486
426
1,317
13,622
13,416
0
7,934
5,688
7,419
0
L
Chernobog
elgros911
Chernobog
5,057
2,652
551
1,048
10,700
3,320
0
5,077
5,623
0
15,630
L
Charybdis
samuraiQC
Charybdis
6,449
1,708
937
1,081
10,470
3,605
0
5,806
4,664
0
13,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,430
Gold Earned
43,840
123
Minions Killed
124
0
Camps Cleared
0
911,384
Distance Traveled
969,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,486
849
6
1
0
177,451
0
L
Agni
7,411
741
18
2
0
195,841
0
W
Ah Puch
9,086
909
44
4
0
200,269
0
W
Ne Zha
9,477
948
24
2
0
196,741
0
W
Zhong Kui
8,472
847
32
3
0
195,428
0
L
Ix Chel
7,757
776
40
4
0
192,264
0
W
King Arthur
8,319
832
18
2
0
199,549
0
L
Zhong Kui
6,801
680
15
2
0
175,296
0
L
Chernobog
6,808
681
25
3
0
164,704
0
L
Charybdis
6,653
665
25
3
0
183,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role