Player Matchup

Nut
Nut
 
Nut
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DeiDei_A_Ohaku
Anubis
Level 157
God Stats
32W - 23L
1,586 SR
Queue Stats
149W - 134L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
GreatCalf290536
Baron Samedi
Level 135
God Stats
3W - 0L
1,863 SR
Queue Stats
13W - 10L
1,518 Elo+
Party 1
Kali
Kali
Scramther
Kali
Level 132
God Stats
3W - 2L
1,727 SR
Queue Stats
35W - 35L
1,518 Elo+
Solo
Kukulkan
Kukulkan
StepDogIII
Kukulkan
Level 104
God Stats
7W - 1L
1,834 SR
Queue Stats
119W - 112L
1,474 Elo+
Party 1
Team Averages
Level 137
1,702 SR
1,506 Elo+

VS

Team Averages
Level 195
1,520 SR
1,488 Elo+
Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
PanicAcorn
Sol
Level 128
God Stats
34W - 31L
1,502 SR
Queue Stats
135W - 138L
1,421 Elo+
Solo
Cthulhu
Cthulhu
pfeiff17
Cthulhu
Level 371
God Stats
33W - 34L
1,502 SR
Queue Stats
1,290W - 1,259L
1,479 Elo+
Solo
Neith
Neith
villachichis
Neith
Level 177
God Stats
4W - 4L
1,597 SR
Queue Stats
299W - 274L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
2 / 5 / 2
6,747
562
5,266
8,296
2,620
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 6 / 1
6,047
504
3,242
8,916
5,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
GreatCalf290536
Baron Samedi
14
5 / 1 / 4
8,361
697
5,495
10,038
8,202
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
11
5 / 1 / 4
7,142
595
5,545
8,948
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
StepDogIII
Kukulkan
11
1 / 2 / 5
6,904
575
4,238
5,229
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
5 / 1 / 3
7,981
665
6,104
9,529
5,902
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
 
Thanatos
12
2 / 2 / 0
6,327
527
2,937
8,970
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 2
6,239
520
3,653
7,992
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cthulhu
pfeiff17
Cthulhu
10
2 / 4 / 5
5,935
495
6,294
8,851
6,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
5 / 2 / 5
7,639
637
6,990
7,351
2,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
13
Kills
15
15
Deaths
13
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
2
5
2
0.6
L
Achilles
 
Achilles
5
1
3
6.5
L
Thanatos
 
Thanatos
2
2
0
1
W
0
6
1
0.08
W
Baron Samedi
GreatCalf290536
Baron Samedi
5
1
4
7
L
1
4
2
0.5
W
Kali
5
1
4
7
W
Kukulkan
StepDogIII
Kukulkan
1
2
5
1.75
L
Cthulhu
pfeiff17
Cthulhu
2
4
5
1.13
L
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,786
Damage
25,978
41,427
Taken
42,693
20,685
Mitigated
19,379
12,748
Healing
18,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,266
2,892
0
1,870
8,296
2,620
858
1,943
6,353
0
46,995
L
Achilles
 
Achilles
6,104
1,053
0
2,642
9,529
5,902
0
2,454
6,727
0
55,135
L
Thanatos
 
Thanatos
2,937
372
0
8,956
8,970
2,838
0
1,225
7,705
0
40,887
W
3,242
234
0
746
8,916
5,227
0
604
8,312
33,482
0
W
Baron Samedi
GreatCalf290536
Baron Samedi
5,495
650
351
3,189
10,038
8,202
0
2,668
7,370
29,984
2,845
L
3,653
1,805
0
2,707
7,992
2,178
0
2,934
5,058
41,292
4,417
W
Kali
5,545
2,660
0
5,014
8,948
2,886
0
2,379
6,569
0
26,828
W
Kukulkan
StepDogIII
Kukulkan
4,238
515
31
1,547
5,229
1,750
114
2,297
2,932
43,250
0
L
Cthulhu
pfeiff17
Cthulhu
6,294
359
217
2,246
8,851
6,154
0
2,975
5,714
26,036
0
L
6,990
3,139
0
2,102
7,351
2,307
0
2,712
4,522
0
49,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,201
Gold Earned
34,121
339
Minions Killed
369
0
Camps Cleared
0
1,119,756
Distance Traveled
1,171,534
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,747
562
82
7
0
195,493
0
L
Achilles
7,981
665
97
8
0
242,362
0
L
Thanatos
6,327
527
80
7
0
281,322
0
W
Anubis
6,047
504
81
7
0
177,861
0
W
Baron Samedi
8,361
697
41
3
0
235,774
0
L
Sol
6,239
520
76
6
0
211,746
1
W
Kali
7,142
595
48
4
0
282,355
2
W
Kukulkan
6,904
575
87
7
0
228,273
0
L
Cthulhu
5,935
495
23
2
0
218,283
3
L
Neith
7,639
637
93
8
0
217,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role