Player Matchup

Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CrankyTACOBOY44
Cernunnos
Level 159
God Stats
1W - 0L
1,585 SR
Queue Stats
45W - 63L
1,374 Elo+
Solo
Ne Zha
Ne Zha
ProfXFinessor
Ne Zha
Level 61
God Stats
1W - 4L
1,300 SR
Queue Stats
115W - 246L
1,346 Elo+
Solo
Sobek
Sobek
Yeyita_kill_you
Sobek
Level 145
God Stats
2W - 0L
1,708 SR
Queue Stats
137W - 145L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
x_NOMADA_x
Sun Wukong
Level 106
God Stats
6W - 6L
1,446 SR
Queue Stats
303W - 287L
1,398 Elo+
Party 1
Team Averages
Level 116
1,508 SR
1,405 Elo+

VS

Team Averages
Level 75
1,521 SR
1,421 Elo+
Bakasura
Bakasura
Chalchihuitlicu
Bakasura
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 180L
1,420 Elo+
Solo
Freya
Freya
GirthQuake
Freya
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
Ruckus89
Neith
Level 88
God Stats
1W - 1L
1,604 SR
Queue Stats
53W - 37L
1,508 Elo+
Solo
Chaac
Chaac
TheeBigJay
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,267 Elo+
Party 2
Erlang Shen
Erlang Shen
flamaggedon
Erlang Shen
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
8 / 2 / 15
11,107
854
14,753
8,928
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
CrankyTACOBOY44
Cernunnos
17
1 / 4 / 20
9,924
763
12,399
10,945
3,975
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
5 / 6 / 17
10,238
788
10,282
11,406
4,626
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 5 / 18
10,105
777
8,049
17,769
24,235
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sun Wukong
x_NOMADA_x
Sun Wukong
20
14 / 0 / 15
12,668
974
16,997
14,585
16,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
2 / 6 / 10
10,264
790
6,210
17,459
22,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Freya
15
5 / 8 / 3
8,952
689
10,898
12,043
4,991
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Ruckus89
Neith
16
6 / 5 / 10
9,642
742
17,630
13,658
6,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chaac
16
3 / 5 / 9
9,091
699
9,551
15,613
15,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
flamaggedon
Erlang Shen
12
0 / 7 / 8
7,918
609
4,038
14,410
13,213
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
56
31
Kills
16
17
Deaths
31
85
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
2
15
7.75
L
Bakasura
2
6
10
1.17
W
Cernunnos
CrankyTACOBOY44
Cernunnos
1
4
20
2.75
L
Freya
5
8
3
0.81
W
5
6
17
2.25
L
Neith
Ruckus89
Neith
6
5
10
2.2
L
Chaac
3
5
9
1.5
W
3
5
18
2.4
L
Erlang Shen
flamaggedon
Erlang Shen
0
7
8
0.57
W
Sun Wukong
x_NOMADA_x
Sun Wukong
14
0
15
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,480
Damage
48,327
63,633
Taken
73,183
53,108
Mitigated
62,749
22,449
Healing
18,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
14,753
1,511
752
2,051
8,928
3,774
969
938
7,829
28,824
0
L
Bakasura
6,210
4,158
401
5,280
17,459
22,709
27
6,047
10,908
0
14,186
W
Cernunnos
CrankyTACOBOY44
Cernunnos
12,399
5,867
465
2,592
10,945
3,975
3,128
2,896
7,942
0
32,524
L
Freya
10,898
2,548
243
1,651
12,043
4,991
1,129
3,864
7,913
14,406
0
W
10,282
3,127
0
2,177
11,406
4,626
276
990
10,216
0
20,256
L
Neith
Ruckus89
Neith
17,630
6,385
143
3,632
13,658
6,492
0
3,175
10,367
0
34,646
L
Chaac
9,551
1,451
159
4,210
15,613
15,344
0
4,059
11,352
0
27,068
W
8,049
439
1,740
3,014
17,769
24,235
32
2,886
14,341
14,155
702
L
Erlang Shen
flamaggedon
Erlang Shen
4,038
1,385
587
2,239
14,410
13,213
0
3,710
10,475
0
7,836
W
Sun Wukong
x_NOMADA_x
Sun Wukong
16,997
2,282
3,183
6,475
14,585
16,498
224
3,188
11,133
0
26,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,042
Gold Earned
45,867
139
Minions Killed
111
0
Camps Cleared
0
1,225,296
Distance Traveled
1,049,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,107
854
49
4
0
241,651
0
L
Bakasura
10,264
790
35
3
0
235,623
0
W
Cernunnos
9,924
763
45
3
0
229,762
0
L
Freya
8,952
689
4
0
0
199,529
0
W
Ne Zha
10,238
788
14
1
0
223,416
0
L
Neith
9,642
742
31
2
0
192,850
0
L
Chaac
9,091
699
30
2
0
245,801
0
W
Sobek
10,105
777
6
0
0
244,233
0
L
Erlang Shen
7,918
609
11
1
0
175,237
0
W
Sun Wukong
12,668
974
25
2
0
286,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role