Player Matchup

Horus
Horus
Gold II
Deadmen25
Horus
Gold II
Level 156
God Stats
4W - 5L
1,377 SR
Queue Stats
270W - 281L
1,490 MMR
Party 1
Cthulhu
Cthulhu
Gold III
Diddydog56
Cthulhu
Gold III
Level 173
God Stats
8W - 3L
1,676 SR
Queue Stats
58W - 59L
1,507 MMR
Party 1
Chang'e
Chang'e
Gold II
KingMo1342
Chang'e
Gold II
Level 123
God Stats
72W - 89L
1,542 SR
Queue Stats
214W - 224L
1,659 MMR
Solo
Chernobog
Chernobog
Gold I
gelsaurus
Chernobog
Gold I
Level 121
God Stats
5W - 4L
1,879 SR
Queue Stats
163W - 158L
1,752 MMR
Solo
Jormungandr
Jormungandr
Silver I
painki11er30
Jormungandr
Silver I
Level 136
God Stats
18W - 25L
1,540 SR
Queue Stats
246W - 269L
1,360 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,603 SR
1,554 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,590 SR
1,550 MMR
Medusa
Medusa
Silver II
Cnfp
Medusa
Silver II
Level 143
God Stats
61W - 45L
1,607 SR
Queue Stats
179W - 197L
1,265 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
JUMPINJMART
Kukulkan
Platinum IV
Level 156
God Stats
7W - 8L
1,573 SR
Queue Stats
157W - 151L
1,766 MMR
Solo
Thanatos
Thanatos
Platinum IV
JoKeR TwAN
Thanatos
Platinum IV
Level 127
God Stats
9W - 14L
1,495 SR
Queue Stats
275W - 275L
1,782 MMR
Solo
Athena
Athena
Silver I
KraZyDevil
Athena
Silver I
Level 107
God Stats
2W - 4L
1,612 SR
Queue Stats
156W - 172L
1,374 MMR
Solo
Eset
Eset
Gold I
relieved-scar9
Eset
Gold I
Level 98
God Stats
8W - 4L
1,666 SR
Queue Stats
464W - 471L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Deadmen25
Horus
14
2 / 1 / 8
9,780
543
6,996
13,962
12,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cthulhu
Diddydog56
Cthulhu
16
2 / 1 / 5
10,256
570
10,473
16,958
12,383
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chang'e
KingMo1342
Chang'e
15
2 / 2 / 1
9,039
502
7,902
10,457
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
gelsaurus
Chernobog
18
6 / 3 / 2
10,540
586
12,068
12,648
4,295
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
painki11er30
Jormungandr
17
6 / 3 / 5
10,242
569
13,838
13,640
6,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
AnubisKumbhakarnaHun BatzDanzaburouNu Wa

VS

Bans
CerberusSusanoSun WukongHe BoKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cnfp
Medusa
14
1 / 6 / 2
9,057
503
9,041
14,657
4,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
JUMPINJMART
Kukulkan
16
1 / 4 / 1
9,455
525
9,718
8,735
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
JoKeR TwAN
Thanatos
15
2 / 2 / 3
8,304
461
5,233
13,299
4,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
KraZyDevil
Athena
13
1 / 3 / 5
8,246
458
4,498
16,990
15,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
5 / 3 / 1
9,584
532
10,204
16,309
9,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
18
Kills
10
10
Deaths
18
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cnfp
Medusa
1
6
2
0.33
W
Horus
Deadmen25
Horus
2
1
8
6
W
Cthulhu
Diddydog56
Cthulhu
2
1
5
4.5
L
Kukulkan
JUMPINJMART
Kukulkan
1
4
1
0.38
L
Thanatos
JoKeR TwAN
Thanatos
2
2
3
1.75
W
Chang'e
KingMo1342
Chang'e
2
2
1
1.25
L
Athena
KraZyDevil
Athena
1
3
5
1.17
W
Chernobog
gelsaurus
Chernobog
6
3
2
2.33
W
Jormungandr
painki11er30
Jormungandr
6
3
5
2.83
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,277
Damage
38,694
67,665
Taken
69,990
39,195
Mitigated
36,949
26,376
Healing
19,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cnfp
Medusa
9,041
2,972
0
1,414
14,657
4,530
2,290
2,219
12,395
0
68,015
W
Horus
Deadmen25
Horus
6,996
2,923
2,086
7,626
13,962
12,612
854
5,864
8,098
0
30,055
W
Cthulhu
Diddydog56
Cthulhu
10,473
329
242
5,441
16,958
12,383
972
5,194
11,764
64,074
2,924
L
Kukulkan
JUMPINJMART
Kukulkan
9,718
468
0
500
8,735
2,728
0
6,616
1,949
86,241
1,596
L
Thanatos
JoKeR TwAN
Thanatos
5,233
983
0
7,535
13,299
4,934
0
5,002
7,944
0
66,808
W
Chang'e
KingMo1342
Chang'e
7,902
465
1,431
3,658
10,457
3,754
228
5,130
5,327
47,484
0
L
Athena
KraZyDevil
Athena
4,498
741
0
5,428
16,990
15,065
0
6,067
10,416
24,343
1,995
W
Chernobog
gelsaurus
Chernobog
12,068
7,163
0
3,681
12,648
4,295
2,159
2,160
10,488
0
77,497
W
Jormungandr
painki11er30
Jormungandr
13,838
3,029
0
2,211
13,640
6,151
0
5,521
8,119
74,434
14,010
L
10,204
745
223
4,658
16,309
9,692
0
9,109
6,706
58,942
1,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,857
Gold Earned
44,646
506
Minions Killed
505
0
Camps Cleared
0
1,940,768
Distance Traveled
1,785,460
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,057
503
115
6
0
335,702
0
W
Horus
9,780
543
38
2
0
388,168
9
W
Cthulhu
10,256
570
121
7
0
369,615
0
L
Kukulkan
9,455
525
145
8
0
351,349
0
L
Thanatos
8,304
461
106
6
0
392,513
2
W
Chang'e
9,039
502
106
6
0
385,650
5
L
Athena
8,246
458
35
2
0
387,726
3
W
Chernobog
10,540
586
136
8
0
398,142
6
W
Jormungandr
10,242
569
105
6
0
399,193
0
L
Eset
9,584
532
104
6
0
318,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role