Player Matchup

Anubis
Anubis
Platinum III
KingD000777
Anubis
Platinum III
Level 154
God Stats
25W - 28L
1,569 SR
Queue Stats
658W - 665L
1,772 MMR
Solo
Eset
Eset
Gold I
TRBL Hype
Eset
Gold I
Level 157
God Stats
1W - 0L
1,833 SR
Queue Stats
252W - 257L
1,637 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
WalnutWaffles
Kumbhakarna
Silver I
Level 61
God Stats
1W - 0L
1,652 SR
Queue Stats
8W - 4L
1,541 MMR
Party 2
Achilles
Achilles
Gold V
blakesland
Achilles
Gold V
Level 62
God Stats
2W - 0L
1,506 SR
Queue Stats
4W - 0L
1,646 MMR
Party 2
Ullr
Ullr
Gold I
mrbluehaze
Ullr
Gold I
Level 185
God Stats
11W - 16L
1,497 SR
Queue Stats
296W - 310L
1,641 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,611 SR
1,648 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,502 SR
1,648 MMR
Arachne
Arachne
Gold IV
DanMojica2001
Arachne
Gold IV
Level 108
God Stats
38W - 24L
1,645 SR
Queue Stats
193W - 198L
1,519 MMR
Party 1
Horus
Horus
Gold III
Elpapu03
Horus
Gold III
Level 103
God Stats
9W - 18L
1,401 SR
Queue Stats
295W - 298L
1,649 MMR
Party 1
Janus
Janus
Platinum III
QuitRunniin
Janus
Platinum III
Level 159
God Stats
0W - 2L
1,324 SR
Queue Stats
67W - 57L
1,768 MMR
Solo
Danzaburou
Danzaburou
Gold I
UncleJohner
Danzaburou
Gold I
Level 158
God Stats
7W - 5L
1,640 SR
Queue Stats
408W - 408L
1,694 MMR
Solo
Raijin
Raijin
Gold I
cruzebley
Raijin
Gold I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
4 / 2 / 10
8,859
591
9,939
9,465
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Eset
15
3 / 1 / 3
9,240
616
8,137
9,392
2,711
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
WalnutWaffles
Kumbhakarna
14
3 / 0 / 5
8,382
559
5,020
10,637
9,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Achilles
blakesland
Achilles
16
6 / 2 / 3
9,769
651
13,741
16,568
8,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
5 / 1 / 3
8,852
590
7,612
9,503
3,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
LokiCu ChulainnAphrodite

VS

Bans
CamazotzSerqetHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
0 / 7 / 2
6,653
444
8,580
16,084
4,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Horus
Elpapu03
Horus
12
1 / 5 / 0
6,731
449
2,211
11,475
5,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 1 / 0
8,281
552
7,442
5,315
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
UncleJohner
Danzaburou
16
3 / 1 / 1
9,835
656
11,053
9,128
3,513
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
cruzebley
Raijin
13
1 / 7 / 0
8,401
560
8,654
17,294
4,115
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
21
Kills
6
6
Deaths
21
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
0
7
2
0.14
L
Horus
Elpapu03
Horus
1
5
0
0.2
W
Anubis
4
2
10
4.5
L
1
1
0
1
W
Eset
3
1
3
4.5
L
Danzaburou
UncleJohner
Danzaburou
3
1
1
3.5
W
Kumbhakarna
WalnutWaffles
Kumbhakarna
3
0
5
5.5
W
Achilles
blakesland
Achilles
6
2
3
3.75
L
Raijin
cruzebley
Raijin
1
7
0
0.14
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,449
Damage
37,940
55,565
Taken
59,296
28,142
Mitigated
18,529
17,424
Healing
16,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
8,580
6,614
0
3,740
16,084
4,508
0
6,586
9,498
0
49,814
L
Horus
Elpapu03
Horus
2,211
799
307
2,608
11,475
5,202
0
5,993
5,482
0
14,713
W
Anubis
9,939
99
0
3,744
9,465
4,081
201
2,280
7,143
70,154
0
L
7,442
0
0
433
5,315
1,191
0
3,553
1,762
78,979
732
W
Eset
8,137
926
107
2,146
9,392
2,711
252
3,560
5,718
71,673
1,120
L
Danzaburou
UncleJohner
Danzaburou
11,053
3,951
0
3,518
9,128
3,513
657
2,765
6,363
0
75,872
W
Kumbhakarna
WalnutWaffles
Kumbhakarna
5,020
653
0
2,599
10,637
9,394
0
2,177
8,460
33,285
865
W
Achilles
blakesland
Achilles
13,741
5,231
0
6,107
16,568
8,342
263
7,520
9,048
0
78,125
L
Raijin
cruzebley
Raijin
8,654
1,194
0
5,877
17,294
4,115
0
3,827
13,467
62,988
0
W
7,612
3,339
0
2,721
9,503
3,614
279
427
8,935
0
68,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,102
Gold Earned
39,901
578
Minions Killed
513
0
Camps Cleared
0
1,601,291
Distance Traveled
1,504,197
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,653
444
69
5
0
356,457
0
L
Horus
6,731
449
33
2
0
267,412
0
W
Anubis
8,859
591
117
8
0
338,681
1
L
Janus
8,281
552
154
10
0
351,839
0
W
Eset
9,240
616
151
10
0
302,158
5
L
Danzaburou
9,835
656
133
9
0
291,759
0
W
Kumbhakarna
8,382
559
49
3
0
334,576
8
W
Achilles
9,769
651
129
9
0
339,599
0
L
Raijin
8,401
560
124
8
0
236,730
2
W
Ullr
8,852
590
132
9
0
286,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role