Player Matchup

Osiris
Osiris
Blake_277
Osiris
Level 126
God Stats
0W - 4L
1,178 SR
Queue Stats
12W - 22L
1,349 Elo+
Party 2
Ymir
Ymir
HypeBeastHecko23
Ymir
Level 107
God Stats
0W - 1L
1,449 SR
Queue Stats
12W - 21L
1,358 Elo+
Party 2
Kukulkan
Kukulkan
Maker21
Kukulkan
Level 129
God Stats
2W - 6L
1,326 SR
Queue Stats
224W - 210L
1,499 Elo+
Solo
Apollo
Apollo
ShrmpGng
Apollo
Level 127
God Stats
0W - 1L
1,331 SR
Queue Stats
16W - 25L
1,393 Elo+
Party 2
Geb
Geb
kekes-pickiur
Geb
Level 89
God Stats
2W - 1L
1,743 SR
Queue Stats
172W - 179L
1,465 Elo+
Solo
Team Averages
Level 116
1,405 SR
1,413 Elo+

VS

Team Averages
Level 132
1,503 SR
1,496 Elo+
Hera
Hera
Butrmytoast
Hera
Level 108
God Stats
3W - 3L
1,583 SR
Queue Stats
90W - 116L
1,452 Elo+
Party 1
Jing Wei
Jing Wei
Chronokitty
Jing Wei
Level 203
God Stats
11W - 12L
1,432 SR
Queue Stats
1,207W - 1,253L
1,516 Elo+
Solo
Maui
Maui
Deadlynstuff
Maui
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
318W - 337L
1,521 Elo+
Solo
Nike
Nike
NoxianPride
Nike
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 83L
1,508 Elo+
Solo
Fafnir
Fafnir
SxxSHOUPxxL
Fafnir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 184L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Blake_277
Osiris
14
5 / 4 / 3
8,241
749
8,680
12,487
12,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 4 / 8
8,174
743
7,187
12,528
13,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Maker21
Kukulkan
15
3 / 3 / 4
8,790
799
12,596
6,904
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
ShrmpGng
Apollo
13
2 / 5 / 5
8,168
743
6,022
9,998
4,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
0 / 3 / 6
8,020
729
7,336
12,910
12,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 9
10,204
928
18,268
7,806
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Chronokitty
Jing Wei
16
6 / 2 / 6
9,701
882
8,941
6,545
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
2 / 2 / 13
9,630
875
5,527
13,000
16,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 2 / 13
9,455
860
10,836
16,404
11,688
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
13
1 / 4 / 11
8,526
775
4,987
10,710
13,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
10
Kills
19
19
Deaths
11
26
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Osiris
Blake_277
Osiris
5
4
3
1.63
W
7
1
9
11.5
W
Jing Wei
Chronokitty
Jing Wei
6
2
6
4.5
W
2
2
13
4.25
L
0
4
8
1
L
Kukulkan
Maker21
Kukulkan
3
3
4
1.67
W
3
2
13
4.75
L
Apollo
ShrmpGng
Apollo
2
5
5
0.9
W
Fafnir
1
4
11
1.63
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,821
Damage
48,559
54,827
Taken
54,465
45,919
Mitigated
47,968
13,285
Healing
20,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Blake_277
Osiris
8,680
2,836
671
1,885
12,487
12,774
0
6,326
6,103
0
13,702
W
18,268
3,517
1,336
2,637
7,806
3,366
903
2,876
4,745
32,961
0
W
Jing Wei
Chronokitty
Jing Wei
8,941
6,478
355
1,552
6,545
2,858
2,057
1,950
4,481
0
28,392
W
5,527
1,278
1,187
2,099
13,000
16,958
323
5,547
6,708
8,982
0
L
7,187
1,076
270
905
12,528
13,414
0
5,570
6,774
12,260
2,138
L
Kukulkan
Maker21
Kukulkan
12,596
998
1,542
1,336
6,904
3,075
0
4,486
2,228
27,642
651
W
10,836
211
2,197
4,970
16,404
11,688
94
9,356
6,497
4,855
16,058
L
Apollo
ShrmpGng
Apollo
6,022
1,996
803
992
9,998
4,159
0
5,457
4,390
0
18,861
W
Fafnir
4,987
1,319
1,297
3,291
10,710
13,098
258
4,945
5,332
6,228
2,207
L
7,336
73
2,428
2,453
12,910
12,497
196
7,986
4,801
19,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,393
Gold Earned
47,516
111
Minions Killed
123
0
Camps Cleared
0
968,950
Distance Traveled
1,031,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,241
749
5
0
0
197,802
0
W
Hera
10,204
928
35
3
0
218,592
0
W
Jing Wei
9,701
882
47
4
0
216,882
0
W
Maui
9,630
875
10
1
0
170,074
0
L
Ymir
8,174
743
13
1
0
195,458
0
L
Kukulkan
8,790
799
51
5
0
186,279
0
W
Nike
9,455
860
15
1
0
231,581
0
L
Apollo
8,168
743
25
2
0
204,093
0
W
Fafnir
8,526
775
16
1
0
194,479
0
L
Geb
8,020
729
17
2
0
185,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role