Player Matchup

Thanatos
Thanatos
Arbystaco
Thanatos
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,620 Elo+
Party 1
Ymir
Ymir
CodeineGoated
Ymir
Level 27
God Stats
4W - 3L
1,620 SR
Queue Stats
7W - 6L
1,679 Elo+
Party 1
Ishtar
Ishtar
Redcambo720
Ishtar
Level 44
God Stats
1W - 1L
1,571 SR
Queue Stats
2W - 2L
1,746 Elo+
Party 1
Tyr
Tyr
RtShadowsRip
Tyr
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 41L
1,613 Elo+
Party 1
Eset
Eset
YoPlerre
Eset
Level 184
God Stats
1W - 2L
1,506 SR
Queue Stats
89W - 73L
1,593 Elo+
Party 1
Team Averages
Level 113
1,540 SR
1,650 Elo+

VS

Team Averages
Level 135
1,596 SR
1,514 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ElBestoFurro
Izanami
Level 138
God Stats
5W - 4L
1,600 SR
Queue Stats
438W - 398L
1,580 Elo+
Solo
Da Ji
Da Ji
TarzansTuffFeet
Da Ji
Level 129
God Stats
8W - 4L
1,824 SR
Queue Stats
630W - 539L
1,645 Elo+
Solo
Cabrakan
Cabrakan
Theorycraftr
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 48L
1,321 Elo+
Party 2
Sylvanus
Sylvanus
vancoger
Sylvanus
Level 147
God Stats
15W - 18L
1,555 SR
Queue Stats
72W - 75L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arbystaco
Thanatos
11
3 / 1 / 2
6,136
614
3,887
8,850
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 6 / 0
4,652
465
1,280
10,612
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
10
0 / 3 / 1
5,184
518
2,886
6,193
1,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 1 / 0
7,091
709
4,500
10,542
6,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Eset
11
3 / 7 / 3
6,675
668
5,532
9,416
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
12
5 / 4 / 2
6,500
650
7,069
7,700
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
ElBestoFurro
Izanami
11
6 / 1 / 0
6,544
654
5,756
4,207
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 0 / 9
6,810
681
6,476
7,921
5,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
Theorycraftr
Cabrakan
12
3 / 2 / 6
6,460
646
6,636
7,052
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
vancoger
Sylvanus
11
2 / 2 / 0
6,534
653
6,692
6,756
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
9
Kills
18
18
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
5
4
2
1.5
L
Thanatos
Arbystaco
Thanatos
3
1
2
4
L
0
6
0
0
W
Izanami
ElBestoFurro
Izanami
6
1
0
6
L
Ishtar
0
3
1
0.17
L
3
1
0
3
W
2
0
9
6.5
W
Cabrakan
Theorycraftr
Cabrakan
3
2
6
3
L
Eset
3
7
3
0.64
W
Sylvanus
vancoger
Sylvanus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,085
Damage
32,629
45,613
Taken
33,636
18,537
Mitigated
17,135
15,895
Healing
11,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
7,069
333
0
944
7,700
2,363
0
2,716
4,714
31,832
631
L
Thanatos
Arbystaco
Thanatos
3,887
1,043
0
7,529
8,850
2,761
0
2,458
6,350
0
43,644
L
1,280
279
0
1,287
10,612
5,242
0
1,891
8,681
7,391
393
W
Izanami
ElBestoFurro
Izanami
5,756
3,444
0
2,257
4,207
1,369
2,220
623
3,544
0
48,811
L
Ishtar
2,886
1,889
0
1,696
6,193
1,786
0
1,055
5,138
0
32,346
L
4,500
445
0
4,208
10,542
6,100
0
6,927
3,615
0
47,293
W
6,476
1,081
0
2,821
7,921
5,653
0
1,555
6,255
0
21,622
W
Cabrakan
Theorycraftr
Cabrakan
6,636
472
0
2,829
7,052
4,637
0
1,260
5,733
45,551
924
L
Eset
5,532
642
206
969
9,416
2,648
0
6,789
2,335
39,054
0
W
Sylvanus
vancoger
Sylvanus
6,692
2,407
135
2,698
6,756
3,113
0
0
6,756
34,653
11,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,738
Gold Earned
32,848
345
Minions Killed
324
0
Camps Cleared
0
1,073,709
Distance Traveled
1,019,883
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
6,500
650
55
6
0
232,378
0
L
Thanatos
6,136
614
79
8
0
255,098
0
L
Ymir
4,652
465
10
1
0
196,185
1
W
Izanami
6,544
654
96
10
0
189,949
0
L
Ishtar
5,184
518
64
6
0
198,613
2
L
Tyr
7,091
709
106
11
0
225,696
0
W
Da Ji
6,810
681
11
1
0
209,945
1
W
Cabrakan
6,460
646
72
7
0
217,211
0
L
Eset
6,675
668
86
9
0
198,117
0
W
Sylvanus
6,534
653
90
9
0
170,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role