Player Matchup

Mercury
Mercury
Alan the cool1
Mercury
Level 109
God Stats
2W - 5L
1,489 SR
Queue Stats
18W - 32L
1,378 Elo+
Party 1
Janus
Janus
BicFlick
Janus
Level 125
God Stats
0W - 3L
1,427 SR
Queue Stats
9W - 19L
1,318 Elo+
Party 1
Bellona
Bellona
E1evatorMusic
Bellona
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 59L
1,360 Elo+
Party 1
Danzaburou
Danzaburou
PYROKING115
Danzaburou
Level 122
God Stats
1W - 1L
1,730 SR
Queue Stats
16W - 33L
1,326 Elo+
Party 1
Nu Wa
Nu Wa
rainbowshadow52
Nu Wa
Level 129
God Stats
1W - 2L
1,323 SR
Queue Stats
12W - 9L
1,543 Elo+
Solo
Team Averages
Level 126
1,494 SR
1,385 Elo+

VS

Team Averages
Level 108
1,493 SR
1,468 Elo+
Awilix
Awilix
KJsinx
Awilix
Level 101
God Stats
2W - 1L
1,489 SR
Queue Stats
110W - 107L
1,517 Elo+
Party 2
Ares
Ares
Nightmare8143
Ares
Level 68
God Stats
3W - 2L
1,479 SR
Queue Stats
213W - 194L
1,412 Elo+
Solo
Camazotz
Camazotz
Quickmepg115
Camazotz
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 163L
1,494 Elo+
Party 2
Nut
Nut
TRex Arms FTW
Nut
Level 140
God Stats
2W - 1L
1,468 SR
Queue Stats
457W - 442L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
redox_rundown9
Baron Samedi
Level 105
God Stats
37W - 27L
1,528 SR
Queue Stats
483W - 462L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,484
548
1,708
6,127
2,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Janus
BicFlick
Janus
9
0 / 5 / 0
5,344
534
3,259
6,088
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
12
0 / 0 / 0
6,769
677
7,301
7,749
7,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
PYROKING115
Danzaburou
8
0 / 0 / 0
5,254
525
2,705
4,776
2,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 1 / 0
4,514
451
4,829
4,325
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
KJsinx
Awilix
10
3 / 0 / 0
5,592
559
2,921
5,365
1,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 0
5,662
566
3,591
9,680
5,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Quickmepg115
Camazotz
11
0 / 0 / 0
5,370
537
2,939
10,849
5,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 0 / 1
5,101
510
2,437
2,810
802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
redox_rundown9
Baron Samedi
12
2 / 0 / 3
6,451
645
2,724
4,409
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
6
6
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Janus
BicFlick
Janus
0
5
0
0
L
Bellona
0
0
0
0
W
Awilix
KJsinx
Awilix
3
0
0
3
W
1
0
0
1
L
Danzaburou
PYROKING115
Danzaburou
0
0
0
0
W
Camazotz
Quickmepg115
Camazotz
0
0
0
0
W
0
0
1
0.5
L
0
1
0
0
W
Baron Samedi
redox_rundown9
Baron Samedi
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,802
Damage
14,612
29,065
Taken
33,113
14,789
Mitigated
14,428
5,776
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,708
866
0
720
6,127
2,338
0
44
6,083
0
44,998
L
Janus
BicFlick
Janus
3,259
132
0
695
6,088
1,598
0
2,551
3,537
29,937
474
L
Bellona
7,301
2,223
0
1,434
7,749
7,036
0
0
7,749
0
52,040
W
Awilix
KJsinx
Awilix
2,921
874
0
500
5,365
1,850
0
181
5,184
0
31,420
W
3,591
205
0
3,789
9,680
5,218
0
3,107
6,573
19,418
967
L
Danzaburou
PYROKING115
Danzaburou
2,705
161
0
1,757
4,776
2,738
0
1,955
2,821
0
21,412
W
Camazotz
Quickmepg115
Camazotz
2,939
1,310
0
4,330
10,849
5,287
0
104
10,745
0
37,663
W
2,437
882
0
1,575
2,810
802
0
1,335
1,475
0
39,486
L
4,829
2,125
0
1,170
4,325
1,079
0
1,636
2,689
24,277
0
W
Baron Samedi
redox_rundown9
Baron Samedi
2,724
117
0
1,353
4,409
1,271
0
2,993
1,048
35,082
1,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,365
Gold Earned
28,176
322
Minions Killed
309
0
Camps Cleared
0
1,062,526
Distance Traveled
1,116,778
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,484
548
79
8
0
255,290
3
L
Janus
5,344
534
61
6
0
206,805
0
L
Bellona
6,769
677
108
11
0
225,796
2
W
Awilix
5,592
559
50
5
0
302,319
0
W
Ares
5,662
566
30
3
0
202,479
1
L
Danzaburou
5,254
525
40
4
0
190,368
1
W
Camazotz
5,370
537
70
7
0
217,584
1
W
Nut
5,101
510
82
8
0
193,512
0
L
Nu Wa
4,514
451
34
3
0
184,267
6
W
Baron Samedi
6,451
645
77
8
0
200,884
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role