Player Matchup

Cthulhu
Cthulhu
Alexismtz0916
Cthulhu
Level 109
God Stats
24W - 31L
1,527 SR
Queue Stats
239W - 268L
1,477 Elo+
Party 3
Neith
Neith
BBQDave716
Neith
Level 84
God Stats
182W - 138L
1,526 SR
Queue Stats
478W - 460L
1,503 Elo+
Solo
Baba Yaga
Baba Yaga
GUROGTZ
Baba Yaga
Level 148
God Stats
3W - 7L
1,446 SR
Queue Stats
367W - 385L
1,509 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Isaacatom7
Tsukuyomi
Level 103
God Stats
47W - 51L
1,542 SR
Queue Stats
371W - 395L
1,480 Elo+
Party 3
Yemoja
Yemoja
mintysoxx
Yemoja
Level 78
God Stats
27W - 31L
1,437 SR
Queue Stats
108W - 94L
1,450 Elo+
Solo
Team Averages
Level 104
1,496 SR
1,484 Elo+

VS

Team Averages
Level 138
1,545 SR
1,475 Elo+
Janus
Janus
Bleby
Janus
Level 173
God Stats
14W - 11L
1,579 SR
Queue Stats
99W - 102L
1,442 Elo+
Party 1
Fenrir
Fenrir
Ser Bread
Fenrir
Level 147
God Stats
4W - 6L
1,331 SR
Queue Stats
127W - 126L
1,460 Elo+
Party 2
Cupid
Cupid
TwoMomo
Cupid
Level 125
God Stats
7W - 3L
1,556 SR
Queue Stats
16W - 9L
1,536 Elo+
Solo
Jormungandr
Jormungandr
Tyler318
Jormungandr
Level 139
God Stats
22W - 9L
1,653 SR
Queue Stats
105W - 108L
1,449 Elo+
Party 2
Thanatos
Thanatos
goldenhedgehog9
Thanatos
Level 108
God Stats
5W - 2L
1,607 SR
Queue Stats
40W - 37L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 4 / 0
5,917
493
4,413
8,540
5,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Neith
11
2 / 2 / 0
6,359
530
7,105
7,869
2,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baba Yaga
GUROGTZ
Baba Yaga
1
0 / 0 / 0
3,891
324
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Isaacatom7
Tsukuyomi
11
0 / 0 / 1
6,110
509
3,113
7,379
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
mintysoxx
Yemoja
10
0 / 1 / 1
6,026
502
2,365
6,573
3,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bleby
Janus
14
2 / 0 / 1
7,636
636
3,744
4,272
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Ser Bread
Fenrir
13
1 / 0 / 2
6,571
548
3,538
8,081
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
TwoMomo
Cupid
10
1 / 2 / 2
5,724
477
3,445
6,239
1,627
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jormungandr
Tyler318
Jormungandr
12
3 / 0 / 1
7,770
648
4,996
7,662
4,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
10
0 / 0 / 3
6,281
523
3,217
8,562
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
7
7
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
4
0
0
L
Neith
2
2
0
1
W
Janus
Bleby
Janus
2
0
1
2.5
L
Baba Yaga
GUROGTZ
Baba Yaga
0
0
0
0
L
Tsukuyomi
Isaacatom7
Tsukuyomi
0
0
1
0.5
W
Fenrir
Ser Bread
Fenrir
1
0
2
2
W
Cupid
TwoMomo
Cupid
1
2
2
1
W
Jormungandr
Tyler318
Jormungandr
3
0
1
3.5
W
Thanatos
0
0
3
1.5
L
Yemoja
mintysoxx
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,996
Damage
18,940
30,361
Taken
34,816
14,031
Mitigated
14,399
10,073
Healing
13,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,413
257
164
150
8,540
5,349
0
3,936
4,604
33,502
300
L
Neith
7,105
2,130
0
1,391
7,869
2,587
306
1,311
6,478
0
53,719
W
Janus
Bleby
Janus
3,744
256
0
1,218
4,272
1,355
0
313
3,959
67,382
0
L
Baba Yaga
GUROGTZ
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
Isaacatom7
Tsukuyomi
3,113
896
0
2,876
7,379
2,463
550
1,169
6,158
0
40,269
W
Fenrir
Ser Bread
Fenrir
3,538
650
0
1,718
8,081
3,446
0
623
7,398
0
53,178
W
Cupid
TwoMomo
Cupid
3,445
1,914
642
2,413
6,239
1,627
0
384
5,855
0
34,087
W
Jormungandr
Tyler318
Jormungandr
4,996
1,232
0
1,790
7,662
4,192
0
3,191
3,897
50,672
2,508
W
Thanatos
3,217
355
0
5,547
8,562
3,779
0
1,494
7,068
0
25,791
L
Yemoja
mintysoxx
Yemoja
2,365
810
3,718
1,774
6,573
3,632
335
1,620
4,839
13,465
674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,303
Gold Earned
33,982
261
Minions Killed
434
0
Camps Cleared
0
915,866
Distance Traveled
1,179,628
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,917
493
72
6
0
242,198
6
L
Neith
6,359
530
88
7
0
198,406
0
W
Janus
7,636
636
122
10
0
226,857
2
L
Baba Yaga
3,891
324
0
0
0
0
0
L
Tsukuyomi
6,110
509
78
7
0
254,266
2
W
Fenrir
6,571
548
93
8
0
275,668
0
W
Cupid
5,724
477
65
5
0
214,407
1
W
Jormungandr
7,770
648
111
9
0
230,859
0
W
Thanatos
6,281
523
43
4
0
231,837
0
L
Yemoja
6,026
502
23
2
0
220,996
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role