Player Matchup

Sun Wukong
Sun Wukong
AnuelAARG4LIfE
Sun Wukong
Level 29
God Stats
2W - 2L
1,498 SR
Queue Stats
17W - 26L
1,499 Elo+
Party 1
Artemis
Artemis
Diegoalas001
Artemis
Level 14
God Stats
1W - 2L
1,872 SR
Queue Stats
4W - 5L
1,562 Elo+
Party 1
Poseidon
Poseidon
XSauloDeTarsoX
Poseidon
Level 36
God Stats
0W - 1L
1,564 SR
Queue Stats
107W - 129L
1,466 Elo+
Party 1
Team Averages
Level 26
1,644 SR
1,509 Elo+

VS

Team Averages
Level 65
1,665 SR
1,579 Elo+
Sol
Sol
Bloodshot047
Sol
Level 125
God Stats
2W - 0L
1,676 SR
Queue Stats
10W - 6L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
COMPLETEDx2_VGS
Sun Wukong
Level 29
God Stats
6W - 2L
1,820 SR
Queue Stats
36W - 10L
1,759 Elo+
Party 2
Gilgamesh
Gilgamesh
VQNWeNeedWards
Gilgamesh
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
206W - 208L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AnuelAARG4LIfE
Sun Wukong
13
1 / 3 / 1
8,211
746
7,156
17,407
16,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
Diegoalas001
Artemis
13
1 / 7 / 1
8,171
743
6,358
11,320
4,651
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
14
0 / 8 / 2
8,506
773
10,090
12,835
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 9
10,647
968
15,323
9,789
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
COMPLETEDx2_VGS
Sun Wukong
17
6 / 0 / 9
10,605
964
12,862
13,234
11,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
VQNWeNeedWards
Gilgamesh
15
5 / 2 / 10
9,832
894
8,816
13,171
12,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
17
18
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AnuelAARG4LIfE
Sun Wukong
1
3
1
0.5
W
6
0
9
10.5
W
Sun Wukong
COMPLETEDx2_VGS
Sun Wukong
6
0
9
10.5
L
Artemis
Diegoalas001
Artemis
1
7
1
0.21
W
Gilgamesh
VQNWeNeedWards
Gilgamesh
5
2
10
5
L
Poseidon
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,604
Damage
37,001
41,562
Taken
36,194
25,558
Mitigated
27,186
3,816
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AnuelAARG4LIfE
Sun Wukong
7,156
730
0
2,490
17,407
16,377
0
8,703
8,577
0
17,185
W
15,323
5,506
0
5,306
9,789
3,130
3,234
3,354
6,435
51,590
0
W
Sun Wukong
COMPLETEDx2_VGS
Sun Wukong
12,862
2,097
0
943
13,234
11,728
624
2,967
10,267
160
43,302
L
Artemis
Diegoalas001
Artemis
6,358
2,668
0
302
11,320
4,651
168
3,811
7,422
0
21,932
W
Gilgamesh
VQNWeNeedWards
Gilgamesh
8,816
2,150
0
1,013
13,171
12,328
301
3,809
9,362
0
21,943
L
Poseidon
10,090
1,665
0
1,024
12,835
4,530
0
3,274
9,414
47,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,888
Gold Earned
31,084
130
Minions Killed
156
0
Camps Cleared
0
546,026
Distance Traveled
673,422
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,211
746
23
2
0
194,476
0
W
Sol
10,647
968
81
7
0
208,282
0
W
Sun Wukong
10,605
964
51
5
0
233,082
0
L
Artemis
8,171
743
32
3
0
159,398
0
W
Gilgamesh
9,832
894
24
2
0
232,058
2
L
Poseidon
8,506
773
75
7
0
192,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role