Player Matchup

Xbalanque
Xbalanque
DeLaRoasta
Xbalanque
Level 78
God Stats
5W - 4L
1,451 SR
Queue Stats
30W - 24L
1,616 Elo+
Party 1
Cthulhu
Cthulhu
HOOPONO
Cthulhu
Level 62
God Stats
2W - 0L
1,442 SR
Queue Stats
330W - 334L
1,497 Elo+
Solo
Kali
Kali
InfamousNot
Kali
Level 63
God Stats
13W - 6L
1,777 SR
Queue Stats
27W - 21L
1,631 Elo+
Party 1
Team Averages
Level 68
1,557 SR
1,582 Elo+

VS

Team Averages
Level 114
1,606 SR
1,496 Elo+
Chaac
Chaac
FootDiveMaster
Chaac
Level 154
God Stats
3W - 2L
1,545 SR
Queue Stats
75W - 69L
1,545 Elo+
Solo
Vulcan
Vulcan
WhyosSillySauce
Vulcan
Level 109
God Stats
64W - 58L
1,550 SR
Queue Stats
141W - 148L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
iamdallas
Tsukuyomi
Level 80
God Stats
43W - 18L
1,724 SR
Queue Stats
349W - 336L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DeLaRoasta
Xbalanque
17
3 / 2 / 7
11,059
851
10,825
8,629
2,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
HOOPONO
Cthulhu
18
3 / 2 / 7
11,084
853
7,911
13,202
12,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
7 / 0 / 5
12,652
973
8,316
11,729
4,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,470
728
6,328
16,370
18,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
0 / 5 / 2
9,275
713
10,555
9,332
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
iamdallas
Tsukuyomi
17
1 / 4 / 0
10,099
777
7,737
9,942
4,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
3
4
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DeLaRoasta
Xbalanque
3
2
7
3.25
L
2
4
1
0.63
W
Cthulhu
HOOPONO
Cthulhu
3
2
7
3.25
W
7
0
5
9.5
L
0
5
2
0.2
L
Tsukuyomi
iamdallas
Tsukuyomi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,052
Damage
24,620
33,560
Taken
35,644
19,267
Mitigated
25,946
7,788
Healing
4,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DeLaRoasta
Xbalanque
10,825
2,596
0
671
8,629
2,521
2,386
3,440
5,153
0
39,074
L
6,328
279
0
3,142
16,370
18,055
0
3,128
12,777
0
25,168
W
Cthulhu
HOOPONO
Cthulhu
7,911
108
228
1,190
13,202
12,164
457
3,813
9,361
40,063
1,205
W
8,316
3,751
0
5,699
11,729
4,582
587
3,390
8,324
0
46,937
L
10,555
87
0
0
9,332
3,397
43
2,080
6,895
31,298
0
L
Tsukuyomi
iamdallas
Tsukuyomi
7,737
1,315
0
1,120
9,942
4,494
59
1,013
8,861
0
52,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,795
Gold Earned
28,844
196
Minions Killed
174
0
Camps Cleared
0
785,300
Distance Traveled
719,661
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,059
851
66
5
0
248,695
0
L
Chaac
9,470
728
36
3
0
229,582
0
W
Cthulhu
11,084
853
68
5
0
249,519
0
W
Kali
12,652
973
62
5
0
287,086
1
L
Vulcan
9,275
713
52
4
0
237,246
0
L
Tsukuyomi
10,099
777
86
7
0
252,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role