Player Matchup

Anubis
Anubis
CrazyAlmond 02
Anubis
Level 159
God Stats
6W - 6L
1,579 SR
Queue Stats
201W - 169L
1,554 Elo+
Solo
Cupid
Cupid
DiaperBong69
Cupid
Level 200
God Stats
2W - 2L
1,527 SR
Queue Stats
255W - 229L
1,573 Elo+
Party 3
Arachne
Arachne
MajinHD
Arachne
Level 195
God Stats
6W - 4L
1,597 SR
Queue Stats
141W - 143L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
iitsKillua
Baron Samedi
Level 166
God Stats
3W - 1L
1,699 SR
Queue Stats
250W - 220L
1,612 Elo+
Party 3
Shiva
Shiva
just_jnt
Shiva
Level 125
God Stats
23W - 25L
1,593 SR
Queue Stats
165W - 199L
1,537 Elo+
Solo
Team Averages
Level 169
1,599 SR
1,561 Elo+

VS

Team Averages
Level 175
1,664 SR
1,514 Elo+
Medusa
Medusa
Memesrdreams84
Medusa
Level 198
God Stats
4W - 2L
1,918 SR
Queue Stats
317W - 282L
1,535 Elo+
Party 2
Susano
Susano
Naumzinho
Susano
Level 156
God Stats
6W - 3L
1,775 SR
Queue Stats
487W - 506L
1,512 Elo+
Party 1
King Arthur
King Arthur
Teamjunior
King Arthur
Level 230
God Stats
0W - 2L
1,283 SR
Queue Stats
159W - 155L
1,473 Elo+
Solo
Agni
Agni
UnDeadvPony
Agni
Level 182
God Stats
27W - 17L
1,693 SR
Queue Stats
383W - 352L
1,534 Elo+
Party 2
Khepri
Khepri
VoidTK57
Khepri
Level 109
God Stats
30W - 20L
1,648 SR
Queue Stats
258W - 257L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 8
9,023
645
10,663
9,689
4,580
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 1 / 0
9,638
688
8,664
9,711
3,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
MajinHD
Arachne
15
11 / 1 / 5
9,531
681
9,164
12,719
4,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Baron Samedi
iitsKillua
Baron Samedi
13
1 / 1 / 10
8,099
579
5,715
11,326
8,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shiva
just_jnt
Shiva
14
4 / 5 / 10
8,701
622
16,589
15,807
13,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
7,317
523
6,166
6,849
2,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Susano
Naumzinho
Susano
12
3 / 6 / 7
7,296
521
10,185
13,468
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
Teamjunior
King Arthur
11
5 / 9 / 2
6,818
487
10,137
21,944
13,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 5 / 5
7,352
525
8,608
9,575
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
VoidTK57
Khepri
11
0 / 4 / 5
6,585
470
3,179
12,999
7,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
26
Kills
11
11
Deaths
26
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
5
1
0
5
W
Arachne
MajinHD
Arachne
11
1
5
13.5
L
1
2
0
0.5
L
Susano
Naumzinho
Susano
3
6
7
1.08
L
King Arthur
Teamjunior
King Arthur
5
9
2
0.67
L
2
5
5
0.9
L
Khepri
VoidTK57
Khepri
0
4
5
0.63
W
Baron Samedi
iitsKillua
Baron Samedi
1
1
10
6
W
Shiva
just_jnt
Shiva
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,795
Damage
38,275
59,252
Taken
64,835
35,690
Mitigated
30,225
25,853
Healing
15,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,663
321
0
4,793
9,689
4,580
119
2,385
7,026
74,255
1,279
W
8,664
4,462
395
5,677
9,711
3,644
435
1,441
8,258
0
88,476
W
Arachne
MajinHD
Arachne
9,164
5,695
0
7,895
12,719
4,983
0
1,326
11,373
0
57,548
L
6,166
2,750
0
540
6,849
2,102
0
442
6,407
0
68,995
L
Susano
Naumzinho
Susano
10,185
2,268
0
4,296
13,468
3,843
0
4,577
8,891
0
41,407
L
King Arthur
Teamjunior
King Arthur
10,137
1,394
0
5,258
21,944
13,741
0
5,516
16,428
0
34,354
L
8,608
804
0
997
9,575
2,624
0
3,853
5,722
53,104
0
L
Khepri
VoidTK57
Khepri
3,179
89
2,196
1,877
12,999
7,915
0
4,873
8,126
13,507
0
W
Baron Samedi
iitsKillua
Baron Samedi
5,715
981
815
3,462
11,326
8,939
0
3,077
7,997
25,910
432
W
Shiva
just_jnt
Shiva
16,589
2,157
193
2,623
15,807
13,544
0
2,754
12,811
10,797
48,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,992
Gold Earned
35,368
494
Minions Killed
374
0
Camps Cleared
0
1,386,371
Distance Traveled
1,394,402
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,023
645
138
10
0
270,000
0
W
Cupid
9,638
688
171
12
0
266,393
0
W
Arachne
9,531
681
77
6
0
313,218
1
L
Medusa
7,317
523
125
9
0
273,017
3
L
Susano
7,296
521
69
5
0
300,885
0
L
King Arthur
6,818
487
43
3
0
241,104
0
L
Agni
7,352
525
121
9
0
284,168
2
L
Khepri
6,585
470
16
1
0
295,228
6
W
Baron Samedi
8,099
579
31
2
0
273,754
1
W
Shiva
8,701
622
77
6
0
263,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role