Player Matchup

Ah Puch
Ah Puch
FREE R KE11Y305
Ah Puch
Level 29
God Stats
10W - 11L
1,202 SR
Queue Stats
66W - 91L
1,174 Elo+
Party 1
Sobek
Sobek
KnDxEzekiel
Sobek
Level 56
God Stats
1W - 3L
1,393 SR
Queue Stats
180W - 215L
1,268 Elo+
Party 1
Izanami
Izanami
Webb2Waveyy
Izanami
Level 21
God Stats
2W - 3L
1,323 SR
Queue Stats
47W - 54L
1,266 Elo+
Party 1
Team Averages
Level 35
1,306 SR
1,236 Elo+

VS

Team Averages
Level 77
1,501 SR
1,386 Elo+
Anhur
Anhur
Ermiic
Anhur
Level 88
God Stats
1W - 0L
1,779 SR
Queue Stats
17W - 14L
1,495 Elo+
Solo
Bacchus
Bacchus
Gungan47
Bacchus
Level 99
God Stats
2W - 1L
1,428 SR
Queue Stats
42W - 43L
1,374 Elo+
Solo
Chang'e
Chang'e
YungAnt104
Chang'e
Level 44
God Stats
2W - 3L
1,295 SR
Queue Stats
2W - 3L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 0
12,981
811
20,857
11,262
4,208
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 6 / 4
10,397
650
6,174
17,491
20,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Webb2Waveyy
Izanami
16
1 / 5 / 5
11,301
706
17,875
13,906
4,505
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ermiic
Anhur
20
6 / 0 / 5
13,311
832
17,906
14,936
6,040
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Gungan47
Bacchus
19
1 / 2 / 11
12,059
754
8,782
25,112
41,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
YungAnt104
Chang'e
19
6 / 4 / 6
13,053
816
7,355
18,440
16,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
13
13
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
Ermiic
Anhur
6
0
5
8.5
L
4
2
0
2
W
Bacchus
Gungan47
Bacchus
1
2
11
3.25
L
1
6
4
0.5
L
Izanami
Webb2Waveyy
Izanami
1
5
5
0.7
W
Chang'e
YungAnt104
Chang'e
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,906
Damage
34,043
42,659
Taken
58,488
28,896
Mitigated
63,757
4,949
Healing
28,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Ermiic
Anhur
17,906
9,186
0
4,245
14,936
6,040
2,722
4,891
10,045
0
62,784
L
20,857
421
180
2,783
11,262
4,208
204
3,691
7,487
55,487
0
W
Bacchus
Gungan47
Bacchus
8,782
939
0
5,938
25,112
41,132
0
11,389
13,723
30,366
2,218
L
6,174
363
0
1,060
17,491
20,183
0
6,781
10,678
15,173
552
L
Izanami
Webb2Waveyy
Izanami
17,875
12,986
0
926
13,906
4,505
610
5,125
8,701
0
51,147
W
Chang'e
YungAnt104
Chang'e
7,355
783
7,910
10,591
18,440
16,585
1,051
10,292
8,148
34,348
898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,679
Gold Earned
38,423
173
Minions Killed
173
0
Camps Cleared
0
768,765
Distance Traveled
883,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,311
832
82
5
0
276,829
0
L
Ah Puch
12,981
811
77
5
0
297,465
0
W
Bacchus
12,059
754
35
2
0
335,887
0
L
Sobek
10,397
650
18
1
0
198,622
0
L
Izanami
11,301
706
78
5
0
272,678
0
W
Chang'e
13,053
816
56
4
0
270,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role