Player Matchup

Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
MrBookies7151
Horus
Level 129
God Stats
6W - 2L
1,633 SR
Queue Stats
57W - 47L
1,541 Elo+
Solo
Ravana
Ravana
TrestlePG
Ravana
Level 134
God Stats
4W - 4L
1,443 SR
Queue Stats
188W - 186L
1,558 Elo+
Solo
Ix Chel
Ix Chel
Wheel00
Ix Chel
Level 131
God Stats
18W - 13L
1,480 SR
Queue Stats
83W - 85L
1,458 Elo+
Party 1
Artemis
Artemis
boat RS
Artemis
Level 145
God Stats
1W - 1L
1,350 SR
Queue Stats
107W - 100L
1,481 Elo+
Party 1
Team Averages
Level 129
1,481 SR
1,508 Elo+

VS

Team Averages
Level 124
1,628 SR
1,427 Elo+
Kumbhakarna
Kumbhakarna
Couch Jesus
Kumbhakarna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 150L
1,401 Elo+
Party 2
Baron Samedi
Baron Samedi
GreasyPOTPIE
Baron Samedi
Level 86
God Stats
2W - 3L
1,511 SR
Queue Stats
134W - 164L
1,412 Elo+
Party 2
Athena
Athena
Gunna80D
Athena
Level 123
God Stats
1W - 1L
1,786 SR
Queue Stats
91W - 123L
1,422 Elo+
Party 2
Danzaburou
Danzaburou
JH_WHITEBOY_04
Danzaburou
Level 95
God Stats
6W - 6L
1,538 SR
Queue Stats
100W - 105L
1,454 Elo+
Solo
Odin
Odin
Shinji_012
Odin
Level 190
God Stats
6W - 2L
1,806 SR
Queue Stats
740W - 699L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
4 / 4 / 5
8,549
534
8,949
16,976
17,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 3 / 5
8,603
538
9,138
15,438
12,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
TrestlePG
Ravana
16
3 / 1 / 4
8,654
541
6,137
8,511
5,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ix Chel
Wheel00
Ix Chel
14
3 / 3 / 4
8,341
521
12,157
10,496
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Artemis
boat RS
Artemis
15
7 / 2 / 3
9,101
569
14,580
11,113
5,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Couch Jesus
Kumbhakarna
11
3 / 3 / 5
7,565
473
5,001
15,324
11,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Baron Samedi
GreasyPOTPIE
Baron Samedi
12
1 / 5 / 1
7,274
455
8,300
11,016
4,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Gunna80D
Athena
14
7 / 2 / 3
8,379
524
10,647
15,540
8,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
JH_WHITEBOY_04
Danzaburou
10
0 / 5 / 4
6,384
399
4,631
9,584
3,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 1
8,483
530
9,155
15,690
8,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
18
Kills
13
13
Deaths
18
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
4
5
1.63
L
Kumbhakarna
Couch Jesus
Kumbhakarna
3
3
5
1.83
L
Baron Samedi
GreasyPOTPIE
Baron Samedi
1
5
1
0.3
L
Athena
Gunna80D
Athena
7
2
3
4.25
L
Danzaburou
JH_WHITEBOY_04
Danzaburou
0
5
4
0.4
W
1
3
5
1.17
L
2
3
1
0.83
W
Ravana
TrestlePG
Ravana
3
1
4
5
W
Ix Chel
Wheel00
Ix Chel
3
3
4
1.67
W
Artemis
boat RS
Artemis
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,961
Damage
37,734
62,534
Taken
67,154
44,059
Mitigated
36,801
19,088
Healing
15,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,949
2,513
0
1,328
16,976
17,850
0
6,851
9,808
30,007
0
L
Kumbhakarna
Couch Jesus
Kumbhakarna
5,001
790
0
1,792
15,324
11,385
0
5,568
9,756
22,249
955
L
Baron Samedi
GreasyPOTPIE
Baron Samedi
8,300
187
741
2,050
11,016
4,812
0
6,324
4,692
41,160
1,109
L
Athena
Gunna80D
Athena
10,647
3,009
0
6,527
15,540
8,814
0
5,152
10,388
54,923
2,036
L
Danzaburou
JH_WHITEBOY_04
Danzaburou
4,631
1,778
0
2,666
9,584
3,069
0
2,185
7,399
0
32,942
W
9,138
4,689
1,585
5,310
15,438
12,110
0
3,366
12,046
0
49,490
L
9,155
2,174
0
1,824
15,690
8,721
0
1,840
13,850
0
63,319
W
Ravana
TrestlePG
Ravana
6,137
1,644
0
3,523
8,511
5,106
0
2,539
5,733
0
60,335
W
Ix Chel
Wheel00
Ix Chel
12,157
1,767
1,106
3,892
10,496
3,812
0
6,032
3,954
67,618
2,448
W
Artemis
boat RS
Artemis
14,580
4,356
0
2,344
11,113
5,181
1,190
3,537
7,522
0
66,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,248
Gold Earned
38,085
398
Minions Killed
384
0
Camps Cleared
0
1,468,382
Distance Traveled
1,505,992
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,549
534
42
3
0
259,273
0
L
Kumbhakarna
7,565
473
31
2
0
301,059
3
L
Baron Samedi
7,274
455
81
5
0
316,109
0
L
Athena
8,379
524
94
6
0
381,835
0
L
Danzaburou
6,384
399
59
4
0
235,381
2
W
Horus
8,603
538
62
4
0
293,852
0
L
Odin
8,483
530
119
7
0
271,608
3
W
Ravana
8,654
541
105
7
0
350,550
1
W
Ix Chel
8,341
521
117
7
0
315,305
0
W
Artemis
9,101
569
72
5
0
249,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role