Player Matchup

Mulan
Mulan
Itmustbetragic
Mulan
Level 33
God Stats
2W - 5L
1,381 SR
Queue Stats
20W - 26L
1,248 Elo+
Solo
Janus
Janus
KurtRambis55
Janus
Level 134
God Stats
655W - 663L
1,468 SR
Queue Stats
662W - 671L
1,401 Elo+
Solo
Sol
Sol
SilkyKatanaBoy
Sol
Level 6
God Stats
1W - 1L
1,472 SR
Queue Stats
1W - 6L
1,233 Elo+
Party 2
Sobek
Sobek
SinisterTag11
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 2
Anubis
Anubis
xZuulx
Anubis
Level 49
God Stats
0W - 2L
1,166 SR
Queue Stats
1W - 7L
1,196 Elo+
Party 2
Team Averages
Level 45
1,397 SR
1,267 Elo+

VS

Team Averages
Level 58
1,381 SR
1,366 Elo+
Izanami
Izanami
 
Izanami
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BlushyIn4k
Amaterasu
Level 28
God Stats
4W - 5L
1,441 SR
Queue Stats
36W - 49L
1,235 Elo+
Party 1
Zhong Kui
Zhong Kui
blessed_charming
Zhong Kui
Level 35
God Stats
2W - 2L
1,328 SR
Queue Stats
38W - 48L
1,257 Elo+
Party 1
Chaac
Chaac
lilbung23
Chaac
Level 108
God Stats
18W - 21L
1,472 SR
Queue Stats
552W - 552L
1,385 Elo+
Solo
Hades
Hades
pierreovo
Hades
Level 58
God Stats
2W - 5L
1,167 SR
Queue Stats
138W - 155L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,515
460
4,042
10,375
4,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 2
5,462
455
2,039
4,266
1,216
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 4 / 0
5,194
433
2,276
6,847
1,465
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
2 / 4 / 1
5,354
446
1,563
7,310
4,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
xZuulx
Anubis
8
0 / 8 / 0
4,732
394
2,021
6,503
2,399
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
5 / 3 / 0
6,860
572
4,968
5,532
1,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Amaterasu
BlushyIn4k
Amaterasu
11
1 / 0 / 1
6,667
556
419
5,993
2,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
10
2 / 3 / 4
6,375
531
3,918
7,087
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chaac
lilbung23
Chaac
13
8 / 0 / 2
8,721
727
7,117
8,192
5,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
pierreovo
Hades
12
4 / 1 / 2
7,186
599
3,850
7,312
2,710
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
20
20
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
3
0
1.67
W
Amaterasu
BlushyIn4k
Amaterasu
1
0
1
1.5
L
2
2
1
1.25
L
1
2
2
1
L
1
4
0
0.25
L
2
4
1
0.63
W
Zhong Kui
2
3
4
1.33
W
Chaac
lilbung23
Chaac
8
0
2
9
W
Hades
pierreovo
Hades
4
1
2
5
L
Anubis
xZuulx
Anubis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,941
Damage
20,272
35,301
Taken
34,116
14,168
Mitigated
15,916
4,348
Healing
11,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,968
3,753
0
1,336
5,532
1,647
3,579
1,816
3,716
0
49,669
W
Amaterasu
BlushyIn4k
Amaterasu
419
0
0
1,055
5,993
2,509
477
392
5,561
0
36,288
L
4,042
765
0
1,540
10,375
4,440
0
2,421
7,954
0
36,070
L
2,039
43
0
250
4,266
1,216
0
2,023
2,243
22,838
0
L
2,276
869
0
1,149
6,847
1,465
144
1,000
5,847
23,095
0
L
1,563
195
0
1,053
7,310
4,648
0
1,975
5,335
6,539
0
W
Zhong Kui
3,918
1,139
0
995
7,087
3,721
1,665
2,416
4,585
18,860
0
W
Chaac
lilbung23
Chaac
7,117
474
0
2,813
8,192
5,329
0
2,821
5,371
454
55,206
W
Hades
pierreovo
Hades
3,850
502
210
4,622
7,312
2,710
0
328
6,984
42,126
477
L
Anubis
xZuulx
Anubis
2,021
318
0
356
6,503
2,399
120
469
6,034
22,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,257
Gold Earned
35,809
171
Minions Killed
349
0
Camps Cleared
0
1,214,512
Distance Traveled
1,134,836
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,860
572
79
7
0
183,204
0
W
Amaterasu
6,667
556
55
5
0
246,108
0
L
Mulan
5,515
460
63
5
0
253,066
0
L
Janus
5,462
455
32
3
0
218,777
1
L
Sol
5,194
433
38
3
0
240,481
0
L
Sobek
5,354
446
8
1
0
265,412
0
W
Zhong Kui
6,375
531
42
4
0
226,083
0
W
Chaac
8,721
727
105
9
0
235,891
0
W
Hades
7,186
599
68
6
0
243,550
0
L
Anubis
4,732
394
30
3
0
236,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role