Player Matchup

Apollo
Apollo
Platinum V
DrBurgin23
Apollo
Platinum V
Level 157
God Stats
6W - 3L
1,713 SR
Queue Stats
135W - 125L
1,690 MMR
Solo
Arachne
Arachne
Platinum V
HATEIMGR8
Arachne
Platinum V
Level 134
God Stats
20W - 27L
1,514 SR
Queue Stats
666W - 649L
1,712 MMR
Solo
Bake Kujira
Bake Kujira
Gold I
KbN Shadoww
Bake Kujira
Gold I
Level 189
God Stats
2W - 3L
1,692 SR
Queue Stats
449W - 445L
1,685 MMR
Solo
Ra
Ra
Platinum IV
SeinenV
Ra
Platinum IV
Level 177
God Stats
0W - 2L
1,394 SR
Queue Stats
77W - 73L
1,834 MMR
Solo
Osiris
Osiris
Platinum II
mrextreme123
Osiris
Platinum II
Level 196
God Stats
0W - 2L
1,315 SR
Queue Stats
195W - 195L
1,683 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 171
1,526 SR
1,721 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 103
1,457 SR
1,684 MMR
Baron Samedi
Baron Samedi
Gold I
 
Baron Samedi
Gold I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum III
BlackDeathReign
Kali
Platinum III
Level 69
God Stats
2W - 2L
1,345 SR
Queue Stats
173W - 175L
1,700 MMR
Solo
Atlas
Atlas
Platinum II
DrGollic
Atlas
Platinum II
Level 183
God Stats
15W - 20L
1,455 SR
Queue Stats
455W - 445L
1,759 MMR
Solo
King Arthur
King Arthur
Platinum V
Guy27
King Arthur
Platinum V
Level 132
God Stats
1W - 2L
1,243 SR
Queue Stats
165W - 156L
1,680 MMR
Solo
Cupid
Cupid
Gold I
LSdweebisback
Cupid
Gold I
Level 43
God Stats
49W - 26L
1,740 SR
Queue Stats
133W - 137L
1,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DrBurgin23
Apollo
10
0 / 2 / 0
5,043
560
2,115
5,728
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
HATEIMGR8
Arachne
10
2 / 1 / 0
5,127
570
3,330
6,857
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bake Kujira
KbN Shadoww
Bake Kujira
8
0 / 5 / 0
4,692
521
3,436
7,783
5,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 3 / 1
4,441
493
3,001
3,639
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
9
0 / 2 / 1
5,313
590
4,152
7,555
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ThothNu WaSusanoRavana

VS

Bans
BakasuraAthenaCharybdisChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 1 / 2
5,748
639
3,513
4,845
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
5 / 0 / 2
5,635
626
2,368
6,606
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
DrGollic
Atlas
9
0 / 0 / 6
5,481
609
2,553
6,955
3,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Guy27
King Arthur
11
3 / 1 / 1
6,201
689
6,349
8,703
7,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
3 / 0 / 1
6,467
719
4,329
2,868
791
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
13
13
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
2
3
W
5
0
2
6
L
Apollo
DrBurgin23
Apollo
0
2
0
0
W
Atlas
DrGollic
Atlas
0
0
6
3
W
King Arthur
Guy27
King Arthur
3
1
1
3.5
L
Arachne
HATEIMGR8
Arachne
2
1
0
2
L
Bake Kujira
KbN Shadoww
Bake Kujira
0
5
0
0
W
3
0
1
3.5
L
0
3
1
0.17
L
Osiris
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,034
Damage
19,112
31,562
Taken
29,977
14,612
Mitigated
15,089
7,481
Healing
12,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,513
458
208
2,328
4,845
1,627
0
1,715
3,130
35,346
0
W
2,368
1,102
0
2,411
6,606
2,274
0
1,237
5,369
0
31,723
L
Apollo
DrBurgin23
Apollo
2,115
1,220
0
1,466
5,728
1,824
0
738
4,990
0
35,374
W
Atlas
DrGollic
Atlas
2,553
1,209
0
2,113
6,955
3,332
0
2,102
4,779
18,174
1,021
W
King Arthur
Guy27
King Arthur
6,349
917
0
2,686
8,703
7,065
0
342
8,361
896
41,268
L
Arachne
HATEIMGR8
Arachne
3,330
3,095
0
871
6,857
2,847
0
995
5,862
0
35,321
L
Bake Kujira
KbN Shadoww
Bake Kujira
3,436
1,773
0
741
7,783
5,216
0
2,511
5,272
25,770
266
W
4,329
3,077
392
2,311
2,868
791
739
789
2,079
0
46,467
L
3,001
470
245
821
3,639
1,060
0
1,854
1,785
22,991
0
L
Osiris
4,152
1,387
0
3,337
7,555
3,665
0
325
7,230
0
33,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,616
Gold Earned
29,532
287
Minions Killed
352
0
Camps Cleared
0
881,373
Distance Traveled
920,699
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,748
639
77
9
0
178,828
5
W
Kali
5,635
626
58
6
0
204,779
0
L
Apollo
5,043
560
66
7
0
176,138
0
W
Atlas
5,481
609
34
4
0
183,789
2
W
King Arthur
6,201
689
79
9
0
170,464
0
L
Arachne
5,127
570
62
7
0
222,520
0
L
Bake Kujira
4,692
521
46
5
0
168,132
0
W
Cupid
6,467
719
104
12
0
182,839
1
L
Ra
4,441
493
46
5
0
141,792
0
L
Osiris
5,313
590
67
7
0
172,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role