Player Matchup

Fenrir
Fenrir
DannyBrownnn
Fenrir
Level 89
God Stats
33W - 24L
1,586 SR
Queue Stats
206W - 177L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Dat_Boi_A_Killa
Danzaburou
Level 106
God Stats
7W - 10L
1,509 SR
Queue Stats
331W - 301L
1,428 Elo+
Party 2
Artio
Artio
Kawf_Drop-
Artio
Level 126
God Stats
7W - 12L
1,350 SR
Queue Stats
305W - 282L
1,425 Elo+
Party 2
Ra
Ra
furiousgamer205
Ra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Surtr
Surtr
x76o_Artifacts
Surtr
Level 128
God Stats
149W - 134L
1,570 SR
Queue Stats
648W - 630L
1,459 Elo+
Solo
Team Averages
Level 99
1,503 SR
1,464 Elo+

VS

Team Averages
Level 133
1,520 SR
1,494 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
D-wreck00
Geb
Level 125
God Stats
160W - 113L
1,570 SR
Queue Stats
688W - 667L
1,458 Elo+
Solo
Persephone
Persephone
Diamante Solar
Persephone
Level 145
God Stats
3W - 4L
1,525 SR
Queue Stats
108W - 98L
1,526 Elo+
Party 1
Gilgamesh
Gilgamesh
Divine_dez
Gilgamesh
Level 122
God Stats
26W - 15L
1,703 SR
Queue Stats
314W - 283L
1,460 Elo+
Solo
Loki
Loki
MasterPonce
Loki
Level 145
God Stats
1W - 0L
1,304 SR
Queue Stats
106W - 117L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
5
0 / 3 / 0
2,975
595
1,704
4,889
1,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Dat_Boi_A_Killa
Danzaburou
5
0 / 2 / 1
3,321
664
3,900
3,675
923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
6
1 / 2 / 0
3,340
668
2,513
5,283
1,870
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 3 / 0
3,295
659
374
3,188
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

4
0 / 2 / 0
2,995
599
1,195
2,962
1,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
6
3 / 1 / 1
3,509
702
3,604
3,267
844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 0 / 4
3,533
707
1,561
5,710
2,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
Diamante Solar
Persephone
8
3 / 0 / 2
4,351
870
2,427
2,056
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Divine_dez
Gilgamesh
7
3 / 0 / 0
4,196
839
2,521
3,061
1,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
3 / 0 / 5
4,276
855
2,470
3,416
704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
12
12
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
1
3.5
W
0
0
4
2
L
Fenrir
0
3
0
0
L
Danzaburou
Dat_Boi_A_Killa
Danzaburou
0
2
1
0.25
W
Persephone
Diamante Solar
Persephone
3
0
2
4
W
Gilgamesh
Divine_dez
Gilgamesh
3
0
0
3
L
Artio
1
2
0
0.5
W
3
0
5
5.5
L
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,686
Damage
12,583
19,997
Taken
17,510
6,612
Mitigated
5,616
6,953
Healing
7,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,604
1,752
0
270
3,267
844
0
674
2,593
0
16,570
W
1,561
263
0
2,016
5,710
2,431
0
1,702
4,008
6,347
0
L
Fenrir
1,704
130
0
1,310
4,889
1,456
0
878
3,915
0
10,806
L
Danzaburou
Dat_Boi_A_Killa
Danzaburou
3,900
1,988
0
1,489
3,675
923
0
828
2,847
0
17,799
W
Persephone
Diamante Solar
Persephone
2,427
263
0
564
2,056
456
0
291
1,765
16,488
1,386
W
Gilgamesh
Divine_dez
Gilgamesh
2,521
1,009
0
1,368
3,061
1,181
0
54
2,862
0
18,507
L
Artio
2,513
466
184
2,194
5,283
1,870
0
733
4,550
10,120
409
W
2,470
788
0
2,828
3,416
704
0
83
3,302
0
19,734
L
374
80
120
1,014
3,188
734
0
1,546
1,642
13,582
0
L
1,195
652
0
642
2,962
1,629
0
0
2,813
165
7,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,926
Gold Earned
19,865
113
Minions Killed
135
0
Camps Cleared
0
457,375
Distance Traveled
523,106
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
3,509
702
21
4
0
93,982
1
W
Geb
3,533
707
9
2
0
109,069
1
L
Fenrir
2,975
595
18
4
0
115,660
0
L
Danzaburou
3,321
664
25
5
0
82,999
0
W
Persephone
4,351
870
25
5
0
98,178
2
W
Gilgamesh
4,196
839
41
8
0
100,808
0
L
Artio
3,340
668
25
5
0
101,375
0
W
Loki
4,276
855
39
8
0
121,069
0
L
Ra
3,295
659
26
5
0
99,911
0
L
Surtr
2,995
599
19
4
0
57,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role