Player Matchup

Izanami
Izanami
FTPHughJanus
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,753 Elo+
Party 2
Athena
Athena
czarloz
Athena
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 63L
1,559 Elo+
Party 2
Thor
Thor
itsTeeLo
Thor
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 2
Janus
Janus
piksao
Janus
Level 164
God Stats
20W - 14L
1,705 SR
Queue Stats
283W - 273L
1,575 Elo+
Solo
Hades
Hades
xSaneMonkeyx
Hades
Level 108
God Stats
15W - 27L
1,404 SR
Queue Stats
188W - 185L
1,426 Elo+
Solo
Team Averages
Level 102
1,522 SR
1,563 Elo+

VS

Team Averages
Level 125
1,570 SR
1,477 Elo+
Cthulhu
Cthulhu
Aceboogie786
Cthulhu
Level 151
God Stats
10W - 4L
1,827 SR
Queue Stats
133W - 135L
1,460 Elo+
Solo
Kumbhakarna
Kumbhakarna
Namikaze808
Kumbhakarna
Level 142
God Stats
12W - 12L
1,567 SR
Queue Stats
247W - 246L
1,490 Elo+
Party 1
Thor
Thor
YOU_MAD_BRO-BMD
Thor
Level 122
God Stats
9W - 6L
1,355 SR
Queue Stats
143W - 141L
1,467 Elo+
Solo
Hou Yi
Hou Yi
iDaBraddah
Hou Yi
Level 87
God Stats
13W - 9L
1,570 SR
Queue Stats
251W - 233L
1,484 Elo+
Party 1
Ix Chel
Ix Chel
iDrop aDraco
Ix Chel
Level 125
God Stats
9W - 7L
1,531 SR
Queue Stats
94W - 88L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FTPHughJanus
Izanami
8
0 / 2 / 1
4,132
517
2,889
4,508
1,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
czarloz
Athena
8
2 / 1 / 1
4,843
605
2,211
4,788
3,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
5
0 / 4 / 1
3,881
485
697
5,635
1,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
piksao
Janus
10
2 / 2 / 1
5,479
685
4,894
4,509
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 0
4,029
504
1,810
4,911
2,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aceboogie786
Cthulhu
11
5 / 0 / 0
5,991
749
3,856
4,867
2,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Kumbhakarna
Namikaze808
Kumbhakarna
9
1 / 1 / 2
5,161
645
3,923
10,050
4,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
1 / 1 / 1
4,442
555
2,144
5,078
1,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
iDaBraddah
Hou Yi
9
3 / 0 / 1
4,862
608
3,361
4,417
1,136
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
iDrop aDraco
Ix Chel
10
2 / 2 / 1
5,175
647
2,160
4,386
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
12
12
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aceboogie786
Cthulhu
5
0
0
5
L
Izanami
FTPHughJanus
Izanami
0
2
1
0.25
W
Kumbhakarna
Namikaze808
Kumbhakarna
1
1
2
2
W
1
1
1
1.5
L
Athena
czarloz
Athena
2
1
1
2.5
W
Hou Yi
iDaBraddah
Hou Yi
3
0
1
3.5
W
Ix Chel
iDrop aDraco
Ix Chel
2
2
1
1.25
L
Thor
0
4
1
0.13
L
Janus
piksao
Janus
2
2
1
1.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,501
Damage
15,444
24,351
Taken
28,798
9,256
Mitigated
10,347
5,620
Healing
11,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aceboogie786
Cthulhu
3,856
454
0
2,451
4,867
2,262
0
1,810
3,057
32,672
1,311
L
Izanami
FTPHughJanus
Izanami
2,889
2,011
0
927
4,508
1,148
0
2,023
2,485
0
25,786
W
Kumbhakarna
Namikaze808
Kumbhakarna
3,923
417
0
3,903
10,050
4,383
188
1,253
8,797
25,983
0
W
2,144
859
0
1,926
5,078
1,331
28
2,391
2,687
0
21,131
L
Athena
czarloz
Athena
2,211
998
0
1,959
4,788
3,103
0
1,724
3,064
8,618
0
W
Hou Yi
iDaBraddah
Hou Yi
3,361
1,749
0
1,289
4,417
1,136
204
625
3,792
0
25,773
W
Ix Chel
iDrop aDraco
Ix Chel
2,160
275
627
1,509
4,386
1,235
0
2,773
1,613
30,095
0
L
Thor
697
219
0
245
5,635
1,612
0
1,274
4,322
0
13,366
L
Janus
piksao
Janus
4,894
670
0
550
4,509
1,174
0
1,641
2,828
32,243
63
L
1,810
580
0
1,939
4,911
2,219
0
2,844
1,739
15,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,364
Gold Earned
25,631
183
Minions Killed
243
0
Camps Cleared
0
759,990
Distance Traveled
849,776
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,991
749
64
8
0
168,685
2
L
Izanami
4,132
517
47
6
0
141,493
0
W
Kumbhakarna
5,161
645
34
4
0
169,782
1
W
Thor
4,442
555
43
5
0
184,963
0
L
Athena
4,843
605
12
2
0
184,569
2
W
Hou Yi
4,862
608
42
5
0
159,476
1
W
Ix Chel
5,175
647
60
8
0
166,870
0
L
Thor
3,881
485
25
3
0
158,501
0
L
Janus
5,479
685
70
9
0
182,105
3
L
Hades
4,029
504
29
4
0
93,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role