Player Matchup

Ne Zha
Ne Zha
Arbystaco
Ne Zha
Level 159
God Stats
3W - 2L
1,852 SR
Queue Stats
36W - 25L
1,615 Elo+
Party 3
Ymir
Ymir
CodeineGoated
Ymir
Level 27
God Stats
4W - 3L
1,671 SR
Queue Stats
7W - 6L
1,693 Elo+
Party 3
Mulan
Mulan
RtShadowsRip
Mulan
Level 151
God Stats
2W - 1L
1,563 SR
Queue Stats
63W - 41L
1,608 Elo+
Party 3
Hachiman
Hachiman
YoPlerre
Hachiman
Level 184
God Stats
2W - 1L
1,895 SR
Queue Stats
89W - 73L
1,588 Elo+
Party 3
Agni
Agni
dallashyde2
Agni
Level 147
God Stats
35W - 23L
1,677 SR
Queue Stats
270W - 214L
1,638 Elo+
Solo
Team Averages
Level 134
1,732 SR
1,629 Elo+

VS

Team Averages
Level 155
1,534 SR
1,539 Elo+
Apollo
Apollo
 
Apollo
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Jellolard
Shiva
Level 126
God Stats
3W - 0L
1,841 SR
Queue Stats
125W - 116L
1,561 Elo+
Party 2
Scylla
Scylla
Jokertegn
Scylla
Level 156
God Stats
7W - 10L
1,411 SR
Queue Stats
151W - 140L
1,548 Elo+
Party 2
Da Ji
Da Ji
SuguruGéto
Da Ji
Level 69
God Stats
2W - 2L
1,319 SR
Queue Stats
107W - 103L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
defendedmehow8
Sylvanus
Level 249
God Stats
16W - 7L
1,598 SR
Queue Stats
167W - 177L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Arbystaco
Ne Zha
15
11 / 4 / 0
8,724
671
10,013
12,391
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 5 / 6
6,208
478
2,057
12,797
8,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 5 / 3
7,608
585
10,905
14,114
7,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hachiman
YoPlerre
Hachiman
11
0 / 7 / 2
6,620
509
4,553
8,663
2,066
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 2 / 4
7,498
577
6,856
6,556
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
9 / 1 / 2
10,095
777
9,332
7,723
3,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Jellolard
Shiva
11
1 / 2 / 8
7,357
566
7,248
9,380
7,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Scylla
Jokertegn
Scylla
13
3 / 4 / 4
7,460
574
5,807
6,985
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
10 / 4 / 2
7,793
599
12,020
11,357
3,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
12
0 / 4 / 8
7,087
545
6,480
14,800
9,045
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
15
Kills
23
23
Deaths
15
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
1
2
10
L
Ne Zha
Arbystaco
Ne Zha
11
4
0
2.75
L
0
5
6
0.6
W
Shiva
Jellolard
Shiva
1
2
8
2.5
W
Scylla
Jokertegn
Scylla
3
4
4
1.25
L
2
5
3
0.7
W
10
4
2
2.75
L
Hachiman
YoPlerre
Hachiman
0
7
2
0.14
L
2
2
4
2
W
Sylvanus
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,384
Damage
40,887
54,521
Taken
50,245
25,099
Mitigated
25,481
14,351
Healing
16,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,332
6,311
0
3,915
7,723
3,190
543
201
7,522
0
83,557
L
Ne Zha
Arbystaco
Ne Zha
10,013
3,434
0
4,629
12,391
4,754
0
2,167
10,116
0
62,070
L
2,057
522
0
1,793
12,797
8,380
0
3,572
9,003
6,937
1,230
W
Shiva
Jellolard
Shiva
7,248
842
500
2,652
9,380
7,163
0
3,176
6,085
0
22,387
W
Scylla
Jokertegn
Scylla
5,807
538
0
375
6,985
2,099
0
2,900
3,999
54,856
1,118
L
10,905
1,193
0
4,990
14,114
7,894
0
4,441
9,627
0
51,489
W
12,020
4,031
0
1,223
11,357
3,984
0
1,164
9,967
0
44,961
L
Hachiman
YoPlerre
Hachiman
4,553
2,327
0
1,774
8,663
2,066
0
0
8,663
0
47,220
L
6,856
310
0
1,165
6,556
2,005
0
1,228
5,230
60,250
0
W
Sylvanus
6,480
1,753
895
7,177
14,800
9,045
0
924
13,361
33,178
746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,658
Gold Earned
39,792
412
Minions Killed
404
0
Camps Cleared
0
1,331,665
Distance Traveled
1,374,517
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,095
777
149
11
0
281,779
2
L
Ne Zha
8,724
671
95
7
0
308,961
2
L
Ymir
6,208
478
12
1
0
246,498
1
W
Shiva
7,357
566
23
2
0
286,341
2
W
Scylla
7,460
574
115
9
0
276,410
7
L
Mulan
7,608
585
95
7
0
249,181
0
W
Da Ji
7,793
599
64
5
0
303,491
0
L
Hachiman
6,620
509
82
6
0
264,549
0
L
Agni
7,498
577
128
10
0
262,476
4
W
Sylvanus
7,087
545
53
4
0
226,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role