Player Matchup

Mercury
Mercury
Alemefraz
Mercury
Level 157
God Stats
21W - 20L
1,567 SR
Queue Stats
1,176W - 1,144L
1,498 Elo+
Solo
Vulcan
Vulcan
AptalÇaylak
Vulcan
Level 151
God Stats
4W - 2L
1,731 SR
Queue Stats
145W - 130L
1,575 Elo+
Solo
Loki
Loki
Ctaric
Loki
Level 89
God Stats
0W - 5L
1,300 SR
Queue Stats
73W - 67L
1,562 Elo+
Solo
Zhong Kui
Zhong Kui
isoichi
Zhong Kui
Level 187
God Stats
97W - 85L
1,582 SR
Queue Stats
261W - 254L
1,551 Elo+
Solo
Neith
Neith
picaporte007
Neith
Level 146
God Stats
3W - 1L
1,843 SR
Queue Stats
254W - 253L
1,442 Elo+
Solo
Team Averages
Level 146
1,605 SR
1,525 Elo+

VS

Team Averages
Level 153
1,549 SR
1,490 Elo+
Bellona
Bellona
Jolkof
Bellona
Level 149
God Stats
100W - 88L
1,571 SR
Queue Stats
199W - 204L
1,480 Elo+
Solo
Arachne
Arachne
Kronbloms
Arachne
Level 155
God Stats
29W - 29L
1,346 SR
Queue Stats
409W - 414L
1,404 Elo+
Solo
Odin
Odin
eagleeye0701
Odin
Level 127
God Stats
20W - 17L
1,572 SR
Queue Stats
214W - 193L
1,518 Elo+
Solo
Scylla
Scylla
troycisco
Scylla
Level 129
God Stats
3W - 3L
1,482 SR
Queue Stats
21W - 18L
1,514 Elo+
Solo
Sobek
Sobek
xxMus
Sobek
Level 207
God Stats
15W - 7L
1,775 SR
Queue Stats
1,247W - 1,147L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alemefraz
Mercury
4
0 / 3 / 1
5,236
349
824
2,682
1,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Vulcan
15
1 / 1 / 3
8,730
582
9,002
5,254
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
Ctaric
Loki
15
5 / 3 / 3
8,211
547
6,649
13,037
4,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
isoichi
Zhong Kui
16
4 / 3 / 1
10,062
671
11,452
9,850
6,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

13
1 / 3 / 0
7,587
506
5,174
10,045
3,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jolkof
Bellona
13
3 / 3 / 4
7,885
526
6,687
12,831
10,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Kronbloms
Arachne
13
2 / 1 / 1
7,116
474
4,617
11,049
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 3
7,442
496
3,698
12,343
6,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Scylla
troycisco
Scylla
13
1 / 3 / 0
7,609
507
2,803
8,517
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sobek
xxMus
Sobek
15
6 / 0 / 2
9,163
611
8,500
14,521
15,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
11
Kills
13
13
Deaths
11
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
Alemefraz
Mercury
0
3
1
0.17
L
Vulcan
1
1
3
2.5
L
Loki
Ctaric
Loki
5
3
3
2.17
W
Bellona
Jolkof
Bellona
3
3
4
1.67
W
Arachne
Kronbloms
Arachne
2
1
1
2.5
W
1
4
3
0.63
L
Zhong Kui
isoichi
Zhong Kui
4
3
1
1.5
L
1
3
0
0.33
W
Scylla
troycisco
Scylla
1
3
0
0.33
W
Sobek
xxMus
Sobek
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,101
Damage
26,305
40,868
Taken
59,261
18,022
Mitigated
38,093
10,887
Healing
15,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Alemefraz
Mercury
824
132
0
523
2,682
1,166
0
733
1,701
0
3,544
L
Vulcan
9,002
0
0
1,121
5,254
2,043
0
1,442
3,724
70,688
1,132
L
Loki
Ctaric
Loki
6,649
2,066
0
1,910
13,037
4,870
0
2,178
10,780
0
52,060
W
Bellona
Jolkof
Bellona
6,687
2,267
0
2,481
12,831
10,197
417
3,009
9,780
0
43,277
W
Arachne
Kronbloms
Arachne
4,617
3,804
0
3,305
11,049
3,817
0
3,057
7,831
0
50,685
W
3,698
484
0
1,990
12,343
6,829
32
5,611
6,732
0
43,080
L
Zhong Kui
isoichi
Zhong Kui
11,452
3,368
0
5,161
9,850
6,586
860
1,323
8,387
69,781
14,085
L
5,174
2,003
0
2,172
10,045
3,357
0
3,988
5,520
0
51,803
W
Scylla
troycisco
Scylla
2,803
464
0
1,568
8,517
2,189
0
3,898
4,295
56,509
869
W
Sobek
xxMus
Sobek
8,500
759
0
5,968
14,521
15,061
166
3,416
10,969
50,531
5,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,826
Gold Earned
39,215
474
Minions Killed
436
0
Camps Cleared
0
1,285,502
Distance Traveled
1,547,317
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,236
349
8
1
0
60,048
0
L
Vulcan
8,730
582
148
10
0
336,515
1
L
Loki
8,211
547
69
5
0
371,791
1
W
Bellona
7,885
526
82
5
0
327,634
0
W
Arachne
7,116
474
69
5
0
340,412
0
W
Odin
7,442
496
66
4
0
239,229
0
L
Zhong Kui
10,062
671
157
10
0
245,072
6
L
Neith
7,587
506
92
6
0
272,076
0
W
Scylla
7,609
507
124
8
0
299,230
7
W
Sobek
9,163
611
95
6
0
340,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role