Player Matchup

Apollo
Apollo
Arcora69
Apollo
Level 124
God Stats
0W - 1L
1,469 SR
Queue Stats
84W - 73L
1,542 Elo+
Party 2
Erlang Shen
Erlang Shen
McFloridaMan
Erlang Shen
Level 126
God Stats
2W - 3L
1,498 SR
Queue Stats
100W - 84L
1,572 Elo+
Party 2
Thanatos
Thanatos
UPKCopycat
Thanatos
Level 128
God Stats
5W - 1L
1,899 SR
Queue Stats
71W - 52L
1,587 Elo+
Party 2
Sylvanus
Sylvanus
pfeiff17
Sylvanus
Level 371
God Stats
489W - 402L
1,615 SR
Queue Stats
1,059W - 1,020L
1,486 Elo+
Solo
Hades
Hades
wTc-GsxR750L1
Hades
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 18L
1,566 Elo+
Party 2
Team Averages
Level 176
1,596 SR
1,551 Elo+

VS

Team Averages
Level 120
1,604 SR
1,565 Elo+
Mulan
Mulan
Bl4z3It420W69d
Mulan
Level 149
God Stats
7W - 5L
1,660 SR
Queue Stats
169W - 160L
1,578 Elo+
Party 1
Izanami
Izanami
Hozpul
Izanami
Level 149
God Stats
8W - 10L
1,449 SR
Queue Stats
933W - 954L
1,494 Elo+
Solo
Zeus
Zeus
NugMasterOG
Zeus
Level 86
God Stats
50W - 33L
1,684 SR
Queue Stats
300W - 267L
1,553 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PartNephilim
Kumbhakarna
Level 89
God Stats
36W - 26L
1,659 SR
Queue Stats
146W - 126L
1,571 Elo+
Solo
Ne Zha
Ne Zha
oneGANDALF
Ne Zha
Level 129
God Stats
10W - 2L
1,570 SR
Queue Stats
60W - 50L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Arcora69
Apollo
11
2 / 1 / 2
6,514
651
6,748
7,218
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
McFloridaMan
Erlang Shen
11
3 / 4 / 2
6,633
663
5,109
9,290
5,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thanatos
UPKCopycat
Thanatos
12
3 / 5 / 2
5,973
597
5,013
10,589
4,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
pfeiff17
Sylvanus
10
0 / 4 / 4
5,277
528
2,886
8,224
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
4 / 3 / 3
5,751
575
5,980
10,181
6,880
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 7
6,093
609
5,655
6,801
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Hozpul
Izanami
12
2 / 0 / 0
6,059
606
5,659
4,765
1,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
9 / 4 / 1
7,346
735
9,964
5,194
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
PartNephilim
Kumbhakarna
11
2 / 2 / 4
6,170
617
2,974
7,276
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
oneGANDALF
Ne Zha
9
1 / 4 / 6
5,632
563
5,617
11,600
6,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
12
Kills
17
17
Deaths
12
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
Arcora69
Apollo
2
1
2
3
W
3
2
7
3.25
W
Izanami
Hozpul
Izanami
2
0
0
2
L
Erlang Shen
McFloridaMan
Erlang Shen
3
4
2
1
W
9
4
1
2.38
W
Kumbhakarna
PartNephilim
Kumbhakarna
2
2
4
2
L
Thanatos
UPKCopycat
Thanatos
3
5
2
0.8
W
Ne Zha
oneGANDALF
Ne Zha
1
4
6
1
L
Sylvanus
pfeiff17
Sylvanus
0
4
4
0.5
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,736
Damage
29,869
45,502
Taken
35,636
21,845
Mitigated
16,035
15,346
Healing
9,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Arcora69
Apollo
6,748
4,550
0
3,030
7,218
1,653
915
321
6,897
0
48,445
W
5,655
2,232
0
651
6,801
2,836
0
2,148
4,653
0
31,471
W
Izanami
Hozpul
Izanami
5,659
3,294
0
2,070
4,765
1,660
0
294
4,471
0
49,439
L
Erlang Shen
McFloridaMan
Erlang Shen
5,109
2,362
0
1,993
9,290
5,748
0
3,603
5,389
0
33,918
W
9,964
2,709
0
840
5,194
1,498
0
1,040
4,154
38,997
0
W
Kumbhakarna
PartNephilim
Kumbhakarna
2,974
511
0
2,847
7,276
3,251
20
585
6,691
31,061
0
L
Thanatos
UPKCopycat
Thanatos
5,013
1,629
0
4,619
10,589
4,024
0
3,286
7,263
0
45,965
W
Ne Zha
oneGANDALF
Ne Zha
5,617
1,997
0
3,222
11,600
6,790
0
4,100
7,500
0
17,032
L
Sylvanus
pfeiff17
Sylvanus
2,886
595
369
2,331
8,224
3,540
0
4,268
3,933
22,404
852
L
5,980
398
465
2,539
10,181
6,880
0
1,099
9,082
21,723
408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,148
Gold Earned
31,300
296
Minions Killed
325
0
Camps Cleared
0
997,683
Distance Traveled
1,014,807
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,514
651
78
8
0
200,337
0
W
Mulan
6,093
609
55
6
0
229,550
0
W
Izanami
6,059
606
96
10
0
203,165
0
L
Erlang Shen
6,633
663
64
6
0
185,602
0
W
Zeus
7,346
735
84
8
0
185,705
0
W
Kumbhakarna
6,170
617
70
7
0
193,859
2
L
Thanatos
5,973
597
67
7
0
231,063
0
W
Ne Zha
5,632
563
20
2
0
202,528
3
L
Sylvanus
5,277
528
54
5
0
178,175
3
L
Hades
5,751
575
33
3
0
202,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role