Player Matchup

Ymir
Ymir
 
Ymir
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
La_Ashlan
Medusa
Level 153
God Stats
14W - 14L
1,504 SR
Queue Stats
207W - 182L
1,543 Elo+
Party 1
Awilix
Awilix
LordStabbington
Awilix
Level 123
God Stats
26W - 19L
1,566 SR
Queue Stats
240W - 226L
1,537 Elo+
Party 2
Tyr
Tyr
Vorotdugi
Tyr
Level 63
God Stats
21W - 9L
1,724 SR
Queue Stats
194W - 156L
1,585 Elo+
Party 2
Vulcan
Vulcan
rlphy3b
Vulcan
Level 213
God Stats
12W - 4L
1,723 SR
Queue Stats
368W - 329L
1,558 Elo+
Party 1
Team Averages
Level 151
1,603 SR
1,545 Elo+

VS

Team Averages
Level 147
1,475 SR
1,532 Elo+
Camazotz
Camazotz
HoodedJagz
Camazotz
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,524 Elo+
Party 3
Chaac
Chaac
Jayebird
Chaac
Level 122
God Stats
1W - 5L
1,436 SR
Queue Stats
137W - 102L
1,583 Elo+
Solo
Nut
Nut
UnlawfulSky
Nut
Level 140
God Stats
2W - 3L
1,549 SR
Queue Stats
60W - 60L
1,506 Elo+
Party 3
Raijin
Raijin
Wansu
Raijin
Level 162
God Stats
1W - 5L
1,392 SR
Queue Stats
492W - 452L
1,537 Elo+
Solo
Fafnir
Fafnir
macdaddy jon210
Fafnir
Level 155
God Stats
1W - 2L
1,496 SR
Queue Stats
50W - 52L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 2 / 6
7,531
538
6,839
11,587
9,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
La_Ashlan
Medusa
14
3 / 2 / 2
8,134
581
5,735
7,402
2,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 4 / 5
7,942
567
7,381
11,271
4,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
4 / 0 / 0
9,663
690
9,859
15,119
8,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
rlphy3b
Vulcan
15
7 / 1 / 5
9,260
661
12,660
7,351
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
HoodedJagz
Camazotz
13
3 / 3 / 2
7,249
518
5,774
15,047
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
Jayebird
Chaac
14
0 / 3 / 0
8,405
600
7,322
13,736
15,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
3 / 4 / 2
7,716
551
6,048
8,932
3,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Wansu
Raijin
12
3 / 6 / 2
7,156
511
6,663
10,132
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 4 / 6
7,140
510
5,342
12,901
12,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
20
Kills
9
9
Deaths
20
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
6
2.5
L
Camazotz
HoodedJagz
Camazotz
3
3
2
1.33
L
Chaac
Jayebird
Chaac
0
3
0
0
W
Medusa
La_Ashlan
Medusa
3
2
2
2
W
4
4
5
1.63
L
3
4
2
1
W
4
0
0
4
L
Raijin
Wansu
Raijin
3
6
2
0.67
L
0
4
6
0.75
W
Vulcan
rlphy3b
Vulcan
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,474
Damage
31,149
52,730
Taken
60,748
27,489
Mitigated
37,400
14,214
Healing
17,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,839
1,512
0
1,539
11,587
9,901
116
3,575
7,662
26,485
341
L
Camazotz
HoodedJagz
Camazotz
5,774
1,387
0
7,427
15,047
4,158
0
5,320
9,580
0
45,154
L
Chaac
Jayebird
Chaac
7,322
527
0
4,052
13,736
15,041
0
0
13,736
2,804
68,035
W
Medusa
La_Ashlan
Medusa
5,735
1,707
0
1,937
7,402
2,472
291
1,461
5,590
0
60,473
W
7,381
2,829
0
660
11,271
4,381
0
2,732
8,329
0
67,869
L
6,048
2,260
0
2,079
8,932
3,659
603
1,543
7,349
0
52,135
W
9,859
1,788
0
8,481
15,119
8,476
0
1,409
13,710
0
74,511
L
Raijin
Wansu
Raijin
6,663
477
0
863
10,132
2,382
0
6,729
3,005
35,771
0
L
5,342
1,642
0
3,213
12,901
12,160
0
4,940
7,713
19,054
1,547
W
Vulcan
rlphy3b
Vulcan
12,660
184
0
1,597
7,351
2,259
263
3,688
3,214
61,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,530
Gold Earned
37,666
454
Minions Killed
410
0
Camps Cleared
0
1,514,531
Distance Traveled
1,342,413
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,531
538
36
3
0
272,877
2
L
Camazotz
7,249
518
78
6
0
296,865
0
L
Chaac
8,405
600
149
11
0
280,348
3
W
Medusa
8,134
581
94
7
0
291,939
6
W
Awilix
7,942
567
103
7
0
309,766
0
L
Nut
7,716
551
93
7
0
244,567
0
W
Tyr
9,663
690
122
9
0
321,461
1
L
Raijin
7,156
511
64
5
0
264,034
4
L
Fafnir
7,140
510
26
2
0
256,599
5
W
Vulcan
9,260
661
99
7
0
318,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role