Player Matchup

The Morrigan
The Morrigan
Adrical
The Morrigan
Level 109
God Stats
0W - 2L
1,257 SR
Queue Stats
56W - 46L
1,573 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
CarryDk-
Ah Muzen Cab
Level 148
God Stats
2W - 7L
1,289 SR
Queue Stats
332W - 309L
1,574 Elo+
Party 3
Hun Batz
Hun Batz
Kemados
Hun Batz
Level 151
God Stats
3W - 7L
1,401 SR
Queue Stats
150W - 125L
1,573 Elo+
Party 1
Ares
Ares
Paracytes
Ares
Level 167
God Stats
1W - 4L
1,197 SR
Queue Stats
7W - 10L
1,455 Elo+
Solo
Bellona
Bellona
jAimEwArFarE
Bellona
Level 146
God Stats
1W - 3L
1,429 SR
Queue Stats
86W - 86L
1,482 Elo+
Party 1
Team Averages
Level 144
1,315 SR
1,531 Elo+

VS

Team Averages
Level 152
1,645 SR
1,564 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Joo C Boo T
Chaac
Level 158
God Stats
25W - 10L
1,852 SR
Queue Stats
52W - 16L
1,891 Elo+
Solo
Sun Wukong
Sun Wukong
LazerStorm48
Sun Wukong
Level 157
God Stats
13W - 9L
1,693 SR
Queue Stats
295W - 284L
1,521 Elo+
Solo
Fafnir
Fafnir
Sk8Sk8MsTrB8522
Fafnir
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 480L
1,472 Elo+
Party 2
Baron Samedi
Baron Samedi
Solomon4Awesome
Baron Samedi
Level 156
God Stats
8W - 10L
1,680 SR
Queue Stats
344W - 433L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Adrical
The Morrigan
11
1 / 5 / 1
5,835
530
3,376
7,389
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
CarryDk-
Ah Muzen Cab
11
1 / 0 / 0
5,828
530
6,062
7,052
2,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
Kemados
Hun Batz
11
1 / 4 / 2
5,845
531
4,489
8,552
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
10
2 / 3 / 0
6,130
557
3,642
10,744
7,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
jAimEwArFarE
Bellona
10
1 / 2 / 1
5,553
505
4,784
9,750
5,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 1 / 0
6,211
565
4,026
6,139
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 6
7,119
647
8,486
10,845
5,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
LazerStorm48
Sun Wukong
10
1 / 1 / 2
6,362
578
5,710
7,582
3,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 1 / 3
5,294
481
4,709
7,556
7,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Solomon4Awesome
Baron Samedi
13
8 / 1 / 1
7,631
694
7,126
4,561
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
14
14
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
0
1
L
The Morrigan
Adrical
The Morrigan
1
5
1
0.3
L
Ah Muzen Cab
CarryDk-
Ah Muzen Cab
1
0
0
1
W
4
2
6
3.5
L
Hun Batz
Kemados
Hun Batz
1
4
2
0.5
W
Sun Wukong
LazerStorm48
Sun Wukong
1
1
2
2
L
Ares
2
3
0
0.67
W
0
1
3
1.5
W
Baron Samedi
Solomon4Awesome
Baron Samedi
8
1
1
8.5
L
Bellona
jAimEwArFarE
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,353
Damage
30,057
43,487
Taken
36,683
19,739
Mitigated
20,722
11,957
Healing
13,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,026
1,840
0
2,252
6,139
1,953
118
144
5,995
0
39,604
L
The Morrigan
Adrical
The Morrigan
3,376
830
0
350
7,389
2,118
0
4,821
2,559
29,327
4,891
L
Ah Muzen Cab
CarryDk-
Ah Muzen Cab
6,062
2,640
0
1,300
7,052
2,336
0
1,343
5,538
0
46,847
W
8,486
3,252
0
3,319
10,845
5,872
0
1,780
8,763
0
56,509
L
Hun Batz
Kemados
Hun Batz
4,489
1,579
0
2,994
8,552
2,777
0
1,077
7,430
0
42,763
W
Sun Wukong
LazerStorm48
Sun Wukong
5,710
1,453
0
2,729
7,582
3,487
0
850
6,479
0
43,094
L
Ares
3,642
303
1,224
2,329
10,744
7,118
0
3,998
6,440
15,925
0
W
4,709
1,287
0
2,422
7,556
7,417
0
1,661
5,895
21,399
0
W
Baron Samedi
Solomon4Awesome
Baron Samedi
7,126
873
418
1,914
4,561
1,993
0
841
3,720
53,050
927
L
Bellona
jAimEwArFarE
Bellona
4,784
1,164
0
3,760
9,750
5,390
0
0
9,750
0
32,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,191
Gold Earned
32,617
326
Minions Killed
388
0
Camps Cleared
0
1,153,411
Distance Traveled
1,109,020
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,211
565
82
7
0
218,806
0
L
The Morrigan
5,835
530
66
6
0
200,720
0
L
Ah Muzen Cab
5,828
530
89
8
0
240,793
0
W
Chaac
7,119
647
89
8
0
229,365
5
L
Hun Batz
5,845
531
86
8
0
254,296
0
W
Sun Wukong
6,362
578
83
8
0
219,220
4
L
Ares
6,130
557
28
3
0
218,284
0
W
Fafnir
5,294
481
36
3
0
222,235
0
W
Baron Samedi
7,631
694
98
9
0
219,394
0
L
Bellona
5,553
505
57
5
0
239,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role