Player Matchup

Agni
Agni
 
Agni
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
 
The Morrigan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
COPELO
Arachne
Level 65
God Stats
20W - 17L
1,514 SR
Queue Stats
315W - 361L
1,392 Elo+
Party 2
Xbalanque
Xbalanque
Espiritu_Veng
Xbalanque
Level 82
God Stats
2W - 0L
1,737 SR
Queue Stats
78W - 86L
1,493 Elo+
Party 1
Nox
Nox
HomemadeAnimal4
Nox
Level 152
God Stats
63W - 51L
1,533 SR
Queue Stats
345W - 341L
1,456 Elo+
Solo
Team Averages
Level 138
1,557 SR
1,468 Elo+

VS

Team Averages
Level 102
1,371 SR
1,506 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Oopakooti
Fenrir
Level 66
God Stats
5W - 11L
1,409 SR
Queue Stats
87W - 111L
1,440 Elo+
Party 3
Scylla
Scylla
PuffinSmurf8025
Scylla
Level 86
God Stats
0W - 2L
1,184 SR
Queue Stats
279W - 278L
1,463 Elo+
Solo
Tyr
Tyr
whuaigreek
Tyr
Level 156
God Stats
0W - 2L
1,262 SR
Queue Stats
29W - 43L
1,396 Elo+
Solo
Artemis
Artemis
xKungFuStonerx
Artemis
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,731 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
5 / 2 / 7
7,389
1,478
8,739
3,906
1,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
 
The Morrigan
11
1 / 1 / 6
6,435
1,287
1,828
2,550
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
COPELO
Arachne
12
5 / 0 / 7
7,514
1,503
5,189
2,931
1,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xbalanque
Espiritu_Veng
Xbalanque
12
2 / 1 / 8
6,551
1,310
5,357
2,324
728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 1 / 6
6,033
1,207
3,004
3,415
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

390

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
3 / 0 / 0
7,189
1,438
2,545
6,411
5,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
Oopakooti
Fenrir
11
2 / 6 / 3
6,429
1,286
3,178
8,725
4,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 2
5,994
1,199
1,343
4,479
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 0
5,273
1,055
0
0
0
11
0 / 4 / 4
6,077
1,215
5,128
7,906
2,982
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
13
Kills
5
5
Deaths
13
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
2
7
4.25
W
The Morrigan
 
The Morrigan
1
1
6
4
L
Chang'e
 
Chang'e
3
0
0
3
W
Arachne
COPELO
Arachne
5
0
7
8.5
W
Xbalanque
Espiritu_Veng
Xbalanque
2
1
8
6
W
0
1
6
3
L
Fenrir
Oopakooti
Fenrir
2
6
3
0.58
L
0
3
2
0.33
L
0
0
0
0
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,117
Damage
12,194
15,126
Taken
27,521
5,106
Mitigated
14,024
1,914
Healing
2,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,739
1,719
0
304
3,906
1,024
0
364
3,440
12,517
1,359
W
The Morrigan
 
The Morrigan
1,828
169
0
0
2,550
790
0
995
1,516
19,854
0
L
Chang'e
 
Chang'e
2,545
62
600
1,011
6,411
5,020
0
1,989
4,422
14,921
0
W
Arachne
COPELO
Arachne
5,189
3,535
0
1,274
2,931
1,385
0
990
1,901
0
10,841
W
Xbalanque
Espiritu_Veng
Xbalanque
5,357
2,980
0
156
2,324
728
0
487
1,804
0
13,268
W
3,004
50
0
180
3,415
1,179
0
1,052
2,256
9,089
0
L
Fenrir
Oopakooti
Fenrir
3,178
212
0
267
8,725
4,424
0
4,251
4,474
0
6,598
L
1,343
217
0
0
4,479
1,598
0
2,153
2,326
16,165
0
L
0
0
0
0
0
0
0
0
0
0
0
L
5,128
2,033
146
124
7,906
2,982
0
4,832
3,074
0
17,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,922
Gold Earned
30,962
113
Minions Killed
86
4
Camps Cleared
3
556,281
Distance Traveled
434,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,389
1,478
6
1
1
104,512
0
W
The Morrigan
6,435
1,287
47
9
0
99,408
0
L
Chang'e
7,189
1,438
20
4
2
114,825
0
W
Arachne
7,514
1,503
17
3
2
130,470
0
W
Xbalanque
6,551
1,310
15
3
0
103,423
0
W
Nox
6,033
1,207
28
6
1
118,468
0
L
Fenrir
6,429
1,286
7
1
0
112,519
0
L
Scylla
5,994
1,199
33
7
0
109,333
0
L
Tyr
5,273
1,055
0
0
0
0
0
L
Artemis
6,077
1,215
26
5
1
98,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role